Blizzard should make a special stream lessons or youtube videos in which they explain the the only way hs should be played is with supa dupa 1000 IQ control/combo homebrewed decks and 30 minutes long match is a minimum time period that proves you're not braindead blah blah something etc.
Blizzard should make a special stream lessons or youtube videos in which they explain the the only way hs should be played is with supa dupa 1000 IQ control/combo homebrewed decks and 30 minutes long match is a minimum time period that proves you're not braindead blah blah something etc.
Hmmm, maybe a strong combo - but is this not way to slow for an aggro deck? Is this combo not way more midrangy?
i find it to be a perfect speed for an aggro deck, aggro and hyper aggro are different, and without instant spells or declaring blockers mechanics this game has no place for hyper aggro, well maybe it has place for odd hunter as hyper aggro bu that's because it has a clear weakness in running out of steam, also with the Hyena and the linx you'll be playng earlier minions anyways
@Infirc: I don´t share you definition of "aggro" (for me "aggro" is what you call "hyper aggro", and what you call "aggro" is for me "tempo"), but I think I see your point. Thanks for your explanation.
Blizzard should make a special stream lessons or youtube videos in which they explain the the only way hs should be played is with supa dupa 1000 IQ control/combo homebrewed decks and 30 minutes long match is a minimum time period that proves you're not braindead blah blah something etc.
Spontaneously I can only think of Shieldbreaker and Snapjaw Shellfighter.
What new strong or at least potential viable aggro cards got we from this expansion?
"All" I can see at the moment are just a bunch of new control and combo tools.
Bloodclaw?
Spellhunter is the new aggro
uhmm the Lynx Loa and Master's Call specially if you have an Scavenging Hyena on board Halazzi gets ridicolous
Neutrals: Saronite Taskmaster, Scarab Egg, Sharkfin Fan in the right class/deck, Ornery Tortoise
Warlock: Seriously think Grim Rally is being overlooked in Zoo.
Shaman: Krag'wa, the Frog opens the doors for a burn deck. I've yet to see anyone try this out.
Paladin: Bloodclaw in Odd Paladin maybe?
That's all I could find. I'm glad they didn't print a bunch of broken neutrals or cards that make aggro better.
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Ok, accepted.
How can Spellhunter be an aggro deck? What minions does this deck play on turn 1 and 2?
Hmmm, maybe a strong combo - but is this not way to slow for an aggro deck? Is this combo not way more midrangy?
i find it to be a perfect speed for an aggro deck, aggro and hyper aggro are different, and without instant spells or declaring blockers mechanics this game has no place for hyper aggro, well maybe it has place for odd hunter as hyper aggro bu that's because it has a clear weakness in running out of steam, also with the Hyena and the linx you'll be playng earlier minions anyways
@Infirc: I don´t share you definition of "aggro" (for me "aggro" is what you call "hyper aggro", and what you call "aggro" is for me "tempo"), but I think I see your point. Thanks for your explanation.
Maybe Reckless Diretroll is good in zoo?