This is the Discussion Topic. There is no Submission Topic.
The following users' entries have advanced to Phase VI, the final phase of the competition. This phase has no submission topic, and so all posters are perfectly free to participate in this discussion topic, as well as in each of the finalists' individual topics.
PHASE VI: One Night in Karazhan and Mean Streets of Gadgetzan
Here we are, finalists! In the last phase of our competition, you'll be giving us your class's One Night in Karazhan and Mean Streets of Gadgetzan sets, as well as constructing your own custom Finale Topics:
FINALE TOPIC There will be no Submission Topic for the competition Finale. Instead, you will create your own Finalist Topics. All that you have to do is create a normal topic here on the Fan Creation Forum and title it as such: [Class Competition Finalist] TURTLE (Replace TURTLE with your own class's name, of course.) Then, bring it to our attention, and we'll link to it from this topic. That's it. How you format and present your final product is entirely up to you. You've put in a lot of work to come this far, so you've earned the right to show us your completed original Class however you think is best.
ONIK & MSOG CARDS In addition to including the required material from all previous phases, you must add the following:
2 Common cards and 1 Rare card with the One Night in Karazhan watermark. These may not have tri-class cards, or other mechanics that did not exist until later expansions.
3 Common cards, 3 Rare cards, 2 Epic cards, and 1 Legendary minion with the Mean Streets of Gadgetzan watermark.
Your class must belong to a crime family, but it is up to you to determine how you want to go about that. You may have it join one of the existing crime families (Grimy Goons, Kabal, or Jade Lotus), or you may invent an entirely new crime family, with its own unique mechanical gimmick(s) and comprised of your class and two other classes from any of our current or previous Class Creation Competition finalists (so, in addition to your three fellow finalists, that includes previous winners the Bard, Merchant, and Twilight's Hammer, as well as previous finalists the Agent, Nightmare, Pokemon Trainer, Demon Hunter, and Lich); you would then need to create 3 tri-class cards for this new crime family (1 Common minion, 1 Rare minion, and 1 Legendary minion) , and like the existing crime families, your family's Rare minion should just have the card text "Battlecry: Discover a ______, ______, or ______ card.". To be clear, you would not need to make any class-specific cards for the other two classes you select to be in your class's crime family if you choose to go that route.
EXAMPLE CARDS These don't need to be part of your Finale Topic, but by the end of the Submission Phase, you should send me 8 example cards from your completed collection, preferably via PM, to be included in the Final Poll Topic. The Final Poll topic will look very similar to this one from our first CCC, except that no token cards will be included.
CHALLENGES!
Everybody loves feels some sort of way about Magma Rager. Even the developers can't help themselves but to parody the card at every opportunity. It all started off innocent enough with Ice Rager and then Am'gam Rager, but MSoG finally gave us a class card, Shadow Rager. Like the Rogue, your MSoG set must also include a Magma Rager parody. This does not need to be an example card.
So far, this competition's challenges have had you pay homage to past Champions the Bard, the Merchant, and the Twilight's Hammer. But for this phase, there are three other classes that I want you to pay homage to as well: your fellow finalists.
In addition to your ONiK and MSoG sets, completing the Standard format, your task is to create exactly three cards for the Wild format. They may be from Naxx, GvG, the upcoming JtU, or even a totally hypothetical expansion. Each of your cards must incorporate thematic and mechanical elements from another one of your fellow finalists. I did this at the end of the second CCC and had fun with it, so I'd like to see what y'all could come up with blending your classes together. These do not need to be example cards.
It seems we have a bit of a scheduling conflict. See, the competition is currently scheduled to and on March 17th. Here's the problem: That's when we're supposed to be getting our next information dump for the Un'Goro expansion. It's going to cause a lot of confusion on the site if we announce the CCC winner at the same as as we're announcing actual new cards, as well as put even more pressure on the news team, so instead we're going to end on the 16th. That'll give the winner at least a good day to have glory to themselves without being conflated with Un'Goro news.
What I need from you is a vote on when submissions for this phase will end. They're currently scheduled to close on the 14th. That would have given us a 72-hour finalist voting period, but now it'll only give us a 48-hour finalist voting period. Alternatively, we could resolve to end submissions one day early, on the 13th, and still get in that 72-hour voting period. I leave this to you finalists. I need to know your vote by 20:00 UTC on the 6th: Do you want to end on the 13th with a 72-hour vote? Or the 14th with a 48-hour vote?
You may alert me of your vote by PM. If there is a tie, I will get with the other mods and we will vote to break it. Even if y'all have informed me of your decisions before the 6th, I'll still wait until then to inform you of the final result in case you change your minds.
I know this isn't much of a "challenge" per se, but the second challenge already demands three separate cards of you, and you have a whole finale topic to deal with already in only just over a week, so I thought y'all could use a "break".
OTHER STUFF
These are just the General Rules, Competition Schedule and Process, Rewards, and Archives. You probably already went through them during Phase I. I still want to include them here, but I'm just going to put them all behind one big spoiler. Any change to them since Phase I has been noted above.
GENERAL RULES
Even if you're already a veteran of our competitions here on the Fan Creation Forum, you should read the general rules before you get started. This competition does introduce new rules, like image limitations and formatting requirements.
* The Submission Topic is for submissions only. If you want to discuss your entry, another entry, ask questions about the competition rules or process, or anything else, you can find a link to the Discussion Topic at the top of this thread. Plenty of folks there will be happy to help you out. * You are allowed only one submission, consisting of the materials specified by each competition phase. These materials must, of course, be of your own creation. If you'd like, you may collaborate with another user on a single submission, but this must be specified during Phase I. * You may make only minor edits to your entry once you have submitted it. Minor changes are things like correcting typos or making balance changes that do not alter the spirit of your entry as determined by we the moderators. If you want to make any changes and have any doubts as to their legality, ask us first. * You may not delete any posts you make in this topic. No, not even if you post here by mistake or accidentally double-post or something. Deleted posts screw with the system we use to help us calculate up-vote scores, so don't do that. If you to post here by mistake or accidentally double-post or something, simply edit your post to just say "REMOVED" and leave it at that. * You may not create your own topics on this forum for competition-related material. If everybody goes off and creates their own topics for specific discussion of their entries, this board will be flooded with nothing but, and so competition material must remain restricted to official competition topics. If you want to enter the competition with a class that you already have a topic about on this forum, then your topic will be locked in the interest of fairness to the other competitors. Not deleted, just locked, and it can be unlocked after your entry gets knocked out of the competition. You also may not reference or link to your topic in official competition topics.
* You must host your card somewhere other than Hearthcards. We encourage you to create your entry material using Hearthcards.net, but please remember that, although HearthCards is awesome, it has a limited server space and will purge cards after a few days, and nobody wants your cards disappearing part-way through the competition. After you create it, save and upload it to Imgur, Photobucket, or some other similar site. We understand that there are some Hearthcards memberships that will allow you to save your card there for longer (and you should totally get one of those just for general fan creation purposes, by the way), but we don't know who has those memberships and we can't tell from the URLs. * You may not submit any Gold cards or animated cards, nor may you include any images in your post other than the requested submission materials, like banners or borders. We get it, everybody wants their entry to stand out, but our pages are going to be heavy enough as it is without everybody heading their submissions with animated banners. * You must insert your images into your post using this icon on the bar above the post text editor: . Just click that button and put in the URL of your image. We realize that it's also possible to upload and attach images to your post. Don't do that, though. We know from experience that, because those images are much smaller and require more work to view, entries that enter their images that way just don't do as well, so this is for your own good. * Format your entry concisely by sizing your cards appropriately and placing them beside one another rather than in a column or completely separate. The first example below is acceptable while the second is not. Entries that unnecessarily inflate the size of the submission topic and make it more difficult to get through will be disqualified. Adjust cards to a width of 250, and you should be able to get three in a row.
Hey, look! Some cards!
Soul of the Forest: Look at how nice this is. Hammer of Twilight: All neat, organized, and concise. Twilight Summoner: What a great post.
Wait, what are you doing?
Seriously, please don't.
This is painful. Why are you doing this?
You are a monster.
* "Troll" entries will be disqualified. Fun and even humorous entries are perfectly allowed (this is Hearthstone after all), but if you're worried that your entry may be misinterpreted as a troll entry, contact a moderator before you submit.
Finally, know that manipulating votes in any way is strictly forbidden. Any violators will receive an official warning, and will be banned from this and all future HearthPwn Card Design Competitions.
COMPETITION SCHEDULE AND PROCESS
How long do you have to work on your submission? How will advancement to Phase II of the competition be determined? The answers to these questions and more can be found below...
PHASE VI: One Night in Karazhan + Mean Streets of Gadgetzan Submission: 3/March - 14/March Poll: 14/March - 17/March
NOTE: All stages of the competition begin and end at 20:00 UTC. ALSO NOTE: I know that a couple of these submissions windows might see tight, especially because the secret challenges make it difficult to plan ahead. That being the case, this timetable is subject to change at my discretion, even after the competition begins, if it seems like too many folks are struggling.
* During Preview stages, both a Submission Topic and a Discussion Topic will go up, but the Submission Topic will be locked until the end of the Preview stage. The Submission Topic will reveal the Phase's unique challenges, so take this time to discuss them, ask for clarifications, and so on. * During Submission stages, Submission Topics will be unlocked and (remaining) participants may submit their entries. During Phases I-II, you may also use this time to go ahead and up-vote submissions that you like. * During Up-Voting stages for Phases I-II, Submission Topics will be locked. Use this time to up-vote submissions that you like. Note that advancement during these Phases depends entirely on up-votes. * During Polling stages for Phases III-VI, Submission Topics will be locked, and all eligible remaining participants will have their submission material included in a separate Poll Topic to determine advancement. Phases III-IV include two Poll Topics because I anticipate we will have enough participants remaining that we will not be able to fit everybody in one Poll Topic. Note that up-votes in the Submission Topics are irrelevant to advancement during these Phases.
How will eliminations be done, and how many competitors will advance from each phase to the next?
I'm glad you asked! We will be taking a equal proportion of competitors from each Phase of the competition to the next, and we will be ending with exactly four finalists. That being the case and their being five total eliminations before the final round, that proportion can be found by solving for x: [# of valid Phase I entries] * x^5 = 4 The higher the number of valid Phase I entries, the lower that proportion becomes. Just so you have an idea, the proportion hits 50% when we hit 128 entries, which is likely, but it only hits 33.3% when we hit 972 entries, which is less likely.
As mentioned above, advancement to Phases II and III will be determined by up-votes only. However, these up-votes are weighted using a formula identical to the process used by our Weekly Card Design Competitions: (ab) / (c) = x (Where a is the total number of up-votes that your submission received, b is the total number of valid submissions on the same page as your submission, c is the total number of up-votes on valid submissions on the same page as your submission, and x is your submission's final weighted up-vote score.) Why bother with this formula rather than just taking each submissions up-votes directly? Because earlier pages simply get a lot more views that later pages do, and we do not want rushed, early submissions to have an advantage over later submissions that took more time to get their entries just right. The formula basically measures which submissions stood out the most, with the necessary assumption that each page is about equal in overall submission quality. The bottom line is that, although entries on the earlier pages of the Submission Topic are much more visible and thus receive many more up-votes than entries on later pages, you don't actually have to rush to get your entry in as soon as possible, because the up-votes end up being weighted by what page your entry ends up on in order to determine its final score.
As mentioned above, advancement to Phases IV, V, and VI will be determined by polls. These polls will be multi-choice, meaning that voters can vote for every entry that they like. Whenever we have to split a Phase's poll into two to make it more manageable for voters, advancement will be determined by looking at each class's final percentage scores, not by looking at the direct number of votes they received, since we can't guarantee that the same number of voters will vote each day. Poll results will always be hidden until the poll has concluded, and for polls split in two, this does also mean that the results of the first poll will not be revealed until the second poll has concluded as well.
The winner of Phase VI, and thus the entire competition, will be determined by a poll much like the ones before, except that it will be single-choice, requiring voters to pick their single favorite class, and will have a much longer polling phase than usual to give us plenty of opportunity for promotion and such.
In the event of a tie during Phases I-IV for the last possible advancing position, all entries involved in the tie will be allowed to advance; the more the merrier, I say. We will absolutely not have more than four finalists, however, and so in the event of a tie during Phase V, the three Fan Creation Forum moderators (that is, myself, ShadowsOfSense, and PupleMD) will vote to break the tie. In the event of a tie during Phase VI to determine the competition's winner, the title will simply be shared unless both finalists request and agree to a tie-breaking round.
But wait, there's more! During Phases I-IV of the Competition, each Fan Creation Forum moderator (that is, myself, ShadowsOfSense, and PupleMD) will have a Wild Card, which we may (though are not required to) use to advance to the next Phase any one entry that we feel was initially overlooked or under-appreciated, regardless of its performance with voters. No entry may be awarded a Wild Card more than once, and it should also go without saying that, while some moderators are allowed to participate in the competitions, they are never allowed to benefit from Wild Cards. Wild Cards are our way of spicing things up a bit, but please don't ask to be given one or be upset if you aren't given one. These are just supposed to be fun.
REWARDS
In addition to truly epic bragging rights, ALL finalists will receive a special Forum Title and Avatar Border, similar to those given to winners of our forum's Weekly Card Design Competitions, as shown below:
Furthermore, the winning contestant will have a Season 5 competition themed around their winning class!
ARCHIVES
Want to see how things went during our first two Class Creation Competitions? Want to see what the winners and other finalists did during each phase? Then check out the links below!
Note, that some competition rules, especially formatting rules, may have been different for past competition.
So, this is super awkward. Um, I kind of settled on that first challenge for this Phase a really long time ago, and I certainly liked Sander's class, but I didn't think it would quite make it this far (tons of other classes that I liked didn't). Of note, though, it needs to be a Magma Rager parody, not Magma Rager synergy of anything. I hope/feel like that's sufficiently different? I wouldn't feel so awkward about this except that Sander is also a mod, so, you know, obviously it's rigged. =|
For the other competitors who need to make an homage to my class, the most obvious synergy of transforming between two forms is probably going to be a stretch. Here are some other themes you might want to try: a card that can be used both offensively or to support your minions, a card that gives your hero attack, a card that interacts with class minions, or a card that Freezes or has Freeze synergy.
I plan to try to be active still helping people with reviews and such. I hope no one minds. I've got nothing better to do anyway, since my dreams were completely crushed again last phase....jkjk I've already designed my final two sets but now at least I get to completely ignore the challenges and just post my class. BTW, the challenges this round seem awful, I'm actually glad I don't have to do them.
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To crush your enemies, to see them driven before you, and to hear the lamentations of the women.
Welp, I'm sad to go out, but ultimately, not too suprised. I am suprised that I came last, despite getting so many positive reviews on the class, but I'm not too bothered. I'm still happy to get to the semi-finals, and I'll definately continue to make cards beyond this point. And screw it, might as well go with the challenges, they seem fun. Sorry to see Turkeybag and Odinson leave, they were my favourites...
Is it all right if I stay in the discussion? I won't be ridiculously active and I won't post cards too much, but I really want to finish my class, and I would like some feedback, even if only a little. I'll be sure to give out feedback as well.
Okay, let me get this started off with some ideas. First, I think I want to make up my own Faction for MSoG. What I've come up with is the Kursed Krew: the Worgen, the Demon Hunter, and the Nightare, a band of characters familiar with receiving and giving curses. Led by the seductive Kursemaster Kalith, this new gang is known for cursing those that oppose them, as well as cursing themselves for promises of power. Here are the tri-faction cards:
Curses include cards like this, as well as Cursed!
Damn, got knocked out. I think I know where I went wrong though. I kinda assumed at this phase people would just brush over the class itself and look at the cards seeing as the class has been there for ages and the cards haven't. However seeing as people voting wont have been here form the start and it is a CCC, the first thing they are gonna look at is the class itself and the keyword. My example cards didn't show how the keyword is meant to play out well and I imagine that threw people off. Ahh well, there's always next time! Anyway good luck to everyone who made it, I'll still give feedback when I have time!
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Check out my Custom Classes(Scribe, Alchemist, and Battlemage)!
Okay, let me get this started off with some ideas. First, I think I want to make up my own Faction for MSoG. What I've come up with is the Kursed Krew: the Worgen, the Demon Hunter, and the Nightare, a band of characters familiar with receiving and giving curses. Led by the seductive Kursemaster Kalith, this new gang is known for cursing those that oppose them, as well as cursing themselves for promises of power. Here are the tri-faction cards:
Curses include cards like this, as well as Cursed!
Here are a few Worgen cards I've come up with:
I think almost everyone will try to make their own Faction, I don't see why they wouldn't. It makes them feel more original. I think your faction is pretty cool. I'm sure you've been thinking about it for awhile now, and its obviously very cohesive. Its very hard to judge Kalith without knowing all the curses.
IDK how to feel about Small Bad Wolf. Its fine, but I feel like it should be a Beast. I know that isn't something that should happen but for whatever reason blizzard did it with the other Bad Wolf, so it just seems right.
Checkmate seems fine. Its clearly stronger than Blessed Champion for OTK purposes, but its weaker in its versatility. The only thing I don't like is the floating clause. I think it should only last this turn. I think being able to play one turn 5 one turn 6 then leeroy plus buff turn 7 makes it too powerful.
I don't like the art on Hair of the Dog, it doesn't fit the consistency you've had, it looks like its from some other game or anime. The effect otherwise seems fine.
Roid Rager seems super scary. If you aren't able to deal with this it just wrecks face. That said, yeah, its a rager, so if you can't deal with this you probably did something wrong.
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To crush your enemies, to see them driven before you, and to hear the lamentations of the women.
Wow, almost can't believe I made it to the finals! And it was so close! Congrats to my other finalists, and good job to everyone who made it to the semifinals. I'd still like to see most of hose sets completed!
@maxlot and @the_Odinson, I might be alone with this, but I support you guys chatting in the thread. Seeing your classes evolve would be cool, and I know we remaining 4 could use all the feedback we can get. Also it was sad this past week seeing the discussion thread go multiple hours with no updates.
Ill be away for this weekend, so I can post sparingly but no cards till Sunday at best. I like your idea so far, nurgling13.
I also plan to make my own faction with (potentially) the Bard and the Lich (or Twilights Hammer instead of Bard). The theme is that Gadgetzhan was built over a Troll ritual ground that once worshiped a bloodthirsty Loa (currently named Thek) that is mad at the current residents for not worshipping it. An alternate-timeline Erin will lead the Chronomancer portion of this faction. The class theme is to Curse (maybe Jynx instead) the opponent's cards. They'll have a boarder when the opponent highlights them, and if they played a Cursed card it's as if they are hit by an Arcane Missles spell. 3 randomly divided damage. Curse many cards, pile on the damage and force your opponent to weight their decisions carefully. No idea if that's balanced but that's my current idea.
Okay, let me get this started off with some ideas. First, I think I want to make up my own Faction for MSoG. What I've come up with is the Kursed Krew: the Worgen, the Demon Hunter, and the Nightare, a band of characters familiar with receiving and giving curses. Led by the seductive Kursemaster Kalith, this new gang is known for cursing those that oppose them, as well as cursing themselves for promises of power. Here are the tri-faction cards:
Curses include cards like this, as well as Cursed!
Here are a few Worgen cards I've come up with:
Your actual class cards are cool, Small Bad Wolf works with the idea of the Big Bad Wolf, and does it in a way that's balanced and interesting. Checkmate is beyond terrifying... Can it persist between turns? Because there's no indication that it won't, and by playing a pair of checkmates and then smacking your opponent in the face the turn after alongside a bunch of attack buffs, they could just die. Maybe change it a little? It doesn't seem like it's tremendously interactive. Hair of Dog is very interesting, though maybe it's a little weak. It takes a while to draw your Hangover Cures and you never know when you'll draw them, and then you could be punished quite a bit by the curses, especially if you're running some expensive cards. Not much to say about Roid Rager. Weak, but punishing if it lives.
Now, the actual faction. Curses are pretty cool, and the cards seem balanced. In addition, the legendary itself is really cool.
Wow, almost can't believe I made it to the finals! And it was so close! Congrats to my other finalists, and good job to everyone who made it to the semifinals. I'd still like to see most of hose sets completed!
@maxlot and @the_Odinson, I might be alone with this, but I support you guys chatting in the thread. Seeing your classes evolve would be cool, and I know we remaining 4 could use all the feedback we can get. Also it was sad this past week seeing the discussion thread go multiple hours with no updates.
Ill be away for this weekend, so I can post sparingly but no cards till Sunday at best. I like your idea so far, nurgling13.
I also plan to make my own faction with (potentially) the Bard and the Lich (or Twilights Hammer instead of Bard). The theme is that Gadgetzhan was built over a Troll ritual ground that once worshiped a bloodthirsty Loa (currently named Thek) that is mad at the current residents for not worshipping it. An alternate-timeline Erin will lead the Chronomancer portion of this faction. The class theme is to Curse (maybe Jynx instead) the opponent's cards. They'll have a boarder when the opponent highlights them, and if they played a Cursed card it's as if they are hit by an Arcane Missles spell. 3 randomly divided damage. Curse many cards, pile on the damage and force your opponent to weight their decisions carefully. No idea if that's balanced but that's my current idea.
I don't really plan to follow the challenges and in fact I've changed some of my previous challenge cards back to their original concepts because I liked the feel more. So I may or may not share my current ideas here. I don't want to pressure anyone into having to look at and review my cards when they are working on a competition and I'm just doing it for fun. I don't mind helping though, its fun to look at the ideas and talk about them. I think jinx or hex or even some kind of Mojo sort of thing could work. IDK how deep you've gone into the Lore, but there is some pretty good stuff floating around with the trolls so it shouldn't be hard to find a word that fits without it overlapping nurgling13 too much. Hell, I don't think both of you using Curse is really all that bad considering his are actual cards and yours is more of a keyword sort of thing.
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To crush your enemies, to see them driven before you, and to hear the lamentations of the women.
Guard Dog seems cool. Flaming Arrows seems fine, but why arrows? I mean why not just fire? Power of Flames seems fine. Its obviously weaker than Smugglers Run, but 2 health is a big difference. Weapon Thief's deathrattle seems to clutter the card, but I kind of understand its balance. Grimy Rager seems totally nuts. I know a Magma Rager isn't that strong, but a free one, especially one that now isn't as weak because it just got buff is dangerous. This could lead to some of the sickest tempo turns every. Bariton seems a touch strong. I mean I know he's not quite as easy to buff as C'Thun, but he's much higher base value and being much cheaper makes him much much easier to combo with Brann Bronzebeard and other such effects. I think the cost needs to go up a 1-2 mana.
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To crush your enemies, to see them driven before you, and to hear the lamentations of the women.
Well I like these flame wielder cards. Weapon thief is a very cool spin on stealing weapons. He is supposed to be annoying and tempo orientated rather then value.
Tbh these cards aren't balanced, like they are all too weak imo apart from Weapon Thief and Bariton Flame who are busted xD Weapon thief is much more busted then Bariton, Bariton is strong but still fine unless they have no minions or 1/1 tokens only, then he becomes over the top.
Power of flames is so weak :( The paladin has a -2 mana version with only -1 hp and it barely sees play...
I was hoping I could get to this phase at the beginning just to think of the possible tribes my class could fit in. There is a lot that can be done with this. I think that anyone that creates new tri-class cards has special merit. For now, I like A LOT The Kursed! Very appropriate, it has a cohesive theme and looks really exciting. Did you photoshop the symbol yourself?
Edit: It just occurred to me that I never created a tri-class card in Hearthcards, so I went to check it out and... voila! Custom tribe icons. The guy who runs that site is really good.
I was hoping I could get to this phase at the beginning just to think of the possible tribes my class could fit in. There is a lot that can be done with this. I think that anyone that creates new tri-class cards has special merit. For now, I like A LOT The Kursed! Very appropriate, it has a cohesive theme and looks really exciting. Did you photoshop the symbol yourself?
Edit: It just occurred to me that I never created a tri-class card in Hearthcards, so I went to check it out and... voila! Custom tribe icons. The guy who runs that site is really good.
That is new and awesome! Sadly most of the custom class colors aren't an option though, so photoshop might still be needed.
I was hoping I could get to this phase at the beginning just to think of the possible tribes my class could fit in. There is a lot that can be done with this. I think that anyone that creates new tri-class cards has special merit. For now, I like A LOT The Kursed! Very appropriate, it has a cohesive theme and looks really exciting. Did you photoshop the symbol yourself?
Edit: It just occurred to me that I never created a tri-class card in Hearthcards, so I went to check it out and... voila! Custom tribe icons. The guy who runs that site is really good.
That is new and awesome! Sadly most of the custom class colors aren't an option though, so photoshop might still be needed.
To be fair, the artsy and complicated bit was the icon. I volunteer to customize the colors of any banners from the finalists.
EXAMPLE CARDS These don't need to be part of your Finale Topic, but by the end of the Submission Phase, you should send me 8 example cards from your completed collection, preferably via PM, to be included in the Final Poll Topic. The Final Poll topic will look very similar to this one from our first CCC, except that no token cards will be included.
Does this mean that we can't submit cards with tokens as example cards?
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THERE IS NO GAME.
To post a comment, please login or register a new account.
This is the Discussion Topic. There is no Submission Topic.
The following users' entries have advanced to Phase VI, the final phase of the competition. This phase has no submission topic, and so all posters are perfectly free to participate in this discussion topic, as well as in each of the finalists' individual topics.
THE WORGEN
by nurgling13
THE CHRONOMANCER
by thepowrofcheese
THE FLAME WIELDER
by SanderNightsite
THE ALCHEMIST
by nobravery
PHASE VI: One Night in Karazhan and Mean Streets of Gadgetzan
Here we are, finalists! In the last phase of our competition, you'll be giving us your class's One Night in Karazhan and Mean Streets of Gadgetzan sets, as well as constructing your own custom Finale Topics:
There will be no Submission Topic for the competition Finale. Instead, you will create your own Finalist Topics. All that you have to do is create a normal topic here on the Fan Creation Forum and title it as such:
[Class Competition Finalist] TURTLE
(Replace TURTLE with your own class's name, of course.)
Then, bring it to our attention, and we'll link to it from this topic. That's it. How you format and present your final product is entirely up to you. You've put in a lot of work to come this far, so you've earned the right to show us your completed original Class however you think is best.
In addition to including the required material from all previous phases, you must add the following:
These don't need to be part of your Finale Topic, but by the end of the Submission Phase, you should send me 8 example cards from your completed collection, preferably via PM, to be included in the Final Poll Topic. The Final Poll topic will look very similar to this one from our first CCC, except that no token cards will be included.
CHALLENGES!
OTHER STUFF
These are just the General Rules, Competition Schedule and Process, Rewards, and Archives. You probably already went through them during Phase I. I still want to include them here, but I'm just going to put them all behind one big spoiler. Any change to them since Phase I has been noted above.
GENERAL RULES
Even if you're already a veteran of our competitions here on the Fan Creation Forum, you should read the general rules before you get started. This competition does introduce new rules, like image limitations and formatting requirements.
* The Submission Topic is for submissions only. If you want to discuss your entry, another entry, ask questions about the competition rules or process, or anything else, you can find a link to the Discussion Topic at the top of this thread. Plenty of folks there will be happy to help you out.
* You are allowed only one submission, consisting of the materials specified by each competition phase. These materials must, of course, be of your own creation. If you'd like, you may collaborate with another user on a single submission, but this must be specified during Phase I.
* You may make only minor edits to your entry once you have submitted it. Minor changes are things like correcting typos or making balance changes that do not alter the spirit of your entry as determined by we the moderators. If you want to make any changes and have any doubts as to their legality, ask us first.
* You may not delete any posts you make in this topic. No, not even if you post here by mistake or accidentally double-post or something. Deleted posts screw with the system we use to help us calculate up-vote scores, so don't do that. If you to post here by mistake or accidentally double-post or something, simply edit your post to just say "REMOVED" and leave it at that.
* You may not create your own topics on this forum for competition-related material. If everybody goes off and creates their own topics for specific discussion of their entries, this board will be flooded with nothing but, and so competition material must remain restricted to official competition topics. If you want to enter the competition with a class that you already have a topic about on this forum, then your topic will be locked in the interest of fairness to the other competitors. Not deleted, just locked, and it can be unlocked after your entry gets knocked out of the competition. You also may not reference or link to your topic in official competition topics.
* You must host your card somewhere other than Hearthcards. We encourage you to create your entry material using Hearthcards.net, but please remember that, although HearthCards is awesome, it has a limited server space and will purge cards after a few days, and nobody wants your cards disappearing part-way through the competition. After you create it, save and upload it to Imgur, Photobucket, or some other similar site. We understand that there are some Hearthcards memberships that will allow you to save your card there for longer (and you should totally get one of those just for general fan creation purposes, by the way), but we don't know who has those memberships and we can't tell from the URLs.
* You may not submit any Gold cards or animated cards, nor may you include any images in your post other than the requested submission materials, like banners or borders. We get it, everybody wants their entry to stand out, but our pages are going to be heavy enough as it is without everybody heading their submissions with animated banners.
* You must insert your images into your post using this icon on the bar above the post text editor: . Just click that button and put in the URL of your image. We realize that it's also possible to upload and attach images to your post. Don't do that, though. We know from experience that, because those images are much smaller and require more work to view, entries that enter their images that way just don't do as well, so this is for your own good.
* Format your entry concisely by sizing your cards appropriately and placing them beside one another rather than in a column or completely separate. The first example below is acceptable while the second is not. Entries that unnecessarily inflate the size of the submission topic and make it more difficult to get through will be disqualified. Adjust cards to a width of 250, and you should be able to get three in a row.
Hey, look! Some cards!
Soul of the Forest: Look at how nice this is.
Hammer of Twilight: All neat, organized, and concise.
Twilight Summoner: What a great post.
Wait, what are you doing?
Seriously, please don't.
This is painful. Why are you doing this?
You are a monster.
* "Troll" entries will be disqualified. Fun and even humorous entries are perfectly allowed (this is Hearthstone after all), but if you're worried that your entry may be misinterpreted as a troll entry, contact a moderator before you submit.
Finally, know that manipulating votes in any way is strictly forbidden. Any violators will receive an official warning, and will be banned from this and all future HearthPwn Card Design Competitions.
COMPETITION SCHEDULE AND PROCESS
How long do you have to work on your submission? How will advancement to Phase II of the competition be determined? The answers to these questions and more can be found below...
PHASE VI: One Night in Karazhan + Mean Streets of Gadgetzan
Submission: 3/March - 14/March
Poll: 14/March - 17/March
NOTE: All stages of the competition begin and end at 20:00 UTC.
ALSO NOTE: I know that a couple of these submissions windows might see tight, especially because the secret challenges make it difficult to plan ahead. That being the case, this timetable is subject to change at my discretion, even after the competition begins, if it seems like too many folks are struggling.
* During Preview stages, both a Submission Topic and a Discussion Topic will go up, but the Submission Topic will be locked until the end of the Preview stage. The Submission Topic will reveal the Phase's unique challenges, so take this time to discuss them, ask for clarifications, and so on.
* During Submission stages, Submission Topics will be unlocked and (remaining) participants may submit their entries. During Phases I-II, you may also use this time to go ahead and up-vote submissions that you like.
* During Up-Voting stages for Phases I-II, Submission Topics will be locked. Use this time to up-vote submissions that you like. Note that advancement during these Phases depends entirely on up-votes.
* During Polling stages for Phases III-VI, Submission Topics will be locked, and all eligible remaining participants will have their submission material included in a separate Poll Topic to determine advancement. Phases III-IV include two Poll Topics because I anticipate we will have enough participants remaining that we will not be able to fit everybody in one Poll Topic. Note that up-votes in the Submission Topics are irrelevant to advancement during these Phases.
How will eliminations be done, and how many competitors will advance from each phase to the next?
I'm glad you asked! We will be taking a equal proportion of competitors from each Phase of the competition to the next, and we will be ending with exactly four finalists. That being the case and their being five total eliminations before the final round, that proportion can be found by solving for x:
[# of valid Phase I entries] * x^5 = 4
The higher the number of valid Phase I entries, the lower that proportion becomes. Just so you have an idea, the proportion hits 50% when we hit 128 entries, which is likely, but it only hits 33.3% when we hit 972 entries, which is less likely.
As mentioned above, advancement to Phases II and III will be determined by up-votes only. However, these up-votes are weighted using a formula identical to the process used by our Weekly Card Design Competitions:
(ab) / (c) = x
(Where a is the total number of up-votes that your submission received, b is the total number of valid submissions on the same page as your submission, c is the total number of up-votes on valid submissions on the same page as your submission, and x is your submission's final weighted up-vote score.)
Why bother with this formula rather than just taking each submissions up-votes directly? Because earlier pages simply get a lot more views that later pages do, and we do not want rushed, early submissions to have an advantage over later submissions that took more time to get their entries just right. The formula basically measures which submissions stood out the most, with the necessary assumption that each page is about equal in overall submission quality.
The bottom line is that, although entries on the earlier pages of the Submission Topic are much more visible and thus receive many more up-votes than entries on later pages, you don't actually have to rush to get your entry in as soon as possible, because the up-votes end up being weighted by what page your entry ends up on in order to determine its final score.
As mentioned above, advancement to Phases IV, V, and VI will be determined by polls. These polls will be multi-choice, meaning that voters can vote for every entry that they like. Whenever we have to split a Phase's poll into two to make it more manageable for voters, advancement will be determined by looking at each class's final percentage scores, not by looking at the direct number of votes they received, since we can't guarantee that the same number of voters will vote each day. Poll results will always be hidden until the poll has concluded, and for polls split in two, this does also mean that the results of the first poll will not be revealed until the second poll has concluded as well.
The winner of Phase VI, and thus the entire competition, will be determined by a poll much like the ones before, except that it will be single-choice, requiring voters to pick their single favorite class, and will have a much longer polling phase than usual to give us plenty of opportunity for promotion and such.
In the event of a tie during Phases I-IV for the last possible advancing position, all entries involved in the tie will be allowed to advance; the more the merrier, I say. We will absolutely not have more than four finalists, however, and so in the event of a tie during Phase V, the three Fan Creation Forum moderators (that is, myself, ShadowsOfSense, and PupleMD) will vote to break the tie. In the event of a tie during Phase VI to determine the competition's winner, the title will simply be shared unless both finalists request and agree to a tie-breaking round.
But wait, there's more! During Phases I-IV of the Competition, each Fan Creation Forum moderator (that is, myself, ShadowsOfSense, and PupleMD) will have a Wild Card, which we may (though are not required to) use to advance to the next Phase any one entry that we feel was initially overlooked or under-appreciated, regardless of its performance with voters. No entry may be awarded a Wild Card more than once, and it should also go without saying that, while some moderators are allowed to participate in the competitions, they are never allowed to benefit from Wild Cards. Wild Cards are our way of spicing things up a bit, but please don't ask to be given one or be upset if you aren't given one. These are just supposed to be fun.
REWARDS
In addition to truly epic bragging rights, ALL finalists will receive a special Forum Title and Avatar Border, similar to those given to winners of our forum's Weekly Card Design Competitions, as shown below:
Furthermore, the winning contestant will have a Season 5 competition themed around their winning class!
ARCHIVES
Want to see how things went during our first two Class Creation Competitions? Want to see what the winners and other finalists did during each phase? Then check out the links below!
Note, that some competition rules, especially formatting rules, may have been different for past competition.
Class Creation Competition #1
Phase I Submission (Merchant, Twilight's Hammer, Demon Hunter, Lich), Phase I Discussion
Phase II Submission (Merchant, Twilight's Hammer, Demon Hunter, Lich), Phase II Discussion, Phase II Poll
Phase III Submission (Merchant, Twilight's Hammer, Demon Hunter, Lich), Phase III Discussion, Phase III Poll
Phase IV Discussion (Merchant, Twilight's Hammer, Demon Hunter, Lich), Phase IV Poll
Class Creation Competition #2 - Worlds Beyond Warcraft
Phase I Submission (Bard, Agent, Nightmare, Pokemon Trainer), Phase I Discussion
Phase II Submission (Bard, Agent, Nightmare, Pokemon Trainer), Phase II Discussion
Phase III Submission (Bard, Agent, Nightmare, Pokemon Trainer), Phase III Discussion, Phase III Polls (1 & 2)
Phase IV Submission (Bard, Agent, Nightmare, Pokemon Trainer), Phase IV Discussion, Phase IV Poll
Phase V Discussion (Bard, Agent, Nightmare, Pokemon Trainer), Phase V Poll
So, this is super awkward. Um, I kind of settled on that first challenge for this Phase a really long time ago, and I certainly liked Sander's class, but I didn't think it would quite make it this far (tons of other classes that I liked didn't). Of note, though, it needs to be a Magma Rager parody, not Magma Rager synergy of anything. I hope/feel like that's sufficiently different? I wouldn't feel so awkward about this except that Sander is also a mod, so, you know, obviously it's rigged. =|
For the other competitors who need to make an homage to my class, the most obvious synergy of transforming between two forms is probably going to be a stretch. Here are some other themes you might want to try: a card that can be used both offensively or to support your minions, a card that gives your hero attack, a card that interacts with class minions, or a card that Freezes or has Freeze synergy.
Come Play Make the Keyword!!!
Check out my Worgen Class in the Class Competition
I plan to try to be active still helping people with reviews and such. I hope no one minds. I've got nothing better to do anyway, since my dreams were completely crushed again last phase....jkjk I've already designed my final two sets but now at least I get to completely ignore the challenges and just post my class. BTW, the challenges this round seem awful, I'm actually glad I don't have to do them.
To crush your enemies, to see them driven before you, and to hear the lamentations of the women.
Welp, I'm sad to go out, but ultimately, not too suprised. I am suprised that I came last, despite getting so many positive reviews on the class, but I'm not too bothered. I'm still happy to get to the semi-finals, and I'll definately continue to make cards beyond this point. And screw it, might as well go with the challenges, they seem fun. Sorry to see Turkeybag and Odinson leave, they were my favourites...
Is it all right if I stay in the discussion? I won't be ridiculously active and I won't post cards too much, but I really want to finish my class, and I would like some feedback, even if only a little. I'll be sure to give out feedback as well.
Okay, let me get this started off with some ideas. First, I think I want to make up my own Faction for MSoG. What I've come up with is the Kursed Krew: the Worgen, the Demon Hunter, and the Nightare, a band of characters familiar with receiving and giving curses. Led by the seductive Kursemaster Kalith, this new gang is known for cursing those that oppose them, as well as cursing themselves for promises of power. Here are the tri-faction cards:
Curses include cards like this, as well as Cursed!
Here are a few Worgen cards I've come up with:
Come Play Make the Keyword!!!
Check out my Worgen Class in the Class Competition
Damn, got knocked out. I think I know where I went wrong though. I kinda assumed at this phase people would just brush over the class itself and look at the cards seeing as the class has been there for ages and the cards haven't. However seeing as people voting wont have been here form the start and it is a CCC, the first thing they are gonna look at is the class itself and the keyword. My example cards didn't show how the keyword is meant to play out well and I imagine that threw people off. Ahh well, there's always next time! Anyway good luck to everyone who made it, I'll still give feedback when I have time!
Check out my Custom Classes (Scribe, Alchemist, and Battlemage)!
To crush your enemies, to see them driven before you, and to hear the lamentations of the women.
Wow, almost can't believe I made it to the finals! And it was so close! Congrats to my other finalists, and good job to everyone who made it to the semifinals. I'd still like to see most of hose sets completed!
@maxlot and @the_Odinson, I might be alone with this, but I support you guys chatting in the thread. Seeing your classes evolve would be cool, and I know we remaining 4 could use all the feedback we can get. Also it was sad this past week seeing the discussion thread go multiple hours with no updates.
Ill be away for this weekend, so I can post sparingly but no cards till Sunday at best. I like your idea so far, nurgling13.
I also plan to make my own faction with (potentially) the Bard and the Lich (or Twilights Hammer instead of Bard). The theme is that Gadgetzhan was built over a Troll ritual ground that once worshiped a bloodthirsty Loa (currently named Thek) that is mad at the current residents for not worshipping it. An alternate-timeline Erin will lead the Chronomancer portion of this faction. The class theme is to Curse (maybe Jynx instead) the opponent's cards. They'll have a boarder when the opponent highlights them, and if they played a Cursed card it's as if they are hit by an Arcane Missles spell. 3 randomly divided damage. Curse many cards, pile on the damage and force your opponent to weight their decisions carefully. No idea if that's balanced but that's my current idea.
Currently working on the Tinker! K&C and WW / JUG and KotFT / Classic / Basic / Introduction
My Previous Classes: Apothecary (unfinished) / Chronomancer / Death Knight (old)
My Previous Expansions: Hallow's End
To crush your enemies, to see them driven before you, and to hear the lamentations of the women.
Kursemaster Kalith looks absolutly lovely and the kurse faction is cool. Kursed captain is also very solid design/art. Roid rager made me laught xD
Flame wielder is a Grimy Goons class. Thoughts?:D
I didn't have a signature so Flux added one for me.
To crush your enemies, to see them driven before you, and to hear the lamentations of the women.
Well I like these flame wielder cards. Weapon thief is a very cool spin on stealing weapons. He is supposed to be annoying and tempo orientated rather then value.
Tbh these cards aren't balanced, like they are all too weak imo apart from Weapon Thief and Bariton Flame who are busted xD Weapon thief is much more busted then Bariton, Bariton is strong but still fine unless they have no minions or 1/1 tokens only, then he becomes over the top.
Power of flames is so weak :( The paladin has a -2 mana version with only -1 hp and it barely sees play...
The art of all of these is good tho.
I was hoping I could get to this phase at the beginning just to think of the possible tribes my class could fit in. There is a lot that can be done with this. I think that anyone that creates new tri-class cards has special merit. For now, I like A LOT The Kursed! Very appropriate, it has a cohesive theme and looks really exciting. Did you photoshop the symbol yourself?
Edit: It just occurred to me that I never created a tri-class card in Hearthcards, so I went to check it out and... voila! Custom tribe icons. The guy who runs that site is really good.
Currently working on the Tinker! K&C and WW / JUG and KotFT / Classic / Basic / Introduction
My Previous Classes: Apothecary (unfinished) / Chronomancer / Death Knight (old)
My Previous Expansions: Hallow's End
Since we'll make 3 wild format cards, am I allowed to finish the whole Naxx + GVG?
THERE IS NO GAME.
THERE IS NO GAME.