I would play this over Jade Blossom in Big Druid. You can ignore a 1/1 Jade, a 3/1 less so. You actually threaten something with it. If they ping it, that is a less efficient turn. It dies fast enough to get the empty crystal, which is the main purpose of this card.
Eh, really slow in the early game. Not only do you not get the Mana Crystal right off the bat which is one the best things about ramping (so you can play higher costing things next turn) but the stats are really slow. Just not that great. Might see play after Jade Blossom and Mire Keeper rotate out but it isn't as good as either. I'll say playable because it WILL see play eventually but honestly this card is just bad.
everone is sayin jade/big druid, I am thinking about putting in mire keeper, this and 2 UI into token druid if the meta is very anti aggro and you want to get more card draw..
this is great on token druid since the opponent doesn't generally wanna kill it.
It's important to note the synergy with recruit is really important in the upcoming meta I think. So this will absolutely see play in certain decks in place of Mire Keeper (who's a terrible recruit target). I think it's also just better than Jade Blossom outside of Jade decks.
Jade Blossom seems better because it lines up with Nourish. But it's ramp, and ramp will be broken for as long as Ultimate Infestation exists.
Can we get hard removal? Instead we get ramp every expansion look at the weapon we got. People will still play Jades and the meta won't change.
great, more ramp. might not see play now, but will post rotation
Blizzard:Nerf cards like innervate to slow down ramp druid.
Blizzard(also):Add more ramp cards the next expansion.
Blizzard:Add a evolve card
Blizzard(also):Make cards so bad for evolve(7 mana 1 1,9 mana 2 4.
Do these guys think twice...
As if Druid didn't have enough ramp already...
Could potentially see a Grizzled Guardian in Ramp Druid with this and Mire Keeper once you're done ramping and still have some ramp minions left over.
Helps narrow your deck to draw those Ultimate Infestation
I'd say this is more of a "useful after rotation" kinda card.
Might see play this set. But, it'll definitely be able to replace some missing ramp after some of it rotates out.
When Mire Keeper rotates Out next year, this might replace it in Big Druid.
I would play this over Jade Blossom in Big Druid. You can ignore a 1/1 Jade, a 3/1 less so. You actually threaten something with it. If they ping it, that is a less efficient turn. It dies fast enough to get the empty crystal, which is the main purpose of this card.
Think First, Then Act.
With this card you can actually replace mire keepers In big druid and play Barnes, because if Barnes hits this that's actually very solid
Eh, really slow in the early game. Not only do you not get the Mana Crystal right off the bat which is one the best things about ramping (so you can play higher costing things next turn) but the stats are really slow. Just not that great. Might see play after Jade Blossom and Mire Keeper rotate out but it isn't as good as either. I'll say playable because it WILL see play eventually but honestly this card is just bad.
A worst Jade Blossom, but considering that the Jade-pack will rotate out probably this will see some play when the new Year will come.
For what profit is it to a man, if he gains the world and loses his own soul?
everone is sayin jade/big druid, I am thinking about putting in mire keeper, this and 2 UI into token druid if the meta is very anti aggro and you want to get more card draw..
this is great on token druid since the opponent doesn't generally wanna kill it.
For 1 more mana you get 2 more health, and the deathrattle is irrelevant (if not, a drawback).
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Welp - this is amazing. Much better next format, obviously.
It's important to note the synergy with recruit is really important in the upcoming meta I think. So this will absolutely see play in certain decks in place of Mire Keeper (who's a terrible recruit target). I think it's also just better than Jade Blossom outside of Jade decks.
A card to recruit.