Um... I'm confused. At first I thought you were asking us to make those cards you listed for you (the minions have no atk/health so we can't without making stuff up), but then you started posting your own cards...
Well at first I wanted other creators to knock a few up - but since I found a bit of time - decided to do some - so this thread is just for my designs and feedback for them.
Anyone that's pretty gud with the ole creation page - here's some I would love whipped up if you have the time -
Slowly Re Editing Posts to Change File Storage
Shaman Card
Giants Should be Given a Tag - these cards would use the synergies created by the tag
More Giant Synergy
He doesn't care what he receives
Warlock Legendary ( a bit OP)
Do we need More Murlocs?
Um... I'm confused. At first I thought you were asking us to make those cards you listed for you (the minions have no atk/health so we can't without making stuff up), but then you started posting your own cards...
What is the point of this thread??
Why Rogue is my favourite class:
My submission for this week's card design competition.
Well at first I wanted other creators to knock a few up - but since I found a bit of time - decided to do some - so this thread is just for my designs and feedback for them.
Dwarves as a Tagged Tribe - And a New Mechanism 'Promotion'
You can't add the Promotion Cards to Your Deck Before Game - they are only received as a result of the Conscripts Death Rattle Chain
The Next Level Promotion - Also can't be added pre-game
The Penultimate Promotion
The Final Promotion - The Death Rattle is the Gold Treasure the Dwarven Hero Brings back
A New Hunter Card
A New Shaman Totem (from Make a Card Thread)
A Warlock Card
Legendary Spells - The theme is that like Patches the Pirate , these Cards activate after Mulligan if Conditions are Met
Warrior's Legendary Spell