it all depends on the "beastiness" of the transformed minion ... if it is, it might fit into a future "beast druid", otherwise I do not see any future for the card in the current ramp druid (unlike the darnassus thing)...
Very high pick when it comes to 2 drops in arena. It might actually see some play in constructed as either early game protection vs aggro or as buffer late game for Savage Roar(think turn 8 this in stealth + 4/5 drop, turn 9 combo). Can also be used to trigger Freezing Traps. I might try it in my druid, just not sure over what. Definitely not a bad card, though.
One thing comes to my mind. Are they giving some beast to change Salvage roar to only affect beast? This will be a way to unblock the Druid "must have" tecnique that blocks giving good cards to this class.
I hope the stealth one would be 2/3, better synergy with Mark of the Wild.
I disagree, a naked 2/3 is better than a 3/2, because you want it to deal with multiple 1-drops (put a mech bear cub in if you want to serve that purpose). However, a stealth 3/2 is better than a stealth 2/3 because it serves a different purpose.
This allows the minion to trade UP (e.g., to a Shredder) without the risk of being removed by a 1-drop. before it can do it's work. Also pushes it into the 5-damage zone with Savage roar, which can do all kinds of destruction (e.g. clear out a TazDingo taunt so the rest of your combo can push to face).
It's awesome (as in cool, not as in top-tier) if it will spawn beasts like every other Druid of the Something. Also indirect nerf to shredder is always appreciated. This is even ok against freezing trap and mirror image (in charge mode). Good replacement to Jungle Panther, still assuming it will spawn beasts.
The Anodized Robo Cub of the Argent Tournament expansion. Good on paper because of its versatility, but not really something you would cut for the tools druid already has in constructed, especially with Darnassus Aspirant competing for that spot as well. This card will be fantastic in arena though, and it may still show up in constructed if beast druid becomes a thing.
druid has 1 problem it has no good 2 drop so this card fits pretty well as the other does but usualy you put 1 of them into your deck i liek this card cause i play beast druid and i was looking forward to see more taht push this theme forward
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In any case, tough decisions ahead regarding the 2 drop spot.
"My life... for Aiùr."
Um, class cards have always been allowed to be a little better than neutral cards. It's a deliberate part of the game's class design. We had it with Voidwalker vs Goldshire Footman, for example, or Prophet Velen vs War Golem, or Druid of the Claw vs Fen Creeper.
Seeing as it's Druid of the Saber (Nightsaber), I think that the card's forms will both be some variant of Catform Druids.
it all depends on the "beastiness" of the transformed minion ... if it is, it might fit into a future "beast druid", otherwise I do not see any future for the card in the current ramp druid (unlike the darnassus thing)...
So this is basically Bloodfen Raptor and double Moonfire in one card.
The question isn't if it is good, the question is how good is it?
Very high pick when it comes to 2 drops in arena. It might actually see some play in constructed as either early game protection vs aggro or as buffer late game for Savage Roar(think turn 8 this in stealth + 4/5 drop, turn 9 combo). Can also be used to trigger Freezing Traps. I might try it in my druid, just not sure over what. Definitely not a bad card, though.
Bad card, dies to Hemet Nesingwary!
Just kidding, I like it a lot. Good for arena for sure!
Very good card!
I hope the stealth one would be 2/3, better synergy with Mark of the Wild.
You are missing something. Versatility has value.
Now this card has some potential, its cost and skills make it pretty flexible.
Plus they will be beasts.
anti huffer card with versatility. me gusta
One thing comes to my mind. Are they giving some beast to change Salvage roar to only affect beast? This will be a way to unblock the Druid "must have" tecnique that blocks giving good cards to this class.
I disagree, a naked 2/3 is better than a 3/2, because you want it to deal with multiple 1-drops (put a mech bear cub in if you want to serve that purpose). However, a stealth 3/2 is better than a stealth 2/3 because it serves a different purpose.
This allows the minion to trade UP (e.g., to a Shredder) without the risk of being removed by a 1-drop. before it can do it's work. Also pushes it into the 5-damage zone with Savage roar, which can do all kinds of destruction (e.g. clear out a TazDingo taunt so the rest of your combo can push to face).
Possibly the best cheap/common minion of the entire Xpac
It's awesome (as in cool, not as in top-tier) if it will spawn beasts like every other Druid of the Something. Also indirect nerf to shredder is always appreciated. This is even ok against freezing trap and mirror image (in charge mode). Good replacement to Jungle Panther, still assuming it will spawn beasts.
The Anodized Robo Cub of the Argent Tournament expansion. Good on paper because of its versatility, but not really something you would cut for the tools druid already has in constructed, especially with Darnassus Aspirant competing for that spot as well. This card will be fantastic in arena though, and it may still show up in constructed if beast druid becomes a thing.
Bad for arena.
Good for constructed though.
Piloted Shredder, Knife Juggler, Mad Scientist, Dr. Boom
Need to be removed from this game
druid has 1 problem it has no good 2 drop so this card fits pretty well as the other does but usualy you put 1 of them into your deck i liek this card cause i play beast druid and i was looking forward to see more taht push this theme forward