What I find funny is all the people defending this terrible card say all this crap and at the end of the day they will netdeck and never use damn thing.
It's clearly a joke card it doesn't have vanillia stats even though it's effect is an rng - stat neutral effect so he should have 3 or 4 hp and 3 attack. The reason he doesn't is because he's just another angry chicken card.
What I find funny is all the people defending this terrible card say all this crap and at the end of the day they will netdeck and never use damn thing.
It's clearly a joke card it doesn't have vanillia stats even though it's effect is an rng - stat neutral effect so he should have 3 or 4 hp and 3 attack. The reason he doesn't is because he's just another angry chicken card.
What I find funny is that some random person somehow knows enough about me to assume that I will do exactly as (s)he describes.
I am an innovative deckbuilder and will definitely give this card a chance. Seems like you never built your own deck before, as anyone creative knows that you have to give every card a chance and evaluate its merits depending on your own strategy and the meta / tournament you play in.
You obviously don't understand anything about probabilistic maths and this card specifically, as you otherwise wouldn't propose such incredible stats for this guy. At 4 hp and 3 attack, this guy would have be included in every single deck there is (except for Zoo) - that's how good he would be.
Before you criticize the work of others, start thinking your own. Goddamn it!
I actually fully run every deck as my own actually and I know this card is garbage compared to other card draw cards because 2 hp is terrible for a 3 cost minion the new standard is a 1/3 card + 4/4 for 3 mana right now if you didn't know see: Tinkertown technician.
Also since when did discarding a card at a 65% ratio, (based on current decklist spell minion ratio) Why would that be good? Is a 1/1 token that throws off your early curve worth it at all? Not really and you might even play the terrible 1 mana token till turn 6 or later.
Some classes actually don't need 1/1 tokens see classes: Paladin and shaman. Also other classes can do this ability: 1 damage to tokens not actually firm presence on the board. Do you run razorfen hunter in every deck I assume? Because it's about all you get with this card and it costs 1 less.
Show me the deck you will make will this so I can laugh at it.
What I find funny is all the people defending this terrible card say all this crap and at the end of the day they will netdeck and never use damn thing.
It's clearly a joke card it doesn't have vanillia stats even though it's effect is an rng - stat neutral effect so he should have 3 or 4 hp and 3 attack. The reason he doesn't is because he's just another angry chicken card.
What I find funny is that some random person somehow knows enough about me to assume that I will do exactly as (s)he describes.
I am an innovative deckbuilder and will definitely give this card a chance. Seems like you never built your own deck before, as anyone creative knows that you have to give every card a chance and evaluate its merits depending on your own strategy and the meta / tournament you play in.
You obviously don't understand anything about probabilistic maths and this card specifically, as you otherwise wouldn't propose such incredible stats for this guy. At 4 hp and 3 attack, this guy would have be included in every single deck there is (except for Zoo) - that's how good he would be.
Before you criticize the work of others, start thinking your own. Goddamn it!
I actually fully run every deck as my own actually and I know this card is garbage compared to other card draw cards because 2 hp is terrible for a 3 cost minion the new standard is a 1/3 card + 4/4 for 3 mana right now if you didn't know see: Tinkertown technician.
Also since when did discarding a card at a 65% ratio, (based on current decklist spell minion ratio) Why would that be good? Is a 1/1 token that throws off your early curve worth it at all? Not really and you might even play the terrible 1 mana token till turn 6 or later.
Some classes actually don't need 1/1 tokens see classes: Paladin and shaman. Also other classes can do this ability: 1 damage to tokens not actually firm presence on the board. Do you run razorfen hunter in every deck I assume? Because it's about all you get with this card and it costs 1 less.
Show me the deck you will make will this so I can laugh at it.
He is correct in saying you arent being very forgiving to this card. In freeze mage, some kind of spell rogue/miracle and even a new spell damage shaman i can see this being a late game play into board presence and a much needed wipe or finisher. Instead of bashing the card, lets just say its extremely niche. I am also sure you will be seeing it and maybe even losing to it some time in the future so good luck out there.
Also if you discard a draw card effectively lost 2 cards in one. Even freeze mage has better options like cold light oracle which draws 2 cards guaranteed.
You forget that in 29 games you will get key card one turn earlier, and in only 1 game it will turn key card into chicken. So you loose 1 game 90% but 29 games win 53%. On average you win more. Profit.
Your logic is flawed. A 3 mana 3/2 draw a card isnt good enough to win you the game 3% more of the time. Also, you can have more than 1 important card. There is a rather new mage OTK mage deck on ladder. It runs double sorcerers apprentice and ancient mage. If you burn any of those cards, or alextrasa, you are in deep trouble. This means that every game you play him, you have a 10% chance to lose. This means that it decreases you win percentage by about 8%. This is just one example but there are a lot of decks with multiple very important cards that need to be drawn before turn 30.
I'm not saying this card is must for every possible deck. I just say it is okey card.
You must look best decks for card to see is it good, not worst decks. Your current logic is like "Ragnaros is weak card, because if you put him in zoo you will more loose. He can be dead card in zoo."
Of course there are decks where this card would be bad, as any other card in this game.
You forget that in 29 games you will get key card one turn earlier, and in only 1 game it will turn key card into chicken. So you loose 1 game 90% but 29 games win 53%. On average you win more. Profit.
Your logic is flawed. A 3 mana 3/2 draw a card isnt good enough to win you the game 3% more of the time. Also, you can have more than 1 important card. There is a rather new mage OTK mage deck on ladder. It runs double sorcerers apprentice and ancient mage. If you burn any of those cards, or alextrasa, you are in deep trouble. This means that every game you play him, you have a 10% chance to lose. This means that it decreases you win percentage by about 8%. This is just one example but there are a lot of decks with multiple very important cards that need to be drawn before turn 30.
I'm not saying this card is must for every possible deck. I just say it is okey card.
You must look best decks for card to see is it good, not worst decks. Your current logic is like "Ragnaros is weak card, because if you put him in zoo you will more loose. He can be dead card in zoo."
Of course there are decks where this card would be bad, as any other card in this game.
Where is it good though? What decks rely on spell-based combo enough to warrant this, and also don't have better options already.
You forget that in 29 games you will get key card one turn earlier, and in only 1 game it will turn key card into chicken. So you loose 1 game 90% but 29 games win 53%. On average you win more. Profit.
Your logic is flawed. A 3 mana 3/2 draw a card isnt good enough to win you the game 3% more of the time. Also, you can have more than 1 important card. There is a rather new mage OTK mage deck on ladder. It runs double sorcerers apprentice and ancient mage. If you burn any of those cards, or alextrasa, you are in deep trouble. This means that every game you play him, you have a 10% chance to lose. This means that it decreases you win percentage by about 8%. This is just one example but there are a lot of decks with multiple very important cards that need to be drawn before turn 30.
I'm not saying this card is must for every possible deck. I just say it is okey card.
You must look best decks for card to see is it good, not worst decks. Your current logic is like "Ragnaros is weak card, because if you put him in zoo you will more loose. He can be dead card in zoo."
Of course there are decks where this card would be bad, as any other card in this game.
Where is it good though? What decks rely on spell-based combo enough to warrant this, and also don't have better options already.
Given the new set isn't out you dont know yet. A completely new chicken engine deck may pop up. :P
You forget that in 29 games you will get key card one turn earlier, and in only 1 game it will turn key card into chicken. So you loose 1 game 90% but 29 games win 53%. On average you win more. Profit.
Your logic is flawed. A 3 mana 3/2 draw a card isnt good enough to win you the game 3% more of the time. Also, you can have more than 1 important card. There is a rather new mage OTK mage deck on ladder. It runs double sorcerers apprentice and ancient mage. If you burn any of those cards, or alextrasa, you are in deep trouble. This means that every game you play him, you have a 10% chance to lose. This means that it decreases you win percentage by about 8%. This is just one example but there are a lot of decks with multiple very important cards that need to be drawn before turn 30.
I'm not saying this card is must for every possible deck. I just say it is okey card.
You must look best decks for card to see is it good, not worst decks. Your current logic is like "Ragnaros is weak card, because if you put him in zoo you will more loose. He can be dead card in zoo."
Of course there are decks where this card would be bad, as any other card in this game.
Where is it good though? What decks rely on spell-based combo enough to warrant this, and also don't have better options already.
On the first thought, midrange hunter can use this.
1) Lot of spells.
2) Chicken/beast synergy.
3) You can leave any minion on bottom of deck and still win a game.
You forget that in 29 games you will get key card one turn earlier, and in only 1 game it will turn key card into chicken. So you loose 1 game 90% but 29 games win 53%. On average you win more. Profit.
Your logic is flawed. A 3 mana 3/2 draw a card isnt good enough to win you the game 3% more of the time. Also, you can have more than 1 important card. There is a rather new mage OTK mage deck on ladder. It runs double sorcerers apprentice and ancient mage. If you burn any of those cards, or alextrasa, you are in deep trouble. This means that every game you play him, you have a 10% chance to lose. This means that it decreases you win percentage by about 8%. This is just one example but there are a lot of decks with multiple very important cards that need to be drawn before turn 30.
I'm not saying this card is must for every possible deck. I just say it is okey card.
You must look best decks for card to see is it good, not worst decks. Your current logic is like "Ragnaros is weak card, because if you put him in zoo you will more loose. He can be dead card in zoo."
Of course there are decks where this card would be bad, as any other card in this game.
Where is it good though? What decks rely on spell-based combo enough to warrant this, and also don't have better options already.
Given the new set isn't out you dont know yet. A completely new chicken engine deck may pop up. :P
"Hey, you never know"-The lottery
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I get what you and trump are saying......but...sounds more like a pat on the back when you burned a good minion.....like if you had lottery numbers in mind and didn't buy the ticket, and then saying,well the numbers would have been different if I DID buy the ticket
For decks that don't plan to go to fatigue, it burns a card you might have never seen in that game. Obviously, you don't include this in a combo or control decks. More like, you add it into aggressive midrange decks with the potential to draw a lot of spells. Duh! At worst, it gives you a chicken (might even be 0 mana 1-1) or you draw a card.
I don't like the rng-ness in this card. But it's not a bad card, seriously.
Just imagine that card would be at a bottom of deck and would never be drawn. Tracking discard 2 cards, and it's still good, because those 2 cards would stay at a bottom of deck.
So this card is 3/2 draw a spell or free chicken card. That Giant would anyway stay at a bottom of deck and would never see play.
This card is very good in aggro decks.
Thank you so much! There is still hope! :)
(I would not just put it in the aggro category, but hey it's definitely not good for control decks that could win via fatigue.)
EDIT: I tried to do some more math here, but the example I used requires the card draw not chicken an important minion. If you take into account the possibility of chickening an important minion and then drawing another anyway, the probabilities of getting the card the very next turn are actually the same, but the probabilities of getting another one in the following turns then drops drastically if you chickened one of your cards, which is why I didn't initially use that example.
The math here is hard to use to depict the full picture. Let me see if I can come up with a better "real game" situation.
Ok, so even if you take the example of freeze mage with Alex as 1/15 card left in your deck, and you understand that the probabilities of drawing Alex with GE and without are the same for the next turn, don't look at just the probabilities for the next turn, but for the game overall. You have 100/% chance of drawing Alex if you don't use GE throughout the game, that is not true if you do use GE. In that case, you have a 14/15 chance of drawing Alex throughout the remainder of the game. This means 1/15 times you lose. Even though the probabilities of drawing Alex on any given turn with GE or without GE are equal, because you have less opportunities overall, you have a lower chance throughout the whole game.
You play GE. You do not increase or decrease your chances of drawing Alex next turn (although you do decrease the chance overall), you do however add a 1/15 chance of losing the game. Is that worth the 14/15 chance of an additional spell ?
Apply the same logic to auctioneers/Rag/whatever and decide if it's worth it with key minions in the deck.
I just played against this card in arena. It actually revealed what card(minion) it drew and turned it into a chicken in front of me. Funny moment for sure, have to feel sorry for that giant.
Is it necessary to show this to me (the opponent)? I don't like this in constructed. I'll never want to show my opponent what card I draw regardless if it's turned into a chicken or not.
Just imagine that card would be at a bottom of deck and would never be drawn. Tracking discard 2 cards, and it's still good, because those 2 cards would stay at a bottom of deck.
So this card is 3/2 draw a spell or free chicken card. That Giant would anyway stay at a bottom of deck and would never see play.
This card is very good in aggro decks.
Thank you so much! There is still hope! :)
(I would not just put it in the aggro category, but hey it's definitely not good for control decks that could win via fatigue.)
EDIT: I tried to do some more math here, but the example I used requires the card draw not chicken an important minion. If you take into account the possibility of chickening an important minion and then drawing another anyway, the probabilities of getting the card the very next turn are actually the same, but the probabilities of getting another one in the following turns then drops drastically if you chickened one of your cards, which is why I didn't initially use that example.
The math here is hard to use to depict the full picture. Let me see if I can come up with a better "real game" situation.
Ok, so even if you take the example of freeze mage with Alex as 1/15 card left in your deck, and you understand that the probabilities of drawing Alex with GE and without are the same for the next turn, don't look at just the probabilities for the next turn, but for the game overall. You have 100/% chance of drawing Alex if you don't use GE throughout the game, that is not true if you do use GE. In that case, you have a 14/15 chance of drawing Alex throughout the remainder of the game. This means 1/15 times you lose. Even though the probabilities of drawing Alex on any given turn with GE or without GE are equal, because you have less opportunities overall, you have a lower chance throughout the whole game.
You play GE. You do not increase or decrease your chances of drawing Alex next turn (although you do decrease the chance overall), you do however add a 1/15 chance of losing the game. Is that worth the 14/15 chance of an additional spell ?
Apply the same logic to auctioneers/Rag/whatever and decide if it's worth it with key minions in the deck.
This is a very good point. I hadn't even considered this. Something else i didn't cover:
What kinda of deck WOULD you run this in. It would not fit in any of the existing deck types. It is not good in non-spell decks for obvious reasons. It is not good in the heavy spell decks that we see on ladder (miracle, freezemage etc.) because all of these decks have very important cards. The one deck i could see this find play in is druid. There are a lot of spells, and it isnt the end of the world if you discard a legendary. Unfortunatly, the druid deck doesnt have enough space as it is, so i dont think this will see play in it. Some people might say that it could fit into new decks created by the expansion. However i dont think this will be the case, as the expansion was largely minions.
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I'm really surprised that this guy exposes what card it is that you drew when it's turned to a chicken. Seems to make this card even worse. So much information given to the opponent.
the effect is MEDIOCRE good.. but damn the way it works (showing your opponent everything) IS AWFUL.. this is probably the worst GVG card .. would be better one if the chicken had wisp status
This guy alone just won me the game :D (played by my opponent) if he draw that Ironbark normally i was done 100% ... :D
Thought: this card might be actually interesting (mby) in arena as enabler for Druid of the Fang as it will most likely draw u a beast (that chicken), but its hard to know how big of a minion will u have to pay for it.
What I find funny is all the people defending this terrible card say all this crap and at the end of the day they will netdeck and never use damn thing.
It's clearly a joke card it doesn't have vanillia stats even though it's effect is an rng - stat neutral effect so he should have 3 or 4 hp and 3 attack. The reason he doesn't is because he's just another angry chicken card.
At 3/2 this guy would be super good.
Indeed. I suppose I meant a 2/3 lol.
I actually fully run every deck as my own actually and I know this card is garbage compared to other card draw cards because 2 hp is terrible for a 3 cost minion the new standard is a 1/3 card + 4/4 for 3 mana right now if you didn't know see: Tinkertown technician.
Also since when did discarding a card at a 65% ratio, (based on current decklist spell minion ratio) Why would that be good? Is a 1/1 token that throws off your early curve worth it at all? Not really and you might even play the terrible 1 mana token till turn 6 or later.
Some classes actually don't need 1/1 tokens see classes: Paladin and shaman. Also other classes can do this ability: 1 damage to tokens not actually firm presence on the board. Do you run razorfen hunter in every deck I assume? Because it's about all you get with this card and it costs 1 less.
Show me the deck you will make will this so I can laugh at it.
He is correct in saying you arent being very forgiving to this card. In freeze mage, some kind of spell rogue/miracle and even a new spell damage shaman i can see this being a late game play into board presence and a much needed wipe or finisher. Instead of bashing the card, lets just say its extremely niche. I am also sure you will be seeing it and maybe even losing to it some time in the future so good luck out there.
Also if you discard a draw card effectively lost 2 cards in one. Even freeze mage has better options like cold light oracle which draws 2 cards guaranteed.
I'm not saying this card is must for every possible deck. I just say it is okey card.
You must look best decks for card to see is it good, not worst decks. Your current logic is like "Ragnaros is weak card, because if you put him in zoo you will more loose. He can be dead card in zoo."
Of course there are decks where this card would be bad, as any other card in this game.
Where is it good though? What decks rely on spell-based combo enough to warrant this, and also don't have better options already.
Given the new set isn't out you dont know yet. A completely new chicken engine deck may pop up. :P
On the first thought, midrange hunter can use this.
1) Lot of spells.
2) Chicken/beast synergy.
3) You can leave any minion on bottom of deck and still win a game.
"Hey, you never know"-The lottery
Drink your school stay in sleep don’t do milk and get eight hours of drugs
So was it ever confirmed if the chicken is angry, or is it a new 1 mana 1/1 chicken with no ability that's even worse than the other 2 chickens?
I get what you and trump are saying......but...sounds more like a pat on the back when you burned a good minion.....like if you had lottery numbers in mind and didn't buy the ticket, and then saying,well the numbers would have been different if I DID buy the ticket
----------------------------------
For decks that don't plan to go to fatigue, it burns a card you might have never seen in that game. Obviously, you don't include this in a combo or control decks. More like, you add it into aggressive midrange decks with the potential to draw a lot of spells. Duh! At worst, it gives you a chicken (might even be 0 mana 1-1) or you draw a card.
I don't like the rng-ness in this card. But it's not a bad card, seriously.
EDIT: I tried to do some more math here, but the example I used requires the card draw not chicken an important minion. If you take into account the possibility of chickening an important minion and then drawing another anyway, the probabilities of getting the card the very next turn are actually the same, but the probabilities of getting another one in the following turns then drops drastically if you chickened one of your cards, which is why I didn't initially use that example.
The math here is hard to use to depict the full picture. Let me see if I can come up with a better "real game" situation.
Ok, so even if you take the example of freeze mage with Alex as 1/15 card left in your deck, and you understand that the probabilities of drawing Alex with GE and without are the same for the next turn, don't look at just the probabilities for the next turn, but for the game overall. You have 100/% chance of drawing Alex if you don't use GE throughout the game, that is not true if you do use GE. In that case, you have a 14/15 chance of drawing Alex throughout the remainder of the game. This means 1/15 times you lose. Even though the probabilities of drawing Alex on any given turn with GE or without GE are equal, because you have less opportunities overall, you have a lower chance throughout the whole game.
You play GE. You do not increase or decrease your chances of drawing Alex next turn (although you do decrease the chance overall), you do however add a 1/15 chance of losing the game. Is that worth the 14/15 chance of an additional spell ?
Apply the same logic to auctioneers/Rag/whatever and decide if it's worth it with key minions in the deck.
I just played against this card in arena. It actually revealed what card(minion) it drew and turned it into a chicken in front of me. Funny moment for sure, have to feel sorry for that giant.
Is it necessary to show this to me (the opponent)? I don't like this in constructed. I'll never want to show my opponent what card I draw regardless if it's turned into a chicken or not.
This is a very good point. I hadn't even considered this. Something else i didn't cover:
What kinda of deck WOULD you run this in. It would not fit in any of the existing deck types. It is not good in non-spell decks for obvious reasons. It is not good in the heavy spell decks that we see on ladder (miracle, freezemage etc.) because all of these decks have very important cards. The one deck i could see this find play in is druid. There are a lot of spells, and it isnt the end of the world if you discard a legendary. Unfortunatly, the druid deck doesnt have enough space as it is, so i dont think this will see play in it. Some people might say that it could fit into new decks created by the expansion. However i dont think this will be the case, as the expansion was largely minions.
Drink your school stay in sleep don’t do milk and get eight hours of drugs
I'm really surprised that this guy exposes what card it is that you drew when it's turned to a chicken. Seems to make this card even worse. So much information given to the opponent.
the effect is MEDIOCRE good.. but damn the way it works (showing your opponent everything) IS AWFUL.. this is probably the worst GVG card .. would be better one if the chicken had wisp status
Time is money, friend.
This guy alone just won me the game :D (played by my opponent) if he draw that Ironbark normally i was done 100% ... :D
Thought: this card might be actually interesting (mby) in arena as enabler for Druid of the Fang as it will most likely draw u a beast (that chicken), but its hard to know how big of a minion will u have to pay for it.
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