Voted "very good" simply for the insane value it offers new players. And in testing out the decks, they're actually not half bad at low ranks. If I were brand new, I would craft this and only this.
It can't really be 'meta defining' though, since there's no way to differentiate having made the actual deck yourself or simply using Whizbang.
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Life before death. Strength before weakness. Journey before destination.
Shudderwock means driving a clown car in circles around your opponent while he swings his sword at you. Half the time he chops you and your car to pieces. The other half you park on his legs and 40 clowns come out one by one, trampling him to death.
After trying him out (crafted golden him golden) for about 50 games on ladder rank 12 i have yet to brake the 50% winrate (47%).
Not because i´m a bad player or there are no good recipies but because there are a few really really awful ones, like Demonology lab (0-5) and Witchwood awoken (1-5).
Then of coarse there are also some good ones like The Omega project (3-1) and the Necrium Trials (3-0) but due to the fact that its literally 1/18 every game it´s really inconsistent. I´ll keep playing it on Na ladder though since i love the animations from the Golden cards (oh those Shinies!) but my expectations won´t be getting further then rank 10 unless they change the named awful decks to actual playable versions.
To conclude, for anyone taking the challenge of getting legend with this card GOOD LUCK your gonna need it :)
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Strive for constant improvement and achieve your full potential.
So, so much value with this card. Any, I mean any, F2P player, no matter if newbie or hardcore veteran, would benefit from it. As F2P you would never have so much dust to craft all those cards to try out all decks. I'm F2P since closed beta, trying to craft 2-3 most interesting/top decks every expansion, but there is always some gap in my decks preventing me from truly refining my decks. Even if I get all cards I wanted, it's just one deck and playing with it gets stale after a while.
1. FUN! Much fun. Good synergies, strong minions, hard to earn or craft legendaries/epics, variety in decks rotation. You won't get bored as quickly as you would be playing your own collected/crafted 2-3 decks.
2. New refreshing decks for classes you normally play. Opens up new ideas for your own decks.
3. You can get experience with classes/decks you would never play anyway. Opens up new ideas for your own decks.
4. You can experiment with new cards and decks after expansion release. No risk in crafting new cards. That's enormous value for present and future expansions.
5. Strong, optimised or near-almost optimised decks. Yes, they are no T0 or even T1 sharply refined net-decks, but very solid T2-T3 materials nevertheless. I guess till at least rank 5 you have chances to win with every one of any of the 18.
6. All is gold and shiny! But you might feel a bit dizzy after a while, so consider crafting non-golden version.
7. You don't need any other card to enjoy Hearthstone than this one. Really. I mean it.
TL;DR Best 3200 dust invested in this game for my 5 years of experience with this game. I'm pretty damn sure it will be the same for you.
I pulled a golden Whizbang out of a pack at launch, the novelty wore off after maybe half a dozen games. Crafters beware.
I think it actually comes down to just instaconcede the games when you get the 2-3 inferior decks and spend your time on the other, i still think it´s magical to play with fully golden decks and when i get The Gilneas Armory or The Omega Project i feel favored in most matchups.
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Strive for constant improvement and achieve your full potential.
I pulled a golden Whizbang out of a pack at launch, the novelty wore off after maybe half a dozen games. Crafters beware.
I think it actually comes down to just instaconcede the games when you get the 2-3 inferior decks and spend your time on the other, i still think it´s magical to play with fully golden decks and when i get The Gilneas Armory or The Omega Project i feel favored in most matchups.
Good point! Auto concede helps, because sometimes you get bad deck aaaand bad hand just concede.
So 2 years from now, when whiz is a part of wild, we could still craft a wild deck with whiz and use the wild recipes with the cards from new expansions? Great!
So 2 years from now, when whiz is a part of wild, we could still craft a wild deck with whiz and use the wild recipes with the cards from new expansions? Great!
I wouldn be suprised if by then they make this a permanent addition to standard somehow. It's good for the game for this to be in standard forever, and due to the nature of the card it can be in standard permantently without going against what standard is supposed to be.
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Does he have different 18 decks for Wild?? or does he only work for Standard???
<blockquote class="imgur-embed-pub" lang="en" data-id="a/PGUXNLT" data-context="false" ><a href="//imgur.com/a/PGUXNLT"></a></blockquote>
On my twink accounts i spent all my dust for crafting golden Whizbang and i don't regret it.
Priest decks seems pretty terrible but i have a lot of fun playing full golden decks on this accounts with rather bad cards.
All Skill, No Luck
Juicy_JP,
I believe Blizzard only has deck recipes for standard, therefore, it is not possible for him to select a wild deck recipe.
Gotten a lengendary one thks to pre order, a mind blowing card, can play unpossessed cards and freely do any daily quest with it.
This card is day one meta defining!
I think they should make it usable for WILD, more incentive for me to make a golden one. :P
The issue here is that once the card rotates out, it should make "wonderful" wild decks, considering that the 18 decks will change per expansion.
<blockquote class="imgur-embed-pub" lang="en" data-id="a/PGUXNLT" data-context="false" ><a href="//imgur.com/a/PGUXNLT"></a></blockquote>
If I don't know what I'm doing the opponent won't know either!
Voted "very good" simply for the insane value it offers new players. And in testing out the decks, they're actually not half bad at low ranks. If I were brand new, I would craft this and only this.
It can't really be 'meta defining' though, since there's no way to differentiate having made the actual deck yourself or simply using Whizbang.
Kaladin's RoS Set Review
Join me at Out of Cards!
I've written up capsule descriptions of every Whizbang deck and how to play it here:
https://www.hearthpwn.com/forums/hearthstone-general/general-discussion/222170-whizzbang-strategy-reference
Shudderwock means driving a clown car in circles around your opponent while he swings his sword at you. Half the time he chops you and your car to pieces. The other half you park on his legs and 40 clowns come out one by one, trampling him to death.
Whizbang Strategy Reference -- update complete for Rastakhan's Rumble!
After trying him out (crafted golden him golden) for about 50 games on ladder rank 12 i have yet to brake the 50% winrate (47%).
Not because i´m a bad player or there are no good recipies but because there are a few really really awful ones, like Demonology lab (0-5) and Witchwood awoken (1-5).
Then of coarse there are also some good ones like The Omega project (3-1) and the Necrium Trials (3-0) but due to the fact that its literally 1/18 every game it´s really inconsistent. I´ll keep playing it on Na ladder though since i love the animations from the Golden cards (oh those Shinies!) but my expectations won´t be getting further then rank 10 unless they change the named awful decks to actual playable versions.
To conclude, for anyone taking the challenge of getting legend with this card GOOD LUCK your gonna need it :)
Strive for constant improvement and achieve your full potential.
So, so much value with this card. Any, I mean any, F2P player, no matter if newbie or hardcore veteran, would benefit from it. As F2P you would never have so much dust to craft all those cards to try out all decks. I'm F2P since closed beta, trying to craft 2-3 most interesting/top decks every expansion, but there is always some gap in my decks preventing me from truly refining my decks. Even if I get all cards I wanted, it's just one deck and playing with it gets stale after a while.
Consider those pros for Whizbang the Wonderful:
1. FUN! Much fun. Good synergies, strong minions, hard to earn or craft legendaries/epics, variety in decks rotation. You won't get bored as quickly as you would be playing your own collected/crafted 2-3 decks.
2. New refreshing decks for classes you normally play. Opens up new ideas for your own decks.
3. You can get experience with classes/decks you would never play anyway. Opens up new ideas for your own decks.
4. You can experiment with new cards and decks after expansion release. No risk in crafting new cards. That's enormous value for present and future expansions.
5. Strong, optimised or near-almost optimised decks. Yes, they are no T0 or even T1 sharply refined net-decks, but very solid T2-T3 materials nevertheless. I guess till at least rank 5 you have chances to win with every one of any of the 18.
6. All is gold and shiny! But you might feel a bit dizzy after a while, so consider crafting non-golden version.
7. You don't need any other card to enjoy Hearthstone than this one. Really. I mean it.
TL;DR Best 3200 dust invested in this game for my 5 years of experience with this game. I'm pretty damn sure it will be the same for you.
Don’t you think hardcore F2P veterans would want to invest their Gold/Dust into something that makes them successful vs other decks?
There are already quite some : what is save to craft etc.? threads out there, and I’m sure none of these guys wants to open/craft Whizbang.
Yes, wins count for whatever class you played as.
I pulled a golden Whizbang out of a pack at launch, the novelty wore off after maybe half a dozen games. Crafters beware.
I think it actually comes down to just instaconcede the games when you get the 2-3 inferior decks and spend your time on the other, i still think it´s magical to play with fully golden decks and when i get The Gilneas Armory or The Omega Project i feel favored in most matchups.
Strive for constant improvement and achieve your full potential.
Good point! Auto concede helps, because sometimes you get bad deck aaaand bad hand just concede.
The goal of all life is death.
Seeing as Whizbang will never be a pick in Arena, I highly doubt it.
My Whizbang seems to love hunter class. Got 7 mech/spellhunter in a row.
All Skill, No Luck
So 2 years from now, when whiz is a part of wild, we could still craft a wild deck with whiz and use the wild recipes with the cards from new expansions? Great!
I wouldn be suprised if by then they make this a permanent addition to standard somehow. It's good for the game for this to be in standard forever, and due to the nature of the card it can be in standard permantently without going against what standard is supposed to be.