This weeks theme comes from Lathy, SvagoCorp and Toxibrahwhose "Manasaurus", "Terrorsaur" and "Prof. Charles Darwinsaur" were the joint winners of our "The Land Before Release" competition.
Competition-Specific Restrictions:
Your card must have "Destroy" in the card text, or use the keyword "Poisonous"
Remember that the new tool-tip text for Poisonous is "Destroy any minion damaged by this card."
Cannot have a random destruction effect - this is a premeditated murder, after all
Cannot be a Legendary card
Competition Process
Preview Phase (Starts Now! Ends 20:00 UTC 30/March/2017) During this Phase, the Discussion Topic is made available, previewing this week's competition theme. Entry and Early Voting Phase (Starts 20:00 UTC 30/March/2017, Ends 19:00 UTC 3/April/2017) During this Phase, the Submission Topic is made available for your submissions. You may also, of course, feel free to give early up-votes to any submissions that you like! Voting Phase (Starts 19:00 UTC 3/April/2017, Ends 19:00 UTC 4/April/2017) During this Phase, the Submission Topic will be locked, so no more entries may be submitted. Instead, use this time to browse the submissions and up-vote your favorites! Final Phase (Starts 20:00 UTC 4/April/2017, Ends 20:00 UTC 5/April/2017) During this Phase, the Discussion Topic will also be locked, and a new Poll Topic will go up. Discussion will be allowed to continue in the Poll Topic, and it will also include all the qualifying finalists and poll to decide the winner of the competition!
Discussion Topic Rules
To make sure that everything runs smoothly, we need to reserve the Submission Topic for submissions only. Everything else goes here. What is everything else, you might ask?
Rules or Process. Do you have a question about the competition's process? Do you need clarification about one of the entry requirements? Are you not sure whether your entry adhered to the rules? Ask here!
Feedback or Ideas. Do you have some ideas you'd like to run by others before settling on one? Do you need help balancing or wording your entry? Do you need help finding art that will fit your card? Or do you just want feedback from the community on your entry? You're in the right place! Remember, although you are allowed to make minor tweaks to your entry after you've submitted it, you're only allowed one submission per week, so make sure that you've settled on your card for sure beforehand.
Discussion! Do you have thoughts on other people's entries? Are there directions you don't like that you're seeing too many people take? Or directions you'd like to see more people take? Would you like to help others and contribute to a greater community understanding of Hearthstone card design and balance? This is where you want to be!
All of that said, please refrain from the following:
Posting TONS of Ideas. Discussion topics become an absolute mess if everybody is posting a dozen different ideas. Please post not more than 3 distinct ideas at a time. Any more than that and we'll have to delete your post.
Advertising Your Entry. Please don't pop in here just to advertise your entry only to never be heard from again. This includes only asking short, generic, or insincere questions like "Thoughts?" or "Do you think this is interesting?". Yes, getting feedback on your entry is one of the purposes of this topic, but we're not just here for other people to help you. We're here for you all to help each other. 12 hours after this competition begins, there should be plenty of other posts here for you to give specific feedback or for you to comment on a trend. If you post your entry for feedback after this time and do not also offer some form of substantial commentary, critique, or praise of others' work, you may find your post deleted.
Plagiarism. Many people post their ideas here before finalizing them in the submission topic. Directly plagiarizing those ideas to post in the submission topic yourself is absolutely not acceptable.
So, without further ado, have fun and get creating!
It says Destroy in the rules but does that include destroying weapons? Because they use the same keyword, yet that doesn't seem like much of an assassination.
It would be useful as cheap removal against a limited set of minions. You wouldn't have to feel bad about using it against a 2 mana 3/2 because it can't target something like Ragnaros anyway.
It would be useful as cheap removal against a limited set of minions. You wouldn't have to feel bad about using it against a 2 mana 3/2 because it can't target something like Ragnaros anyway.
That'd have to be excluded from Arena, it'd be so so so so so strong in Arena!
I'm unreasonably proud of this stupid little thing. The new Poisonous keyword opens lots of interesting doors.
I get what the card is supposed to do, but is that how the interaction would work? We have never seen a poison card deal indirect damage before, so its a little grey to me.
I was thinking that too. Though by the definition of Poisonous it would work, I actually think if it was printed right now it probably wouldn't for some reason. It feels as though it shouldn't, if that makes sense.
I am SOO happy you guys banned Legendaries. I've been getting tired of them winning so often because they are powerful enough to be more creative lol (I'll admit I always found it easier to make those... trying to shy away from it). Let's go common finalists!
Quite an old one here (even the text has to be updated), probably a bit too strong as well. It's pretty simple, but I like the flavor and the synergy with your weapon (which I'm aware might need to be changed 'cus it's so consistent) and especially with Betrayal or even Wild Pyro.
I was thinking of making a 2-mana 2/2 "Battlecry: Give a character Poisonous this turn only.", maybe tweak the stats and mana cost and make the Battlecry a Combo. The flavor should stay the same, no need to change it. Maybe give it a different name...
I'm unreasonably proud of this stupid little thing. The new Poisonous keyword opens lots of interesting doors.
I get what the card is supposed to do, but is that how the interaction would work? We have never seen a poison card deal indirect damage before, so its a little grey to me.
Yes, that's definitey how it works. The developers even clarified in a tweet that if you gave Wild Pyromancer Poisonous, it would kill everything.
Just took a gander through my cards folder, found these 2 that I made for the 'make the card' thread, and I like their flavor :) will def rebalance though. any thoughts? :)
I am SOO happy you guys banned Legendaries. I've been getting tired of them winning so often because they are powerful enough to be more creative lol (I'll admit I always found it easier to make those... trying to shy away from it). Let's go common finalists!
This is the Discussion Topic. The Submission Topic is here.
Competition Theme: Premeditated
This weeks theme comes from Lathy, SvagoCorp and Toxibrah whose "Manasaurus", "Terrorsaur" and "Prof. Charles Darwinsaur" were the joint winners of our "The Land Before Release" competition.
Competition-Specific Restrictions:
Competition Process
Preview Phase (Starts Now! Ends 20:00 UTC 30/March/2017)
During this Phase, the Discussion Topic is made available, previewing this week's competition theme.
Entry and Early Voting Phase (Starts 20:00 UTC 30/March/2017, Ends 19:00 UTC 3/April/2017)
During this Phase, the Submission Topic is made available for your submissions. You may also, of course, feel free to give early up-votes to any submissions that you like!
Voting Phase (Starts 19:00 UTC 3/April/2017, Ends 19:00 UTC 4/April/2017)
During this Phase, the Submission Topic will be locked, so no more entries may be submitted. Instead, use this time to browse the submissions and up-vote your favorites!
Final Phase (Starts 20:00 UTC 4/April/2017, Ends 20:00 UTC 5/April/2017)
During this Phase, the Discussion Topic will also be locked, and a new Poll Topic will go up. Discussion will be allowed to continue in the Poll Topic, and it will also include all the qualifying finalists and poll to decide the winner of the competition!
Discussion Topic Rules
To make sure that everything runs smoothly, we need to reserve the Submission Topic for submissions only. Everything else goes here. What is everything else, you might ask?
All of that said, please refrain from the following:
So, without further ado, have fun and get creating!
You can find me here! Good luck everyone!
Just to clarify, if you use the word destroy, it doesn't have to be a minion?
Currently working on the Tinker! K&C and WW / JUG and KotFT / Classic / Basic / Introduction
My Previous Classes: Apothecary (unfinished) / Chronomancer / Death Knight (old)
My Previous Expansions: Hallow's End
It says Destroy in the rules but does that include destroying weapons? Because they use the same keyword, yet that doesn't seem like much of an assassination.
Good question! The new Hemet certainly opens up some doors...
Here's the first idea that popped into my head:
It would be useful as cheap removal against a limited set of minions. You wouldn't have to feel bad about using it against a 2 mana 3/2 because it can't target something like Ragnaros anyway.
Come Play Make the Keyword!!!
Check out my Worgen Class in the Class Competition
Cool theme this week guys!
Does the target have to be an enemy minion/weapon? Or can it be friendly?
I'm unreasonably proud of this stupid little thing. The new Poisonous keyword opens lots of interesting doors.
Come Play Make the Keyword!!!
Check out my Worgen Class in the Class Competition
Come Play Make the Keyword!!!
Check out my Worgen Class in the Class Competition
"Science isn't about why! Its about why not!"
I was thinking that too. Though by the definition of Poisonous it would work, I actually think if it was printed right now it probably wouldn't for some reason. It feels as though it shouldn't, if that makes sense.
I am SOO happy you guys banned Legendaries. I've been getting tired of them winning so often because they are powerful enough to be more creative lol (I'll admit I always found it easier to make those... trying to shy away from it). Let's go common finalists!
Quite an old one here (even the text has to be updated), probably a bit too strong as well. It's pretty simple, but I like the flavor and the synergy with your weapon (which I'm aware might need to be changed 'cus it's so consistent) and especially with Betrayal or even Wild Pyro.
I was thinking of making a 2-mana 2/2 "Battlecry: Give a character Poisonous this turn only.", maybe tweak the stats and mana cost and make the Battlecry a Combo. The flavor should stay the same, no need to change it. Maybe give it a different name...
This'll be a fun one, nice theme!!
Just took a gander through my cards folder, found these 2 that I made for the 'make the card' thread, and I like their flavor :) will def rebalance though. any thoughts? :)
"The Slayer" custom class
"The Great Thaw" expansion competition finalist
"The Slayer" custom class
"The Great Thaw" expansion competition finalist