Pretty cool for Mech decks. It allows you to keep the value in the long run, but with the way Tempo is so powerful I'm not sure if Discover will be used as much as I want it to be.
The main question in my opinion is why would anyone prefer the "Choose one out of three random mech cards" over the "deathrattle: summon random 2-mana minion" of piloted shredder? Answer is... maybe someone plays both this and shredder? I dont know.
mech decks tend to run out of mechs eventually this card lets mech decks continue going on.. I think this card is good actually.. with mechwarper t's a 3 cost card..
Favorite card revealed so far. Sure you only get the bonus when you have mechs, but if you don't have mechs you lost... sorry. And it snowballs like any good mech.
Inferior to shredder and almost always worse in every situation, only playable in a deck already 2 shredders that wants the extra 4 drops but plans to play control like (mid range shaman maybe?). The vast majority of mech decks will never use this card. Oddly enough, this card basically offers the same effect as Gazlowe but without needing a spell or understated 6 drop, makes you wonder how bad that legendary really is... Really the fact you get to pick the best of 3 makes this card essentially a strait upgrade of him.
You need a mech on board to get the battle cry and you need to play the random mech from your hand for X mana, possibly getting a trashy minion like clockwork gnome or stuck with sneeds in your hand. Shredder gives you a 2 drop right away and preventing you from losing value. Anyone who's play with Gazlowe will understand how frustrating a random mech card is granted in this case you get to pick at least 1 of 3 mechs so there's a little less randomness.
Also 3/4 stats is good for trading down or coming back but this card requries you to be ahead to make use of the battle cry (odd isn't it). a 4/3 trades up better but is tanky enough to survive most 2/3s.
This would be excelent at 3 mana but probably won't make the cut at 4 mana. However for those choosing to play Azure Drake in mech mage this is probably better!!
This would be excelent at 3 mana but probably won't make the cut at 4 mana. However for those choosing to play Azure Drake in mech mage this is probably better!!
You bring up an interesting point. Card draw is very important in a mech deck that can run out of steam fairly quickly. This card will help indeed.
Discuss
Pretty cool for Mech decks. It allows you to keep the value in the long run, but with the way Tempo is so powerful I'm not sure if Discover will be used as much as I want it to be.
Low stats for a 4 drop but the discover being open to any mech, I think it's a great card.
So..... Control mech?
Galavant Animation
My mech-priest jumps now of joy!
The main question in my opinion is why would anyone prefer the "Choose one out of three random mech cards" over the "deathrattle: summon random 2-mana minion" of piloted shredder? Answer is... maybe someone plays both this and shredder? I dont know.
mech decks tend to run out of mechs eventually this card lets mech decks continue going on.. I think this card is good actually.. with mechwarper t's a 3 cost card..
Tempo draw for a tempo deck is always a nice addition. Mech warper and this guy have insane synergy.
Nice Midrange Mech Card and any mech can be OP with Mechwarper.
Could be good in non-Mage mech decks. Could also just be too slow. Definitely not as good a Piloted Shredder for tempo reasons.
To crush your enemies, to see them driven before you, and to hear the lamentations of the women.
if you have a Mechwarper on board this is pretty dope
3/4 for 3 mana thats draws your a card? Very good for my mech druid :D
"... but not less than (1)" is needed now more than ever!
yeah, I hate this "why would I play this instead of shredder"? So idiot comment. So you can't have anyother 4 drop because you have already shredder?
Maybe... nah nah nah nah
Good card for mech decks, in most cases better than Mech Yeti who sometimes makes the cut or even the 5/5.
Favorite card revealed so far. Sure you only get the bonus when you have mechs, but if you don't have mechs you lost... sorry. And it snowballs like any good mech.
I Designed A Card This Week
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Inferior to shredder and almost always worse in every situation, only playable in a deck already 2 shredders that wants the extra 4 drops but plans to play control like (mid range shaman maybe?). The vast majority of mech decks will never use this card. Oddly enough, this card basically offers the same effect as Gazlowe but without needing a spell or understated 6 drop, makes you wonder how bad that legendary really is... Really the fact you get to pick the best of 3 makes this card essentially a strait upgrade of him.
You need a mech on board to get the battle cry and you need to play the random mech from your hand for X mana, possibly getting a trashy minion like clockwork gnome or stuck with sneeds in your hand. Shredder gives you a 2 drop right away and preventing you from losing value. Anyone who's play with Gazlowe will understand how frustrating a random mech card is granted in this case you get to pick at least 1 of 3 mechs so there's a little less randomness.
Also 3/4 stats is good for trading down or coming back but this card requries you to be ahead to make use of the battle cry (odd isn't it). a 4/3 trades up better but is tanky enough to survive most 2/3s.
VS
This would be excelent at 3 mana but probably won't make the cut at 4 mana. However for those choosing to play Azure Drake in mech mage this is probably better!!
Best case scenario: Infinite Gorillabot
The curse of the unwanted sig space.