Fail Reaver is #1 on my disenchant-on-sight list. I'm still keeping it for collection's sake though.
Fel reaver is actually good. 5 mana 8/8? It's just in an awkward spot right now because you want to play it in an aggro deck that otherwise wouldn't have a BGH target.
Fail Reaver is #1 on my disenchant-on-sight list. I'm still keeping it for collection's sake though.
Fel reaver is actually good. 5 mana 8/8? It's just in an awkward spot right now because you want to play it in an aggro deck that otherwise wouldn't have a BGH target.
Well at turn 5 the enemy can kinda burn half of the deck you have left so it doesn't really pay of since the 8 usually wont mean a kill. I would even say Fell Reaver needs charge to be viable, or taunt or divine shield or somehing.
I don't like DE-ing cards because in theory all cards might be viable at some point but if I really want to craft X, not having any gold cards to dust I would dust the list.
Yea I feel the same reluctance. But, would you rather have a bunch of cards in your collection that you currently have no use for, or be able to craft key cards for decks you can actually play (and win) with?
Yea I feel the same reluctance. But, would you rather have a bunch of cards in your collection that you currently have no use for, or be able to craft key cards for decks you can actually play (and win) with?
The only problem I have had thinking this way is that a week or a month down the line, I suddenly find/devise/cheat and look up a viable use for something I blew up and then I'm pissed I don't have it anymore. Robbing Peter to feed Paul can be kind of a double edged sword. Done torturing metaphors for now.
I would maybe DE one Longbow and one Lay on Hands but who knows what's up next expansion, maybe paladin will get Preparation like card making lay on hands cheaper. But all those 4 cards are actually somewhat good and played sometimes while the other ones are kinda trashy.
Spellbender is good just because it really messes with the poor paladin and his Blessing of Kings not to mention it leaves the poor warlock filing a bug report when Demonheart buffs rather than kills it.
Fail Reaver is #1 on my disenchant-on-sight list. I'm still keeping it for collection's sake though.
Fel reaver is actually good. 5 mana 8/8? It's just in an awkward spot right now because you want to play it in an aggro deck that otherwise wouldn't have a BGH target.
Well at turn 5 the enemy can kinda burn half of the deck you have left so it doesn't really pay of since the 8 usually wont mean a kill. I would even say Fell Reaver needs charge to be viable, or taunt or divine shield or somehing.
if it gets charge, it would just be played in every single deck... would be totally broken.
Fail Reaver is #1 on my disenchant-on-sight list. I'm still keeping it for collection's sake though.
Fel reaver is actually good. 5 mana 8/8? It's just in an awkward spot right now because you want to play it in an aggro deck that otherwise wouldn't have a BGH target.
Well at turn 5 the enemy can kinda burn half of the deck you have left so it doesn't really pay of since the 8 usually wont mean a kill. I would even say Fell Reaver needs charge to be viable, or taunt or divine shield or somehing.
if it gets charge, it would just be played in every single deck... would be totally broken.
Don't remember leeroy jenkins lol? :p
Yeah, you got me. I actually didn't think about it as a finisher. Maybe 8/8 Deathrattle: Summon another Fell Reaver? Would probably still be terrible... maybe even worse... Damn that card is weak.
You don't understand the point of fel reaver lol. It has no drawback if you play aggro. Its only drawbacks are that it has above 6 attack and it costs 5, which is still too much. For all intents and purposes it's an 8/8 for 5 mana that you can only play in aggro decks.
But that happens to be worse than doomguard, loatheb or highmane. So. Even at a relatively low 5 mana he's too expensive and turns on your opponent's BGH, which would normally be a dead card.
He's just really badly positioned for the meta and gets screwed because Dr.Boom makes everyone play BGH.
Flame Leviathan. I have no idea why anyone would ever want to run this card. It can kill your own board, you have zero control over when you'll trigger his on draw ability, and otherwise it's just a 7/7 mech for 7 mana, which is pretty bad. Also his trigger can kill you through your ice block.
I really believe the only value of this card is 400 dust.
Fail Reaver is #1 on my disenchant-on-sight list. I'm still keeping it for collection's sake though.
Fel reaver is actually good. 5 mana 8/8? It's just in an awkward spot right now because you want to play it in an aggro deck that otherwise wouldn't have a BGH target.
Well at turn 5 the enemy can kinda burn half of the deck you have left so it doesn't really pay of since the 8 usually wont mean a kill. I would even say Fell Reaver needs charge to be viable, or taunt or divine shield or somehing.
if it gets charge, it would just be played in every single deck... would be totally broken.
Don't remember leeroy jenkins lol? :p
Yeah, you got me. I actually didn't think about it as a finisher. Maybe 8/8 Deathrattle: Summon another Fell Reaver? Would probably still be terrible... maybe even worse... Damn that card is weak.
How about making a ctrl warrior and putting that card plus Charge? I kind of want to try that since I have no grommash.
What are some bad cards or cards that you would only ever use 1 of (particularly epics) that you would disenchant?
Bestial Wrath
1x Wee Spellstopper
Shadowbomber
Mindgames
Patient Assassine
Kidnapper
Bane of Doom
Anima Golem
Hungry Crap
Mini-Mage
Fell Reaver
Junkbot
Wouldn't feel bad to DE all of them or reduce to have one.
Fail Reaver is #1 on my disenchant-on-sight list. I'm still keeping it for collection's sake though.
Fel reaver is actually good. 5 mana 8/8?
It's just in an awkward spot right now because you want to play it in an aggro deck that otherwise wouldn't have a BGH target.
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Well at turn 5 the enemy can kinda burn half of the deck you have left so it doesn't really pay of since the 8 usually wont mean a kill. I would even say Fell Reaver needs charge to be viable, or taunt or divine shield or somehing.
It's funny because I have drawn all of these, and then subsequently dusted them. Seriously, every one on this list.
I don't like DE-ing cards because in theory all cards might be viable at some point but if I really want to craft X, not having any gold cards to dust I would dust the list.
Yea I feel the same reluctance. But, would you rather have a bunch of cards in your collection that you currently have no use for, or be able to craft key cards for decks you can actually play (and win) with?
Do you thinkGladiator's Longbow, Spellbender, Lay on Hands, Coghammer, are worth keeping 2 of? No good deck I'm aware of uses 2x of any of those.
The only problem I have had thinking this way is that a week or a month down the line, I suddenly find/devise/cheat and look up a viable use for something I blew up and then I'm pissed I don't have it anymore. Robbing Peter to feed Paul can be kind of a double edged sword. Done torturing metaphors for now.
I would maybe DE one Longbow and one Lay on Hands but who knows what's up next expansion, maybe paladin will get Preparation like card making lay on hands cheaper. But all those 4 cards are actually somewhat good and played sometimes while the other ones are kinda trashy.
Spellbender is good just because it really messes with the poor paladin and his Blessing of Kings not to mention it leaves the poor warlock filing a bug report when Demonheart buffs rather than kills it.
Free to try and find a game, dealing cards for sorrow, cards for pain.
Hmm yea, most of these would give me enough dust for a new legendary!
if it gets charge, it would just be played in every single deck... would be totally broken.
Don't remember leeroy jenkins lol? :p
Yeah, you got me. I actually didn't think about it as a finisher. Maybe 8/8 Deathrattle: Summon another Fell Reaver? Would probably still be terrible... maybe even worse... Damn that card is weak.
You don't understand the point of fel reaver lol.
It has no drawback if you play aggro. Its only drawbacks are that it has above 6 attack and it costs 5, which is still too much. For all intents and purposes it's an 8/8 for 5 mana that you can only play in aggro decks.
But that happens to be worse than doomguard, loatheb or highmane. So. Even at a relatively low 5 mana he's too expensive and turns on your opponent's BGH, which would normally be a dead card.
He's just really badly positioned for the meta and gets screwed because Dr.Boom makes everyone play BGH.
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Moved to Card Discussion.
Flame Leviathan. I have no idea why anyone would ever want to run this card. It can kill your own board, you have zero control over when you'll trigger his on draw ability, and otherwise it's just a 7/7 mech for 7 mana, which is pretty bad. Also his trigger can kill you through your ice block.
I really believe the only value of this card is 400 dust.
How about making a ctrl warrior and putting that card plus Charge? I kind of want to try that since I have no grommash.
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