I don't see what kind of mage deck wants to use this. A tempo mage deck which would benefit from shutting down a minion doesn't really want to be hero powering, and a control mage or freeze mage doesn't want to play this minion which is easily removed just to freeze one thing?
Reminds me a lot of Fallen Hero, which doesn't set a good precedent since that had much better stats and didn't see much if any play. Granted Freeze is a much more powerful effect, and this does have some Elemental synergy for whatever that's worth. The stats a just so bad though.
My fan creations : My entry for this week's competition (6.13) : PEPE [2mana 1/1 Druid Legendary minion] Spells you cast on this minion will always appear in your Adapt options this game. My entry for "A Serving of Servitors" : DEEP SEA TOTEM [2mana 0/3 Shaman Totem] Spell Damage +1. Voodoo: Make this Totem permanent. It can't be removed. My card dumpster (#3 - Face is NOT the place) Troll-themed expansion (186 cards), when I say 'troll' I mean literal, WoW trolls of course.
Maybe not the best stats but I do like the card. Can be used to keep a deadly minion from attacking, can be used to keep a weapon-based class from lethal or regaining the board for one more turn. Plus being an elemental is always nice. Probably better in Arena than constructed though.