Hibernating Darkspear : Really cool concept and now I am a little bit sad that Un'Goro didn't have more dormant cards like this one.
Awaiting Trapper: So this card is a 3 mana 3/3 that it's kinda Stealthed until your opponent plays a minion right ? Seems like a solid, but rather weak concept.
Shimmering Colossus: Cool card with a cool effect.
Crevasse Dweller : Strong card that pushes the Freeze / one turn burst mage that I am not really a fan of. I don't know, but I think that spell damage or direct damage cards are the last thing that mages need right now.
Ragnar Ross : So cool and amazing concept. I love it.
Pylone Gateway : Another cool card. Once again I am a little bit scared how good this would be in some sort of one turn burst mage.
Methinks Crevasse Dweller should at least be a Battlecry. Otherwise it is sort of a free spell damage (albeit wasting 1 space in a deck but it is already a cheap elemental for elemental fodder).
As neat as Freya is, seems like the only real purpose is to drag out the fight/make the enemy deck out (wait thats slightly not even possible as everyones getting healed!) outside of a hard removal card. Maybe make it so that its "all other characters" so then freya can at least die faster.
Funny that Ragnar Ross can (at least with 8 unlucky rolls) kill himself! I think he would honestly be a neat little addition, especially for elemental shaman. Ancestral healing would be slightly obnoxious I suppose.
Maybe increase Greymane's Trial to 4 kills or something? Seems like a really hard counter to zoo deck or a paladin that hasn't been able to do much other than hero power in the beginning.
Though what do I know. I'm just a super casual at HS!