That new mech resurrect paladin thing is super powerful - emperor wraps + robosaur egg / mechanical whelp + zilliax + annoy-o-module + FUCKING KANGOR = borderline indestructible wall of respawning abominations. Is there any way to counter this deck reliably? Even twisting nether does nothing because of the deathrattles - Even that one priest version of twisting nether doesn't help when Kangor just gets back his board instantly. I'm baffled how this got past testing in paladin of all classes.
Battlecry Shaman or Control Shaman with Earth Shocks. Zephrys can fetch you Mass Dispel and Silence so Highlander decks stand a good chance. Tempo Rogue is also good due to being a faster deck and Saps.
Battlecry Shaman or Control Shaman with Earth Shocks. Zephrys can fetch you Mass Dispel and Silence so Highlander decks stand a good chance. Tempo Rogue is also good due to being a faster deck and Saps.
I've played a bit of Quest Paladin this season and it feels pretty high roll. If they can't complete the quest quickly you have to capitalise on that and finish them as soon as possible but if they have a good curve of reborn minions into the egg on 7 it can be extremely tough. Also if you're playing a slow deck that can't generate a lot of pressure too easily (Control Warrior for example) you are obviously going to struggle a great deal. Weirdly, Hunter is also very weak to this deck. I can't really place why but current Hunter builds just seem to be too slow and too easy to bully off the board in the early game to deal with Quest Paladin quickly enough.
Quest Paladin feels a little like the old Crystal Core Quest Rogue in that it is an absolute control killer. If you give them time to set up you are simply going to get choked out by an endless tide of sticky minions. Meanwhile fast decks like aggro Rogue/Warrior and most Shaman lists annihilate it, and so does Mage.
This deck is pretty vulnerable to both aggro and combo priest. If you're asking from the standpoint of control warrior, well, this can be a rock-paper-scissors game.
For Priest it´s very easy, cards like: silence, mass hysteria, mass dispel, plague of death (the last one it´s recommend use when the opponent played kangor)
I'd say Priest is the way to go. Mass dispell can really screw mummy paladin, and the other day I played against a priest with kabal shadow priest and seance, who kept on stealing my eggs.
If you play hard aggro it is a cake walk. I have won with Quest Rogue, Quest Shaman, Highlander Hunter... the list goes on. You need to try a new deck if you're getting locked out by a reoccurring problem.
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That new mech resurrect paladin thing is super powerful - emperor wraps + robosaur egg / mechanical whelp + zilliax + annoy-o-module + FUCKING KANGOR = borderline indestructible wall of respawning abominations. Is there any way to counter this deck reliably? Even twisting nether does nothing because of the deathrattles - Even that one priest version of twisting nether doesn't help when Kangor just gets back his board instantly. I'm baffled how this got past testing in paladin of all classes.
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Battlecry Shaman or Control Shaman with Earth Shocks. Zephrys can fetch you Mass Dispel and Silence so Highlander decks stand a good chance. Tempo Rogue is also good due to being a faster deck and Saps.
Simple Answer ...... Mind Control Tech.
Edit: Also Silence , Hex , Sheep....
I've played a bit of Quest Paladin this season and it feels pretty high roll. If they can't complete the quest quickly you have to capitalise on that and finish them as soon as possible but if they have a good curve of reborn minions into the egg on 7 it can be extremely tough. Also if you're playing a slow deck that can't generate a lot of pressure too easily (Control Warrior for example) you are obviously going to struggle a great deal. Weirdly, Hunter is also very weak to this deck. I can't really place why but current Hunter builds just seem to be too slow and too easy to bully off the board in the early game to deal with Quest Paladin quickly enough.
Quest Paladin feels a little like the old Crystal Core Quest Rogue in that it is an absolute control killer. If you give them time to set up you are simply going to get choked out by an endless tide of sticky minions. Meanwhile fast decks like aggro Rogue/Warrior and most Shaman lists annihilate it, and so does Mage.
This deck is pretty vulnerable to both aggro and combo priest. If you're asking from the standpoint of control warrior, well, this can be a rock-paper-scissors game.
For Priest it´s very easy, cards like: silence, mass hysteria, mass dispel, plague of death (the last one it´s recommend use when the opponent played kangor)
I'd say Priest is the way to go. Mass dispell can really screw mummy paladin, and the other day I played against a priest with kabal shadow priest and seance, who kept on stealing my eggs.
Control decks - a lot of silence/morph. If you cant silence for instance both eggs at once. GG you lose.
luna's on 5
step1: win
step2:profit
quest mech pala also is a super powerful deck, but no one talks about it, they're too busy talking about warrior as if there arent other unfair decks
If you play hard aggro it is a cake walk. I have won with Quest Rogue, Quest Shaman, Highlander Hunter... the list goes on. You need to try a new deck if you're getting locked out by a reoccurring problem.