I dont think this was a big or important nerf. At 4hp it still can survive a lot of 2-3drops, but with the other rogue nerfs, we will see how strong this card remains in a, i think, greedier meta
It's a weird choice. However, it was necessary since you have to kill off Miscreant immediately or risk it getting bounced. That extra health is a big deal in the early game.
Magic Carpet will get a similar treatment once zoo comes back in a future expansion.
This nerf does nothing lol Why are people voting good on it? Do you really think reducing 1 health is relevant at all? most classes still don't have and answer for a 4 health minion that can be a problem if it sticks (cause of the bounce effects). This card isn't powerful because it was a 3 mana 1/5, it could be a 1/2 and still see play, the card is powerful because lackeys are powerful and this card gives you 2 and it's easy to activate, this nerf is irrelevant and the Preparation nerf makes rogue sooooo much worse, it definitely wasn't needed, nerfing Raiding Party was for sure more than enough. This proves yet again that blizzard's balance team doesn't have a fucking clue and they still fail hard when it comes to nerfs, how can you be so incompetent, show it on every nerf you release and still get paid for it.
Discuss!
I dont think this was a big or important nerf. At 4hp it still can survive a lot of 2-3drops, but with the other rogue nerfs, we will see how strong this card remains in a, i think, greedier meta
An ok nerf.
Card is still powerful enough to be used in a variety of decks.
This is how nerfs should be.
Will still see play, so I'm good with this
Doesn't really change anything, but I don't think the card needed a nerf in the first place.
It got nerfed because people were lumping it in with Raiding Party, Preparation and Waggle Pick(which dodged the Nerf Gun, oddly).
Still, at least they've done something... Right?
4/3/19 RIP Keith Flint. 😔
This is one of the few nerfs done right. Sadly Rogue has the Druid treatment and will be lucky to have one viable deck moving forward.
It's a weird choice. However, it was necessary since you have to kill off Miscreant immediately or risk it getting bounced. That extra health is a big deal in the early game.
Magic Carpet will get a similar treatment once zoo comes back in a future expansion.
My 4 copies of it agree with you
This card did not get hit hard enough, still an autoinclude in every Rogue.
This nerf does nothing lol Why are people voting good on it? Do you really think reducing 1 health is relevant at all? most classes still don't have and answer for a 4 health minion that can be a problem if it sticks (cause of the bounce effects). This card isn't powerful because it was a 3 mana 1/5, it could be a 1/2 and still see play, the card is powerful because lackeys are powerful and this card gives you 2 and it's easy to activate, this nerf is irrelevant and the Preparation nerf makes rogue sooooo much worse, it definitely wasn't needed, nerfing Raiding Party was for sure more than enough. This proves yet again that blizzard's balance team doesn't have a fucking clue and they still fail hard when it comes to nerfs, how can you be so incompetent, show it on every nerf you release and still get paid for it.
did´t vote due to this being so minor that we will hardly be noticed. Raiding party and prep are the real nerfs we will feel.