Why should I want to replace my cards with random crap from the opponent Class (not even from their deck, like Priest)?
With all those bad legendaries in the next expansion set at last we won't need to craft tons of them, but we would for sure find one in the first 10 packs.
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For what profit is it to a man, if he gains the world and loses his own soul?
Versatile by removing the spells you run in your deck with random ones that may not work well within your class or deck? Hardly sounds like a negative community.
To the people moaning that they don't want to turn spells like Eviscerate and Backstab into Shatter or Purify, don't.
It's really easy to see how this card would work. You are all throwing your toys out of the pram because it isn't a god-like Rogue card that reads 'Deal 4 damage to all minions, Combo- Draw 5 cards' or something equally stupid.
Play lots of jank spells, like Razorpetal Volley and put in a few Counterfeit Coins and suddenly you may well have a handful of stuff to help you win the game.
Even if it's a bad casting class, like Warlock, your opponent still doesn't know what you have. And discounted Twisting Nether, through Ethereal Peddler, could win you the game.
Don't write this off before you have a chance to play it. If you do pull it, try it out. Use your imagination and see if it works.
I think pretty much every card is worth a try, this included. But since we are guessing at effectiveness, I'll guess this isn't good. I don't think it belongs in miracle, at all. If you run into a situation where you are just top decking coins and preps then unless you have drawn her already then you are still just top decking coins and preps. Even if you do have her and you drop her still need enough mana to cast one of your transformed spells and at a cap of 6 mana that doesn't leave a whole lot. Sure you may get something like dragonfire potion against a priest, who like to play dragons and beefy minions with more than 5 health. My point is that you generally be far enough behind that whatever you get and are actually able to cast won't be enough to turn the tides. More over, you have likely (thought not for certain) screwed your decks ability to actually comeback even if you were able to buy yourself a reprieve. You probably won't be able to miracle into an answer near as well. Miracle Rogue needs those cheap spells to function correctly.
There are just too many "if's" here. If you draw her at the right time, if you have enough "useless" spells in hand, If those spells they turn into are good, if can cast them and if they are good enough to do more than just delay your loss by a turn or so. It's a card that needs the perfect storm, in miracle anyway.
That being said, and most importantly, this is a new expansion, new cards and perhaps a new meta! I highly encourage everyone who pulls her to try and use her. Try and build a new deck around her, where you use good spell generators (burgly bully or Razor Petal Volley) specifically to turn into something else! I'll be frank. Use Auctioneer to dig for her in the meantime. It could be fun, if not good. Or perhaps super broken with Ethereal Peddler, who knows. Try it.
This card is made for Burgle decks, Swashburglar, Undercity Huckster, Burgle in Wild, Shaku, Lotus Agents, etc. You're not supposed to play it in Miracle, it's not made for that. It's not made to replace your Backstab and Eviscerate. It is made to reroll all the crap stuff you got from your burgle cards you didn't use. Once again, an excellent card, it will be staple.
It is such a shame all cards are assessed in the narrow viewpoint of the current strongest deck(s) for the relevant class. It is well established that cards are often printed for other decks, and that legendaries aren't even necessarily stronger than commons. It is also well established that not everyone cares about playing legend-viable decks.
So so what if your Miracle deck doesn't want to replace its eviscerates because you can't hold on to Lilian until you've played them? My burgle and wild spare parts/Gazlowe decks will love this card as it re-rolls the very spells that you are worrying about above (e.g. shatter) into something useful.
Not sure what to think of this card. I don't play Rogue, but I would assume her spells are important to her. But I like the the legendary fits with her archetype. Seems like a pretty good card.
How does it fit with the archetype?
Currently one rogue deck likes cheap spells that it can cycle through with auctioneer quickly...so it does not want random cards that could be high cost or outright unplayable (shield slam)
Another rogue deck likes cheap spells that is can revive sherizan with over and over easily and start a combo effect chain...it also does not want to risk trading in low cost spell for possible (likely) trash.
Current cards for rogue we have seen this xpac are 3 weapon based cards and a minon that give poisonous to another minon. Nothing in the standard rogue pool deals with this "get a card from another class" shtick save for swashbuckler and hallucinaion and shaku....all of which GENERATE a card without costing you to dtich your own.
If this was a legendary back in the burgle / peddler days then I coudl possible see it working (though again ditching cards has NEVER worked out) but its too late in this xpac.
Imo it fits because she likes class cards as opposed to specific cards like Priest.
Why would anyone want to replace spells that he carefully put into his deck by some random crap?
Why should I want to replace my cards with random crap from the opponent Class (not even from their deck, like Priest)?
With all those bad legendaries in the next expansion set at last we won't need to craft tons of them, but we would for sure find one in the first 10 packs.
For what profit is it to a man, if he gains the world and loses his own soul?
seems bad, if you have spells in your deck it means you want them there.. makinv petals to use this card seens clunky
Excellent and versatile legendary. Usually community disappointment, but it's ok, we're all used to it.
So it's basically a bad Yeti, causing anti synergy.
It's ironic that people are complaining about getting shatterwhen that will probably be a useful spell this expansion.
Versatile by removing the spells you run in your deck with random ones that may not work well within your class or deck? Hardly sounds like a negative community.
stats are ok effect to random
This card is made for Burgle decks, Swashburglar, Undercity Huckster, Burgle in Wild, Shaku, Lotus Agents, etc. You're not supposed to play it in Miracle, it's not made for that. It's not made to replace your Backstab and Eviscerate. It is made to reroll all the crap stuff you got from your burgle cards you didn't use. Once again, an excellent card, it will be staple.
It is such a shame all cards are assessed in the narrow viewpoint of the current strongest deck(s) for the relevant class. It is well established that cards are often printed for other decks, and that legendaries aren't even necessarily stronger than commons. It is also well established that not everyone cares about playing legend-viable decks.
So so what if your Miracle deck doesn't want to replace its eviscerates because you can't hold on to Lilian until you've played them? My burgle and wild spare parts/Gazlowe decks will love this card as it re-rolls the very spells that you are worrying about above (e.g. shatter) into something useful.
I hope this cards have excellent synergy with dk rogue. this gonna be dr.4 with her value alone
So the RNG flagship has arrived.
Boring stuff for me. Maybe some fun for the burgle fans. Hope the DK will be more fun to me.
This will be a really good card once we get a efficient steady Coin generator, like Tomb Pillager was.
Not now, maybe next expansion?
Yeah, but Blizzard could've think of another name, not just pick one fom Mtg and change two letters...
EDIT: Reacting to Liliana Vess, of course
She's not tied to Icecrown in any way, tho.
Fİnally a 4-drop for rogue, you all have the hand when you don't have auctioneer in hand and 2 preps 3 coins 2 coldbloods it is another nice card
Oh come on Negative Nancies! This card is an absolute dream in wild! Center a deck around collecting coins and turn those things into awesome stuff.
Try to have some fun sometimes, people.