Its a handbuff card so unlikely to see serious play. I happened to open it with my packs and it is fun as a gimmick though, utilising the new warrior taunt cards that double health or duplicate.
Sooo I am also a avid control player since 2015 when I first started playing. Mostly warrior and warlock. Since warlock is dead basically on the control end, I was looking for a new deck to make. So yesterday, I decided to make a control warrior. I was going to put in some mecha, control cards and taunts ( that flunky card is op) I also added in 2 town criers bc that rush reborn minion IS OP!! I then realized that the new 8 mana taunt minion that copies is also a mech... so instead of the spell, I crafted Armagedillio.. I played about 9 games with the deck yesterday. They were a bit long games but, so much fun. After the 9 games I realized I went from 14 to rank 12 with only 2 loses. I went 7-2, one of the games I lost to was a stupid quest shaman (my next deck I'm building) . I beat buff pallys, quest and reno mage, quest druid, a zoo warlock. It's a fun deck and alot of mechanics to take advantage of. The games will take longer, and you might have to think to pilot it correctly, but imo very fun and strong deck. Please keep in mind that I only have 5 taunts in the deck, 2 flunky, 2 new copy 8 cost mech taunt and 1 zilliax. Not to mention a 4/7 taunt for 6 with an end of turn effect is really good.
So yes, I crafted armagedillo and I dont regret it 1 bit.
Play in control warrior with 2 flunky, Zilliax and 2 8 mana double taunt is enough. The taunt package make CW much stronger this expansion and even more aggro proof
I got it from packs and it feels a lot like Spiritsinger Umbra in CubeLock, you know? like, it's not going to win any games by itself, kinda clunky but it's a removal magnet and played alongside the 8 mana warden thingy gives a lot of value if your opponent is unable to destroy it quickly.
If you love CW, then I think it's a safe craft. Used in the majority of the top CW decks at the moment. I won it, initially disappointed however have been pleasantly surprised with how good it is.
Seems to come up a LOT when you discover a taunt minion via the new Stonehill as well.
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Hello,
I ve been playing for control warrior for really long time. Now I am thinking about crafting armagedillo to play taunt warrior.
https://www.hearthpwn.com/cards/90718-armagedillo
Could you tell me who have had a change to play with this card, if it is worthy? Or is it better to stay with old control warrior?
Thanks
Its a handbuff card so unlikely to see serious play. I happened to open it with my packs and it is fun as a gimmick though, utilising the new warrior taunt cards that double health or duplicate.
I've had great success with it in wild as it has a bit more support there.
You can easily get multiple copies of it with the new discover a taunt card and Stonehill Defender and end up throwing down massive minions.
Played about 10 games around rank 13 and only lost one. Probs one of my fav cards from the set.
Sooo I am also a avid control player since 2015 when I first started playing. Mostly warrior and warlock. Since warlock is dead basically on the control end, I was looking for a new deck to make. So yesterday, I decided to make a control warrior. I was going to put in some mecha, control cards and taunts ( that flunky card is op) I also added in 2 town criers bc that rush reborn minion IS OP!! I then realized that the new 8 mana taunt minion that copies is also a mech... so instead of the spell, I crafted Armagedillio.. I played about 9 games with the deck yesterday. They were a bit long games but, so much fun. After the 9 games I realized I went from 14 to rank 12 with only 2 loses. I went 7-2, one of the games I lost to was a stupid quest shaman (my next deck I'm building) . I beat buff pallys, quest and reno mage, quest druid, a zoo warlock. It's a fun deck and alot of mechanics to take advantage of. The games will take longer, and you might have to think to pilot it correctly, but imo very fun and strong deck. Please keep in mind that I only have 5 taunts in the deck, 2 flunky, 2 new copy 8 cost mech taunt and 1 zilliax. Not to mention a 4/7 taunt for 6 with an end of turn effect is really good.
So yes, I crafted armagedillo and I dont regret it 1 bit.
Seems very strong to me. You can buff it before you play it, so it's hard to remove. There's a lot of strong support for taunt Warrior.
you play it in control warrior with some taunts
Play in control warrior with 2 flunky, Zilliax and 2 8 mana double taunt is enough. The taunt package make CW much stronger this expansion and even more aggro proof
Hey, fan of control decks here.
I got it from packs and it feels a lot like Spiritsinger Umbra in CubeLock, you know? like, it's not going to win any games by itself, kinda clunky but it's a removal magnet and played alongside the 8 mana warden thingy gives a lot of value if your opponent is unable to destroy it quickly.
Yes he is, look at his stats on hs replay, one of the best cards of control warrior.
Personally, I don't think it's "worth" it if you are tight on dust.
The Taunt package is not anything groudbreaking - especially since you can discover almost all of it off of flunkies and delivery drone anyway.
I prefer being able to run more removal, like extra rushers and/or plague of wrath.
If you love CW, then I think it's a safe craft. Used in the majority of the top CW decks at the moment. I won it, initially disappointed however have been pleasantly surprised with how good it is.
Seems to come up a LOT when you discover a taunt minion via the new Stonehill as well.