So I'm trying to come up with Secrets for the other six classes that don't have them, where each class has a different mana cost for their Secrets, and there was one in particular I made for Priest that I was pretty happy with. It's a bit different than what is usually posted here, so brace yourselves:
So first off, this card is like Doomguard in the sense that you're paying 5 mana for a 5/7 with Charge, but instead of discarding 2 cards, the downside is that you have to wait until your next turn until the minion is summoned.
What I think is really cool about this card is that the secret won't trigger unless you have a Dragon in your hand, so depending on what other Secrets Priest has, you can really mess with your opponent's expectations by not keeping a Dragon in your hand until long after you play this Secret.
Broken? Are you serious? Did you take more than three seconds to look at this card? You're paying 5 mana for a god damn Secret, which is already bad enough, but you also need this to be in a Dragon deck for it to work. You're gonna have to try harder to convince me that this card is anywhere near broken.
I also have more ideas for Priest Secrets, so I'm obviously not implying that this card alone would good for Priest.
A 5/5 or even a 5/6 would be fine, with those stats is pretty OP (Additionaly that you summon it next turn, but that´s from out of here). I wouldn´t find it as broken, but pretty much OP, if you could remove charge, would be fine and then.
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The joke is you.
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So I'm trying to come up with Secrets for the other six classes that don't have them, where each class has a different mana cost for their Secrets, and there was one in particular I made for Priest that I was pretty happy with. It's a bit different than what is usually posted here, so brace yourselves:
So first off, this card is like Doomguard in the sense that you're paying 5 mana for a 5/7 with Charge, but instead of discarding 2 cards, the downside is that you have to wait until your next turn until the minion is summoned.
What I think is really cool about this card is that the secret won't trigger unless you have a Dragon in your hand, so depending on what other Secrets Priest has, you can really mess with your opponent's expectations by not keeping a Dragon in your hand until long after you play this Secret.
Broken, doesn't make sense, and predictable considering it'd be the only Priest secret.
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This is what priest is in need of, a broken card
may I remind you of Flamewreathed Faceless and Dr. Boom
Also this would be an assumption that other secrets would be added into the game along with this priest card
Broken? Are you serious? Did you take more than three seconds to look at this card? You're paying 5 mana for a god damn Secret, which is already bad enough, but you also need this to be in a Dragon deck for it to work. You're gonna have to try harder to convince me that this card is anywhere near broken.
I also have more ideas for Priest Secrets, so I'm obviously not implying that this card alone would good for Priest.
This card is absolutely broken in wild though. Because, you know, Mad Scientist.
In standart, I think it's fine.
My custom Expansion: Wrath of The Lich King
A 5/5 or even a 5/6 would be fine, with those stats is pretty OP (Additionaly that you summon it next turn, but that´s from out of here). I wouldn´t find it as broken, but pretty much OP, if you could remove charge, would be fine and then.
The joke is you.