Hmm... I found an interesting combo when you play it with Valeera DK. Play two of these and when your opponent don't kill it at the same time you will always get a 1/1 copy of her. Maybe you can play a Faceless and copy her to get the same result. This card can generate mad value! Must craft for me!
Edit: Woops CypherBenkes find it first, but still I want to do that combo when I get her.
This will be an amazing card with DK Val. Play two of this in the same turn, so when one dies, you get one back.
Think about it.
Play two after DK Val comes down. When one dies, you'll have it in your hand again, so when you play the returned copy, you'll be able to play another because of the DK Val passive. It's almost impossible to keep a Rogue from having two copies available at all times.
Rogues rejoice. Mark my words, this will take over Rogue and likely the metagame, if you're lucky enough to make it work, at least.
Another bad legendary for tempo or miracle rogue. It is weak on curve (give another firefly and some pirate in best scenario), leave not more than 1 turn. Playing it with edwin or velespine is inconsistent. Gorgonzola will fit tempo deck for sure, this one will be playable in quest rogue only.
So I had to upgrade this card from bad to playable... it will see play and it will influence deck building but... its boring right!? Its just a cheaper/modified Shadowcaster. Its a good value card most of the time and annoying. But... yawn.
This is a exciting card and I cant wait to try things out with her!
I do think she needs some setup to work and get values from though. Or maybe she can be useful in many decks since the threat of her is enough for your opponent to always be too scary of your board. We will see.
Sure this card is great if you can value trade off a bone mare or vilespine but the condition is that they have to stick and be able to trade into something, then you have to invest 2 extra mana to play this. I think it's too much of an ask and hence the card is bad, probably better off running shaku or tar creapers.
The reason why its good in tempo rouge is because its super op if you get it early with keleseth but if you dont its still really good with like if you have bonemares scalebanes and vilespines on board still you just play this on turn 9 or what ever and trade all your op battle cry stuff into their board. for bonemare if you trade it in then get a 1/1 bonemare then you can play it backstab the 1/1 bone mare and play it again then you can even SI agent you 1/1 bonemare again for a total for 12/12 of stats gained in one turn with charge if it was already on board. It can be op
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This seems like a pretty insane card for a Jade rouge deck. get guaranteed extra value off your jade swarmers or aya. This plus the new rouge secret and some of the other rouge copy cards/bounce cards seems like jade rouge is going to be a hard deck to out speed in terms of jade production.
Reading some comments, I would like to mention two things:
- Although I also considered the support in QR, I don't really think, that this deck will kick off and become extremely popular. Why? Because a) the nerf still impacts the pace regarding the completion of this quest and most importantly b) the weakness of this deck was the aggro MU. And what's the meta atm? Granted, things will change, the new set will freshen the decks, but nevertheless the weakness remains.
- Why do you people mention tempo rogue? That's the worst deck you would want to put her in. It's not just playing Bonemares and Vilespine Slayers and hoping, they will stick until you get to play her. In order to get the value out of her, you need to keep her in your deck and this is the opposite of what tempo rogue tries to do. You want to be aggressive as much as possible, you want to apply pressure and then to finish off your opponent with Leeroy Jenkins or other form of Cold Blood burst. A 3 2/2 minion, although I also think she's quite powerful, is not what Kelerogue needs.
She will be absolutely nuts. Most likely auto-include in every Rogue deck. You don´t even have to play her in all games, the opponent will be so scared of her that they`ll do everything in their power to remove your battlecry minions from the board. And then she will still be able to give you that sweet Vilespine, Voss and Sherazin.
But even if she weren´t that powerful, it would still be an instant craft for me. I usually craft cards with the best art for my collection, and this... well, she is just nice to look at.
oh wow, just to think about it! Sucha unique interaction! Not that we already had 5 4\4 which could achieve literally the same what you've just described, without the need to suicide the minion even, but nobody plays it. Sure, auto include! in every rogue deck!! "Let the REAL DECK builders judge cards!" ROFL
I feel like the new secret and this guy gives quest rogue a chance again. It’ll still be slower but with more ways to complete the quest your charge minions can still get you an easy win
Turn 10, drop this card, then a Stonetusk Boar, the keep using charge until mana runs out. Or before running out, drop an Edwin. Or... goodness, Wolfrider cycle!
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Hmm... I found an interesting combo when you play it with Valeera DK. Play two of these and when your opponent don't kill it at the same time you will always get a 1/1 copy of her. Maybe you can play a Faceless and copy her to get the same result. This card can generate mad value! Must craft for me!
Edit: Woops CypherBenkes find it first, but still I want to do that combo when I get her.
Another bad legendary for tempo or miracle rogue. It is weak on curve (give another firefly and some pirate in best scenario), leave not more than 1 turn. Playing it with edwin or velespine is inconsistent. Gorgonzola will fit tempo deck for sure, this one will be playable in quest rogue only.
This is going to make Rogue insane
English isn't my first language, so please excuse any mistakes.
So I had to upgrade this card from bad to playable... it will see play and it will influence deck building but... its boring right!? Its just a cheaper/modified Shadowcaster. Its a good value card most of the time and annoying. But... yawn.
This is a exciting card and I cant wait to try things out with her!
I do think she needs some setup to work and get values from though. Or maybe she can be useful in many decks since the threat of her is enough for your opponent to always be too scary of your board. We will see.
This seem OP and there will be many ways to "exploit" this card. Wow...I am afraid of how much more power this may give to rogue decks!
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Wow.. So with Stonetusk Boar or Patches, this can single-handedly complete the Rogue-quest in one turn. I think we'll see a lot of this.
Sure this card is great if you can value trade off a bone mare or vilespine but the condition is that they have to stick and be able to trade into something, then you have to invest 2 extra mana to play this. I think it's too much of an ask and hence the card is bad, probably better off running shaku or tar creapers.
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Ok lets think of low cost comboes, like Prince + Gogon + this Card+ shadowstep <3 gamebreaking :D
The reason why its good in tempo rouge is because its super op if you get it early with keleseth but if you dont its still really good with like if you have bonemares scalebanes and vilespines on board still you just play this on turn 9 or what ever and trade all your op battle cry stuff into their board. for bonemare if you trade it in then get a 1/1 bonemare then you can play it backstab the 1/1 bone mare and play it again then you can even SI agent you 1/1 bonemare again for a total for 12/12 of stats gained in one turn with charge if it was already on board. It can be op
Can I undust my Rogue Quest yet?
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My mandibles which are capable of pressing down and tearing, my talons which are known to intercept and hold.
There is something serious wrong with the art though. The size of that ass for an assasin should be illegal! :3
This seems like a pretty insane card for a Jade rouge deck. get guaranteed extra value off your jade swarmers or aya. This plus the new rouge secret and some of the other rouge copy cards/bounce cards seems like jade rouge is going to be a hard deck to out speed in terms of jade production.
Reading some comments, I would like to mention two things:
- Although I also considered the support in QR, I don't really think, that this deck will kick off and become extremely popular. Why? Because a) the nerf still impacts the pace regarding the completion of this quest and most importantly b) the weakness of this deck was the aggro MU. And what's the meta atm? Granted, things will change, the new set will freshen the decks, but nevertheless the weakness remains.
- Why do you people mention tempo rogue? That's the worst deck you would want to put her in. It's not just playing Bonemares and Vilespine Slayers and hoping, they will stick until you get to play her. In order to get the value out of her, you need to keep her in your deck and this is the opposite of what tempo rogue tries to do. You want to be aggressive as much as possible, you want to apply pressure and then to finish off your opponent with Leeroy Jenkins or other form of Cold Blood burst. A 3 2/2 minion, although I also think she's quite powerful, is not what Kelerogue needs.
Here comes quest rogue again ResidentSleeper.
I feel like the new secret and this guy gives quest rogue a chance again. It’ll still be slower but with more ways to complete the quest your charge minions can still get you an easy win
Turn 10, drop this card, then a Stonetusk Boar, the keep using charge until mana runs out. Or before running out, drop an Edwin. Or... goodness, Wolfrider cycle!