How do these kind of spells work with spell synergistic cards like Auctioneer, Arcane Giant or Yogg Saron. Are the spells actually cast multiple times by the player or does it only procc those cards once no matter what?
Auctioneer, Arcane Giant and Yogg-Saron only count spells casted by you. Each time Roll the Bones recasts it counts as the card doing the casting. Similar to how a second Yogg wont double count the spells casted by the previous Yogg. Because Yogg casted those spells, not you. Wild Pyromancer should only trigger once too.
Oh this is a dangerous card. Wrathion was 6 mana and dragons are rare. This is only 2 mana and you can build a deck full of deathrattles pretty easy, problem is you can easyly overdraw but if you want you can build a 2 of this rest deathrattle deck and basically draw 7 cards + overdraws with this for 2 mana which is pretty insane.
This card is pretty strong by powerlvl but itll hard to build a deck around it since deathrattles are mostly anti tempo and rogue needs tempo over all.
This could go from drawing just 1 card to filling your hand or even your deck (if you have just deathrattle cards). All depends on the rng of your draws.
most often will be pay 2 mana draw a card. Which isn't worth it.
On average, a 2 mana card draw should draw you 1.5 cards, so we want to know the number of Deathrattle cards your deck has to have to achieve at least that much value on average. Now, recall, if you will, the sum of a geometric series:
Today in my free brawl pack I got Barongeddon, then I had a cup of fresh green tea. As a result of that, I think Priest is OP because my keyboard is not a mechanical one. I hope Blizzard will address this issue.
It seems like a strictly worse shiv. Rogue barely has any deathrattles worth playing outside of huckster, jade swarmer, aya, sherazin and xaril. And current decks aren't running all 4 of them together.
This will be GREAT in a Wild N'zoth deck. You can actually play a pretty fast DR Rogue with this being able to fill your hand sometimes. Drawing 3-4 DR cards on turn 5-6 would be a win tbh
I think one trap a lot of people fall into is underrating a card because it doesn't fit a current deck. This wouldn't see play in jade or current N'zoth Rogue, sure. But there are a lot of KFT cards yet to see, and deathrattle is supposedly a theme that going to be big, so there may be quite a few interesting deathrattle cards yet to come. If that's the case, and a deathrattle rogue is a thing, this card is fantastic in that deck.
It also might not be so useful now, but it's one of those cards that as more deathrattle cards enter the game it gets better and better. So even if we don't see deathrattle rogue now, I'd still say this card has a lot of potential down the line. Of course, in wild you can make a very decent deathrattle rogue, so this will be amazing there.
lol guys what the heck, it's card draw in rogue!!!! how can anyone consider that bad?!
Check out my fun and innovative decks here:
Beat your opponent to a pulp with Revenant Warrior or outlast them with Demon Reno Warlock.
Oh this is a dangerous card. Wrathion was 6 mana and dragons are rare. This is only 2 mana and you can build a deck full of deathrattles pretty easy, problem is you can easyly overdraw but if you want you can build a 2 of this rest deathrattle deck and basically draw 7 cards + overdraws with this for 2 mana which is pretty insane.
This card is pretty strong by powerlvl but itll hard to build a deck around it since deathrattles are mostly anti tempo and rogue needs tempo over all.
I don't know how great Deathrattle Rogue will be, but this card is great for the memes.
Step 1: Make a deck of 29 DRs and 1 Roll the Bones.
Step 2: Go second for the coin.
Step 3: Mulligan every card for Roll the Bones.
Step 4: Draw/mill your entire deck and go into fatigue on turn 1.
Step 5: Immediately concede, or try to beat your opponent with just the 10 cards in your hand, while racing against fatigue damage.
Check out my fun and innovative decks here:
Beat your opponent to a pulp with Revenant Warrior or outlast them with Demon Reno Warlock.
If this "cast it again" mechanic doesn't count as casting spells, why did they even bother wording Spreading Plague like that instead of the Unleash the Hounds/Protect the King! wording?
Edit: Oh, nevermind... there's actually a small difference in the case you already have minions on the board... but still!
I think this only has a chance of being played in Wild running Deathrattle Jade.
This could go from drawing just 1 card to filling your hand or even your deck (if you have just deathrattle cards). All depends on the rng of your draws.
most often will be pay 2 mana draw a card. Which isn't worth it.
Make sure that you make this with Ticking Abomination when Knights of the Frozen Throne comes out!
Also, don't forget to include Epic Sax when you cast Roll the Bones!
eh, the amount of viable deathrattles for rogue arent significant enough to see this being reliable in constructed.
Pretty ok in arena if you are looking at a more deathrattle heavy draft
On average, a 2 mana card draw should draw you 1.5 cards, so we want to know the number of Deathrattle cards your deck has to have to achieve at least that much value on average. Now, recall, if you will, the sum of a geometric series:
1/(1-r) = 1 + r + r^2 + r^3 + ... => 1.5 = 1/(1-r) => 1.5 - 1.5r = 1 => r = 1/3 => 1/3*30 = 10.
So in order for this to get average value, your deck needs to contain at least 10 Deathrattle cards.
Huzzah, math!
#gNOmeferatu
Would have been good back in the days of Raptor Rouge.
Current Deck -http://www.hearthpwn.com/decks/240420-army-paladin - Token Paladin
hmm in n'zoth could work well
I will certainly give it a try in my N'Zoth Jade Rogue deck!
12 wins in ArenA with: Mage and Paladin, first time legend with Rogue
It seems like a strictly worse shiv. Rogue barely has any deathrattles worth playing outside of huckster, jade swarmer, aya, sherazin and xaril. And current decks aren't running all 4 of them together.
This will be GREAT in a Wild N'zoth deck. You can actually play a pretty fast DR Rogue with this being able to fill your hand sometimes. Drawing 3-4 DR cards on turn 5-6 would be a win tbh
Raptor rotated, deathrattle rogue doesn't exist anymore. Card is weak.
Now that I think about it, it do seems very nice for Sherazin, Corpse Flower
I don't think the re-cast will give more leaf, but after reviving her 2 or 3 time, I always start to not having a
enough cards anymore for another resurrection...
I think one trap a lot of people fall into is underrating a card because it doesn't fit a current deck. This wouldn't see play in jade or current N'zoth Rogue, sure. But there are a lot of KFT cards yet to see, and deathrattle is supposedly a theme that going to be big, so there may be quite a few interesting deathrattle cards yet to come. If that's the case, and a deathrattle rogue is a thing, this card is fantastic in that deck.
It also might not be so useful now, but it's one of those cards that as more deathrattle cards enter the game it gets better and better. So even if we don't see deathrattle rogue now, I'd still say this card has a lot of potential down the line. Of course, in wild you can make a very decent deathrattle rogue, so this will be amazing there.