The thing is if this becomes strong choice for shaman, and they prove to be a dominating class, harrison gets in meta, destroying shaman decks, and throwing shaman class in dust again. Easy
The thing is if this becomes strong choice for shaman, and they prove to be a dominating class, harrison gets in meta, destroying shaman decks, and throwing shaman class in dust again. Easy
Jesus is Harrison the only thing you can say?Only one post telling us about harrison is enough man.We get it, harrison gets a good draw out of this card, but it also quickly gets it's deathrattle to activate.And harrison won't become meta if this card alone proves to be strong.Shaman won't become dominant over this card alone, so if harrison starts to become present, they will just not use this card or play around harrion by equiping a different weapon like Powermace on the same turn.
Not sure why this card was created, tbh. Shaman already have plenty of weapons, and plenty of removal. And turning their hero power into something else entirely that doesn't even really fit the flavor of the class doesn't seem very interesting.
Not that it can't be a decent card, I'm just not sure what the thought or inspiration behind it is.
Not sure why this card was created, tbh. Shaman already have plenty of weapons, and plenty of removal. And turning their hero power into something else entirely that doesn't even really fit the flavor of the class doesn't seem very interesting.
Not that it can't be a decent card, I'm just not sure what the thought or inspiration behind it is.
I agree, I really liked the card, but the hero power swap sure feels out of place.
Well it doesn't "stack" as Shadowform does. If you run 2 of these, there will be enough times where you get to proc this twice for the same effect. I think you'll be able to use hero power twice that turn, but that doesn't sound really worth it. So you'd want to run only 1 of these, and I can probably get behind that. Potential Inspire deck maybe? We'll see.
The thing is if this becomes strong choice for shaman, and they prove to be a dominating class, harrison gets in meta, destroying shaman decks, and throwing shaman class in dust again. Easy
By this logic hunters shouldn't run eagle horn bow because of harrison, yet... they do. Nevermind the fact that you want this weapon to die so you can get the deathrattle. Heck Harrisons always been in the meta yet there was a time some shamans were running 2 doomhammers.
If this card doesn't become a thing, it won't be because of harrison, it'll be because it only has 2 attack and comes down on turn 4.
Not sure why this card was created, tbh. Shaman already have plenty of weapons, and plenty of removal. And turning their hero power into something else entirely that doesn't even really fit the flavor of the class doesn't seem very interesting.
Not that it can't be a decent card, I'm just not sure what the thought or inspiration behind it is.
it was created to inspire new play styles, and shaman actually needs more weapons. That's what I like about the class, it gets everything that every other class gets so if warriors get new weapons every expansion then why shouldn't shaman.
If nothing else, I like this card because it could potentially spawn a completely different deck type for shaman. I was hoping for something that either interacted with totems or overload, but we'll see how this plays out.
There isn't really a precedent for this card. You could compare it to Ragnaros in the first Tavern Brawl, but that was Tavern Brawl, not constructed. We'll just have to wait and see how it works in serious play.
In the meantime, however, I'll certainly enjoy the new game-changing potential of Blingtron 3000.
Not very good. Way too slow, and paying 4 mana for 2 damage and a change to your hero power (Assuming you play another weapon on top of it for the change) is not worth it.
To those saying it's better than shadowform: It's a 2 damage weapon, which is bad in constructed without something to increase that damage. There is a reason Stormforged Axe isn't played over Powermace even in non-mech decks.
Not sure why this card was created, tbh. Shaman already have plenty of weapons, and plenty of removal. And turning their hero power into something else entirely that doesn't even really fit the flavor of the class doesn't seem very interesting.
Not that it can't be a decent card, I'm just not sure what the thought or inspiration behind it is.
it was created to inspire new play styles, and shaman actually needs more weapons. That's what I like about the class, it gets everything that every other class gets so if warriors get new weapons every expansion then why shouldn't shaman.
Creating new playstyles within a given class while staying consistent with the flavor of that class is fine and good, but turning Shaman into a Shadowpriest doesn't make much sense to me. I'd personally prefer to avoid homogenization of distinguishing hero powers. It's also inconsistent with all the sensible and interesting totem play they've been pushing with other Shaman cards in this expansion.
Beyond that, I'm not even sure it competes well with other Shaman weapons that they already have.
It's okay; no bad, not good in my opinion. Playing this on turn 4 for a 2-attack can be risky as it's giving up a vital turn for summoning a 4-cost creature. Then it takes another 4 turns to active the hero power (so by turn 8 if played on turn 4) while also not being to summon any more totems; hence why this will clearly only want to be added in decks that don't synergies with minions on board
This is pushing for Control shaman...it's not bad I think it might benefit if there is a card that can get rid of your own weapon lol.
Blingtron?
The thing is if this becomes strong choice for shaman, and they prove to be a dominating class, harrison gets in meta, destroying shaman decks, and throwing shaman class in dust again. Easy
http://www.hearthpwn.com/decks/287291-tgt-theorycraft-midrange
This might fit into some kind of a Control shaman. I like it.
I didn't have a signature so Flux added one for me.
Jesus is Harrison the only thing you can say?Only one post telling us about harrison is enough man.We get it, harrison gets a good draw out of this card, but it also quickly gets it's deathrattle to activate.And harrison won't become meta if this card alone proves to be strong.Shaman won't become dominant over this card alone, so if harrison starts to become present, they will just not use this card or play around harrion by equiping a different weapon like Powermace on the same turn.
Not sure why this card was created, tbh. Shaman already have plenty of weapons, and plenty of removal. And turning their hero power into something else entirely that doesn't even really fit the flavor of the class doesn't seem very interesting.
Not that it can't be a decent card, I'm just not sure what the thought or inspiration behind it is.
paying 4 mana for a glaivezooka and your only reward is a 3 mana shadow form that nobody would play in priest lol . its all bad , bad , bad , bad
I agree, I really liked the card, but the hero power swap sure feels out of place.
Well it doesn't "stack" as Shadowform does. If you run 2 of these, there will be enough times where you get to proc this twice for the same effect. I think you'll be able to use hero power twice that turn, but that doesn't sound really worth it. So you'd want to run only 1 of these, and I can probably get behind that. Potential Inspire deck maybe? We'll see.
By this logic hunters shouldn't run eagle horn bow because of harrison, yet... they do. Nevermind the fact that you want this weapon to die so you can get the deathrattle. Heck Harrisons always been in the meta yet there was a time some shamans were running 2 doomhammers.
If this card doesn't become a thing, it won't be because of harrison, it'll be because it only has 2 attack and comes down on turn 4.
it was created to inspire new play styles, and shaman actually needs more weapons. That's what I like about the class, it gets everything that every other class gets so if warriors get new weapons every expansion then why shouldn't shaman.
Just equip another weapon if the board state calls for it.
Nice Blizzard ... give shaman card to totem , and now this weapon -_-
Bro I was speaking for doomhammer if he gets popular with this new weapon as combo.
http://www.hearthpwn.com/decks/287291-tgt-theorycraft-midrange
If nothing else, I like this card because it could potentially spawn a completely different deck type for shaman. I was hoping for something that either interacted with totems or overload, but we'll see how this plays out.
I like it.
Galavant Animation
There isn't really a precedent for this card. You could compare it to Ragnaros in the first Tavern Brawl, but that was Tavern Brawl, not constructed. We'll just have to wait and see how it works in serious play.
In the meantime, however, I'll certainly enjoy the new game-changing potential of Blingtron 3000.
Rawr I'm a dinosaur
Not very good. Way too slow, and paying 4 mana for 2 damage and a change to your hero power (Assuming you play another weapon on top of it for the change) is not worth it.
To those saying it's better than shadowform: It's a 2 damage weapon, which is bad in constructed without something to increase that damage. There is a reason Stormforged Axe isn't played over Powermace even in non-mech decks.
Creating new playstyles within a given class while staying consistent with the flavor of that class is fine and good, but turning Shaman into a Shadowpriest doesn't make much sense to me. I'd personally prefer to avoid homogenization of distinguishing hero powers. It's also inconsistent with all the sensible and interesting totem play they've been pushing with other Shaman cards in this expansion.
Beyond that, I'm not even sure it competes well with other Shaman weapons that they already have.
This weapon makes no sense for Shaman.
It's okay; no bad, not good in my opinion. Playing this on turn 4 for a 2-attack can be risky as it's giving up a vital turn for summoning a 4-cost creature. Then it takes another 4 turns to active the hero power (so by turn 8 if played on turn 4) while also not being to summon any more totems; hence why this will clearly only want to be added in decks that don't synergies with minions on board
Useless outside of arena/casual. Not really good even in arena
Sorry for my bad english >_<