Seems interesting. It is budgeted like a Senjin, and tanky enough to stick on the board. Could be great for classes with a great oomph in their hero ability. It is insane if you get that Coldarra dragon on the board though and have a whole turn for it.
Seems interesting. It is budgeted like a Senjin, and tanky enough to stick on the board. Could be great for classes with a great oomph in their hero ability. It is insane if you get that Coldarra dragon on the board though and have a whole turn for it.
Coldarra dragon is a mage card. at least facehunter can't take advantage of it..
Seems interesting. It is budgeted like a Senjin, and tanky enough to stick on the board. Could be great for classes with a great oomph in their hero ability. It is insane if you get that Coldarra dragon on the board though and have a whole turn for it.
Coldarra dragon is a mage card. at least facehunter can't take advantage of it..
Yes, but Maiden of the Lake is not, meaning my comment was about the Maiden in general. I was just pointing out that it had good synergy with the Coldarra dragon, and I figured most people had the intelligence to realise that it would be interesting in mage decks (especially in conjunction with Fallen Hero.) ;)
2/6 Body is only interresting for Priest: to play it with Velen's Chosen or to steal it with Cabal. But a 2/6 might be interresting for some nasty divine spirit-combos XD
All in all: i don't see it in a mage-deck at all; especially because the 4 mana slot is already full for mages. But might still be interresting for warlocks too.
"they will wait to get that big combo" no it just makes a face hunter even more fucking lethal maiden makes it even worse.
Why would facehunter spend 4 mana for a 2/6 when they would rather run charge minions and damage spells? Also 2 attack for 4 mana is pretty weak for *any* class. Maybe if some of the yet to be revealed cards are buff spells, this could combo well.
Not sure if this is going to see any play at all. It won't be in aggro hunter, it's too slow of a card, and getting it in your opening hand, or later on, is an automatic loss. Would be helpful to hunter trying to sustain damage while playing meatier cards, similar to mage. . . But It's hard at this point to imagine what this card will do for the other classes and with what cards with the inspire mechanic on the board.
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Socrates: All poets are liars. Aristotle: Miscategorization! Poets do not portray what is, but what should be! All Trolls Rejoice
A 2/6 body is what makes this interesting. Once upon a time, Oasis Snapjaw was an auto-include for a lot of decks. For aggro decks like Zoo, a 2/6 body can trade with many small minions and is hard to kill. Saving an extra mana may just be good enough to not lose board control until aggro decks run out of resources. Maybe.
The body is way more attractive than the ability attached. Hm...
As a rule of thumb, cards like these are to be played when you can instantly get the benefit out of it, which is turn 5 and beyond (ramp or coin aside). Could be good, not as good as Sorcerer's Apprentice, but good, nonetheless.
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Seems interesting. It is budgeted like a Senjin, and tanky enough to stick on the board. Could be great for classes with a great oomph in their hero ability. It is insane if you get that Coldarra dragon on the board though and have a whole turn for it.
"they will wait to get that big combo" no it just makes a face hunter even more fucking lethal maiden makes it even worse.
Hunter: 60, Warlock: 60, Druid: 45, Priest: 44, Mage: 60, Paladin: 38 Warrior: 35, Shaman: 33, Rogue: 30
I think this will be very interesting! Even though, it will be hard to use her
only those with Straw in their heads fear the Spark of Truth
This is going in the mage deck with the coldarra drake. totally. That way, your hero power is just removal, any time.
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Coldarra dragon is a mage card. at least facehunter can't take advantage of it..
Yes, but Maiden of the Lake is not, meaning my comment was about the Maiden in general. I was just pointing out that it had good synergy with the Coldarra dragon, and I figured most people had the intelligence to realise that it would be interesting in mage decks (especially in conjunction with Fallen Hero.) ;)
This combo can be played in one turn at 10 mana -- after that you have 10 targeted damage each turn. Pretty violent.
Dude...imgine like you play Majordomo and you turn to rag and you have the coldarraa drake and the maiden on field....so much fireballs
Just hanging around, talking in my Morgan Freeman voice :D
Actually this is bad. Save one mana each turn? 2/6 body? I don't think I get it.
If we could use hero power twice or something, then maybe.
2/6 Body is only interresting for Priest: to play it with Velen's Chosen or to steal it with Cabal. But a 2/6 might be interresting for some nasty divine spirit-combos XD
All in all: i don't see it in a mage-deck at all; especially because the 4 mana slot is already full for mages. But might still be interresting for warlocks too.
Why would facehunter spend 4 mana for a 2/6 when they would rather run charge minions and damage spells? Also 2 attack for 4 mana is pretty weak for *any* class. Maybe if some of the yet to be revealed cards are buff spells, this could combo well.
I cant see any deck with this card... maybe a freeze mage variant...
Insane card!!!
Specially for Mage (Dragon+Lady+Legendary Inspire minion=GG)
If only conceal was a mage card. :(
Not sure if this is going to see any play at all. It won't be in aggro hunter, it's too slow of a card, and getting it in your opening hand, or later on, is an automatic loss. Would be helpful to hunter trying to sustain damage while playing meatier cards, similar to mage. . . But It's hard at this point to imagine what this card will do for the other classes and with what cards with the inspire mechanic on the board.
Socrates: All poets are liars. Aristotle: Miscategorization! Poets do not portray what is, but what should be! All Trolls Rejoice
A 2/6 body is what makes this interesting. Once upon a time, Oasis Snapjaw was an auto-include for a lot of decks. For aggro decks like Zoo, a 2/6 body can trade with many small minions and is hard to kill. Saving an extra mana may just be good enough to not lose board control until aggro decks run out of resources. Maybe.
Meta changes the moment you switch your deck.
Yeah, because face hunter really can't wait to play a 2/6 so they can save 1 mana on their hero power.
Face hunter may not like it, but I could actually see a miracle (aggro control) deck pop up for hunter that could use this card to great effect.
The body is way more attractive than the ability attached. Hm...
As a rule of thumb, cards like these are to be played when you can instantly get the benefit out of it, which is turn 5 and beyond (ramp or coin aside). Could be good, not as good as Sorcerer's Apprentice, but good, nonetheless.
"Are you not entertained?! ARE YOU NOT ENTERTAINED?!"
"What we do in life, echoes in eternity." - Maximus Decimus Meridius