For me this card is more than useless. Fine - we haven't seen all of the cards from this set, but for now I see it as a worse Soul of the Forest. If shaman gets a totem buff, similarly like Everyfin is Awesome, then I would change my opinion about this. Shaman needs a way to upgrade his totems from weak tokens into strong ones or into such, which would have an impact on the board to justify the viability of this deck. Else I can only look at it as a meme one.
Token shaman may run this. I know the instinct is to dust this card, but a 3-mana deathrattle that essentially repopulates the board and makes your board much less susceptible to board clears is pretty nice. Combo'd with next turn bloodlust, this could possibly equate to lethal damage in all phases of the game. I think token shaman may run this, especially at the 3-mana slot.
Unfortunately, this card gets hard countered by Psychic Scream since the deathrattles wouldn't trigger and if they do, now you draw a totem some turn. I do agree that it would be helpful for keeping a board for Bloodlust. I kind of don't like it with Flametongue Totem though since you wouldn't be able to trade multiple minions in a row after playing it.
bleh, every class i like these in but shaman. Hope Overrun hits the bin of fame alongside Ice Block and stuffs next year, so predictable whats gonna happen after this one..
edit: Bloodlust, sure the card has a different name in every game. It's been around since the nineties though. All the more seeing it coming.
In a vacuum this isn't too bad, especially with that new 5/5 that summon Al'Akir if you have all the totems. 2 problems is that A, you can potentially triple up on totems that can't attack resulting in a lackluster board; B, it directly competes with Spirit Echo - instead of getting the minion back you summon a totem instead. In some cases it's better because you can still leave a board up to get buffed with bloodlust or evolved the next turn. In others it's worse because maybe you want the minion space on board for higher mana tokens to evolve [i.e. Jade Golems].
I'm very conflicted as to if this card will be good enough - maybe it will be good enough in token-type decks simply because you make your entire board stick better? I would want to play with it to actually see if it's good or not.
Shaman needs a way to upgrade his totems from weak tokens into strong ones or into such, which would have an impact on the board to justify the viability of this deck. Else I can only look at it as a meme one.
To be clear, I'm not saying that those will coalesce into a good deck. Just that we do have ways to weaponize totems. With some creative deckbuilding, there's definitely a chance at this card having plenty of uses. Anything that helps Shaman maintain board-presence is potentially scary.
Don't forget that thanks to Windshear Stormcaller, now your opponent has to start killing totems as soon as you get to 5 mana or more. Your totems somewhat become soft taunts... Definitively fun deck to play, and likely a bit technical at the same time. Even if you don't draw one of your two Windshear Stormcaller for many turns, the opponent still have to take care of the totems if he doesn't want to deal with a 5/5 and Al'Akir. You could literally bluff a bad move from your opponent, just by summoning a second or third totem in a otherwise useless turn, and watch him kill them.
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Totem shaman boys
Great, now kinda making shaman feel even more of a meme class
it's like Soul of the Forest except the tokens are mostlyy worthless
I tried having fun once. It was awful.
Totem theme coming back, amazing! This is gonna be great in Wild, with Wicked Witchdoctor and Thunder Bluff Valiant.
ehh, hard to evalutate.
If you were playing a heavy totem deck then this card seems pretty ok
if you were playing any other kind of shaman is pretty meh.
i say too weak, unless in a certain deck.
It's probably 1 mana too expensive.
The Runespear support :^)
Not good if your a not playing specific deck.
Seem good in token shaman as your opponent will have a hard time removing your board. Then you can evolve, Dk, or bloodlust
seems not completely terrible to make your board sticky for a bloodlust turn
I'm going to add another thing:
For me this card is more than useless. Fine - we haven't seen all of the cards from this set, but for now I see it as a worse Soul of the Forest. If shaman gets a totem buff, similarly like Everyfin is Awesome, then I would change my opinion about this. Shaman needs a way to upgrade his totems from weak tokens into strong ones or into such, which would have an impact on the board to justify the viability of this deck. Else I can only look at it as a meme one.
Token shaman may run this. I know the instinct is to dust this card, but a 3-mana deathrattle that essentially repopulates the board and makes your board much less susceptible to board clears is pretty nice. Combo'd with next turn bloodlust, this could possibly equate to lethal damage in all phases of the game. I think token shaman may run this, especially at the 3-mana slot.
Should have been 2 mana
Why u hav to be mad? is only card gaem.
Only works with it's synergies. This is a waste of manna unless you can use to immediately get Al'Akir the Windlord. Its just bad.
Unfortunately, this card gets hard countered by Psychic Scream since the deathrattles wouldn't trigger and if they do, now you draw a totem some turn. I do agree that it would be helpful for keeping a board for Bloodlust. I kind of don't like it with Flametongue Totem though since you wouldn't be able to trade multiple minions in a row after playing it.
bleh, every class i like these in but shaman. Hope Overrun hits the bin of fame alongside Ice Block and stuffs next year, so predictable whats gonna happen after this one..
edit: Bloodlust, sure the card has a different name in every game. It's been around since the nineties though. All the more seeing it coming.
In a vacuum this isn't too bad, especially with that new 5/5 that summon Al'Akir if you have all the totems. 2 problems is that A, you can potentially triple up on totems that can't attack resulting in a lackluster board; B, it directly competes with Spirit Echo - instead of getting the minion back you summon a totem instead. In some cases it's better because you can still leave a board up to get buffed with bloodlust or evolved the next turn. In others it's worse because maybe you want the minion space on board for higher mana tokens to evolve [i.e. Jade Golems].
I'm very conflicted as to if this card will be good enough - maybe it will be good enough in token-type decks simply because you make your entire board stick better? I would want to play with it to actually see if it's good or not.
To be clear, I'm not saying that those will coalesce into a good deck. Just that we do have ways to weaponize totems. With some creative deckbuilding, there's definitely a chance at this card having plenty of uses. Anything that helps Shaman maintain board-presence is potentially scary.
Spirit echo is better most of the times, cant see a reason to run this in standard if we dont get card similiar to thunder bluff valiant.
Gee what'd I do for actually decent shaman cards.
Surprise!
Don't forget that thanks to Windshear Stormcaller, now your opponent has to start killing totems as soon as you get to 5 mana or more. Your totems somewhat become soft taunts... Definitively fun deck to play, and likely a bit technical at the same time. Even if you don't draw one of your two Windshear Stormcaller for many turns, the opponent still have to take care of the totems if he doesn't want to deal with a 5/5 and Al'Akir. You could literally bluff a bad move from your opponent, just by summoning a second or third totem in a otherwise useless turn, and watch him kill them.