Btw folks, murloc shaman was not even considered by Blizzard. Because they knew the class had/still has issues with card draw. Shaman doesn't have the draw mechanics to put one or two murlocks every turn.
They just put Siltfin Spiritwalker for Shaman because Neptulon can give you that card. Neptulon is meant to be a backup ''refill your hand'' legend and Siltfin is meant to be ''a long shot for card draw'' epic.
decent card. very good if your board is empty and your roll one of the collectible totems (in this case its something like a mad scientist for shaman), or if you have a board and can double up on a healing, spellpower, and probably even taunt totem. rolling a hero power totem on an empty board is pretty subpar though.
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"Sometimes you eat the bear, and sometimes the bear turns into a cat and eats you." - Anonymous Druid
Of all the Shaman cards released so far, this is THE ONE that will be auto-included in (almost) every Shaman deck, since there's no other viable 3-drop for Shaman in current meta!
shan didn't have a good 3 drop anyway this card is awesome! half the totems are more thahero power if you get mana tide totem, flametongue totem or the new golem totem it's a huge tempo swing even getting a hero ppwer totem is ok! 2 of this on every shaman deck I will build.
i think this card is insane good! Shaman is already back with the Cards they have shown today and maybe there are even more good Cards to come...
We haven't even seen the shaman legendary, so there's a chance that the late game also gets a buff. Shaman could pull off an insane comeback here soon.
Do we know if hero power Totems also count for this car or just the totem cards? Most other abilities also just count for cards and not for tokens. That is why I am wondering.
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Who can take your trash out? Stomp it down for you? Shake the plastic bag and do the twisty thingy, too?
Seems to be a very poorly budgeted card for that incredibly random, and bad, effect. I am assuming Shamans will get a hell of a lot more totems that make this card viable, because if not, a 3/2 for 3 seems to be very dead in tempo. The Thunder Bluff Valiant and the Draenic Totemcarver has synergy with totems, so it does seem like there will be more totems.
I guess they are expanding on the totem-variant for Shamans, and not necessarily pidgeon-holing them into Murlocs.
I completely disagree. If your saying a 3/2 isn't a viable card then explain Knife Juggler. Furthermore, there are now more cards that buff totems and make them super awesome.... if only there was a class that had synergy like that, that we can compare that too... oh well i guess there is Muster for BattleQuartermaster, that on it's own built an entire set of decks from it. I'll give you that on its own it isn't super epic, and it MAY be too early to call, but i think there will be a ton of Totem synergy that will Definitely make this a viable card.
I am not saying a 2 drop 3/2 is bad, I am saying a 3 mana 3/2 is bad, unless you are saying the 3/2 combo is awesome no matter the mana cost, even if it were to be... say... 5 mana, which is what is the case with Starving Buzzard, which currently is almost not used at all.
The fact of the matter is, if Shamans do not get more (and better) totems somehow through their next cards, I think Tuskarr totemic is a liability considering the constructed meta deals with either very early aggression or your deck is able to pull it into lategame and overpower the enemy with pure value. Shamans, currently, is not suited very well for the value game.
Seems to be a very poorly budgeted card for that incredibly random, and bad, effect. I am assuming Shamans will get a hell of a lot more totems that make this card viable, because if not, a 3/2 for 3 seems to be very dead in tempo. The Thunder Bluff Valiant and the Draenic Totemcarver has synergy with totems, so it does seem like there will be more totems.
I guess they are expanding on the totem-variant for Shamans, and not necessarily pidgeon-holing them into Murlocs.
I completely disagree. If your saying a 3/2 isn't a viable card then explain Knife Juggler. Furthermore, there are now more cards that buff totems and make them super awesome.... if only there was a class that had synergy like that, that we can compare that too... oh well i guess there is Muster for BattleQuartermaster, that on it's own built an entire set of decks from it. I'll give you that on its own it isn't super epic, and it MAY be too early to call, but i think there will be a ton of Totem synergy that will Definitely make this a viable card.
I am not saying a 2 drop 3/2 is bad, I am saying a 3 mana 3/2 is bad, unless you are saying the 3/2 combo is awesome no matter the mana cost, even if it were to be... say... 5 mana, which is what is the case with Starving Buzzard, which currently is almost not used at all.
The fact of the matter is, if Shamans do not get more (and better) totems somehow through their next cards, I think Tuskarr totemic is a liability considering the constructed meta deals with either very early aggression or your deck is able to pull it into lategame and overpower the enemy with pure value. Shamans, currently, is not suited very well for the value game.
It's a 3/8 chance to win the game (1/2 against certain aggro). It's a good card. Even the worst case scenario is ok for Shaman with the recent totem synergy cards.
Its a good card, but I'm still not sold for it. If was 3/3...
Btw folks, murloc shaman was not even considered by Blizzard. Because they knew the class had/still has issues with card draw. Shaman doesn't have the draw mechanics to put one or two murlocks every turn.
They just put Siltfin Spiritwalker for Shaman because Neptulon can give you that card. Neptulon is meant to be a backup ''refill your hand'' legend and Siltfin is meant to be ''a long shot for card draw'' epic.
looking forward to seeing the other Totem options they have up their sleeve.
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This is a cool card with a cool effect and it's a Tuskarr which is awesome.
Good card is good.
At worst it is still a better Razorfen Hunter. Anything else spawned other than that is just tasty meat.
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decent card. very good if your board is empty and your roll one of the collectible totems (in this case its something like a mad scientist for shaman), or if you have a board and can double up on a healing, spellpower, and probably even taunt totem. rolling a hero power totem on an empty board is pretty subpar though.
"Sometimes you eat the bear, and sometimes the bear turns into a cat and eats you." - Anonymous Druid
Its a good card since 4 out of the 8 totems are really good.
Of all the Shaman cards released so far, this is THE ONE that will be auto-included in (almost) every Shaman deck, since there's no other viable 3-drop for Shaman in current meta!
Question is, will it summon an ability summoned totem again when they're already in play? It would be awsome if it doesnt.
shan didn't have a good 3 drop anyway this card is awesome! half the totems are more thahero power if you get mana tide totem, flametongue totem or the new golem totem it's a huge tempo swing even getting a hero ppwer totem is ok! 2 of this on every shaman deck I will build.
Seems very swingy. Could end up as complete garbage or win the game by itself depending on what totem you pull. A bit like Unstable Portal I guess.
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Ok lets say you get the hero power totems. 0/2 taunt+3/2=3/4 taunt-ish
0/2 heal 1 each end turn+3/2 =3/4 1health each end turn
1/1+3/2=4/3
0/2 1spell+3/2=3/4 1spell
I would say a 3/4 with good effects is valuabe and a 4/3 is average.Considering the other totems i think the card deserves to be a rare.
We haven't even seen the shaman legendary, so there's a chance that the late game also gets a buff. Shaman could pull off an insane comeback here soon.
No confirmation, but come on. With all of the teases of new champions there has to be at least one legendary per class right?
Do we know if hero power Totems also count for this car or just the totem cards? Most other abilities also just count for cards and not for tokens. That is why I am wondering.
Who can take your trash out?
Stomp it down for you?
Shake the plastic bag
and do the twisty thingy, too?
It was confirmed by Ben Brode: https://twitter.com/bdbrode/status/623985687201591296
play 3-2 - summon totem golem 3-4 ( 1/5) - win the game
You forgot mana tide (probably win the game), flame tongue (win the game), and vitality (hunter win).
I am not saying a 2 drop 3/2 is bad, I am saying a 3 mana 3/2 is bad, unless you are saying the 3/2 combo is awesome no matter the mana cost, even if it were to be... say... 5 mana, which is what is the case with Starving Buzzard, which currently is almost not used at all.
The fact of the matter is, if Shamans do not get more (and better) totems somehow through their next cards, I think Tuskarr totemic is a liability considering the constructed meta deals with either very early aggression or your deck is able to pull it into lategame and overpower the enemy with pure value. Shamans, currently, is not suited very well for the value game.
It's a 3/8 chance to win the game (1/2 against certain aggro). It's a good card. Even the worst case scenario is ok for Shaman with the recent totem synergy cards.