Eh, just seems clunky and awful unless the freeze synergy is real, and thus far it has seemed very underwhelming. If you use it on your own minion you get screwed by silence or polymorph effects, if you use it on an enemy you're doing a 1 for 2 trade unless it's followed up by pretty much only Volcano.
I mean silence isn't that prevalent. Devolve would suck but uh, any buffed/taunt creature getting devolved sucks right. Hex also sucks. But generally the lions share of these effects come from shaman. Polymorph only sees play anymore when coming from some random effect. I don't think it's that bad, plus with Moorabi it becomes a far more interesting card. I think the biggest issue is that freezing your own stuff is a really really sloooooow way of playing. You have to be pretty confident in your ability to survive cause you are effectively neutering your own pressure for a turn.
I need to talk to my therapist about this place. You guys are always so quick to denounce interesting cards that force even the slightest element of decision making or, heaven forbid, ingenuity over netdecking. I can so clearly imagine all the people who shout and scream about cards like this being bad bashing each other over the head with Prenerf Eaglehorn or Doomhammer+prenerf Rockbiter Weapon, drawing cave paintings of prenerf Undertaker whilst touching themselves reminiscing about a time before Golakka Crawler.
I need to talk to my therapist about this place. You guys are always so quick to denounce interesting cards that force even the slightest element of decision making or, heaven forbid, ingenuity over netdecking. I can so clearly imagine all the people who shout and scream about cards like this being bad bashing each other over the head with Prenerf Eaglehorn or Doomhammer+prenerf Rockbiter Weapon, drawing cave paintings of prenerf Undertaker whilst touching themselves reminiscing about a time before Golakka Crawler.
Eh, just seems clunky and awful unless the freeze synergy is real, and thus far it has seemed very underwhelming. If you use it on your own minion you get screwed by silence or polymorph effects, if you use it on an enemy you're doing a 1 for 2 trade unless it's followed up by pretty much only Volcano.
I mean silence isn't that prevalent. Devolve would suck but uh, any buffed/taunt creature getting devolved sucks right. Hex also sucks. But generally the lions share of these effects come from shaman. Polymorph only sees play anymore when coming from some random effect. I don't think it's that bad, plus with Moorabi it becomes a far more interesting card. I think the biggest issue is that freezing your own stuff is a really really sloooooow way of playing. You have to be pretty confident in your ability to survive cause you are effectively neutering your own pressure for a turn.
It's not really that good with Moorabi either. If you play Moorabi and target your own minion with this on turn 8, that's still only 7/7 in stats, plus you've got a frozen minion. You get a card to your hand, but you spent two cards for the combo. It feels like a much worse version of a Lyra combo.
And that's close to the best case scenario, assuming the meta will stay as aggressive as ever. I'm also trying to consider all the times when you won't have Moorabi in hand, when you're up against an aggro deck with this card in hand, when a Freeze Mage has you on the clock and you need to apply pressure, or when your buffed minion will just be removed by Execute, Death, Meteor, Polymorph, Devolve, Hex, Vilespine, Tarim, Siphon etc. It's a card with a lot of flexibility, but it's just so difficult to use and is countered too easily.
If you attack first and then cast Cryostasis on it there is no downside. Sure, it's a slower buff, but the freeze effect is going to be gone at the start of your next turn. Also, as already mentioned, if Moorabi is out, you made a copy of something.
That's not true, mate. If a minion is Frozen, if misses its next attack. So, if you attack with a minion and then cast Cryostasis on it, it won't be able to attack next turn.
Ah, so it would be like Frozen Crusher then. But what happens if you don't attack though? Will it still be frozen on your next turn? If so, that makes the card much worse, but on the other hand if it doesn't that presents an odd ordering problem I'm sure would confuse people because there was no incentive to freeze your own stuff before Frozen Crusher, which provided it's own freeze effect.
actually you are both wrong if you don't attack and then freeze your minion it unfreezes your next turn. Unless they changed how that works or plan on doing so a minion who is frozen loses one chance to attack. And if you don't attack with it and then freeze it, that means it instantly lost this turns chance to attack, and so it unfreezes on your next turn.
The important part to note here is this happens even on the turn you play them (even though you were going to miss that attack anyway... So if you cryostatis your tar creeper on turn 6, on turn seven you can attack with a 4/8.... Not that that makes this good... though it does make it slightly better than most people were probably thinking.
Eh, just seems clunky and awful unless the freeze synergy is real, and thus far it has seemed very underwhelming. If you use it on your own minion you get screwed by silence or polymorph effects, if you use it on an enemy you're doing a 1 for 2 trade unless it's followed up by pretty much only Volcano.
I mean silence isn't that prevalent. Devolve would suck but uh, any buffed/taunt creature getting devolved sucks right. Hex also sucks. But generally the lions share of these effects come from shaman. Polymorph only sees play anymore when coming from some random effect. I don't think it's that bad, plus with Moorabi it becomes a far more interesting card. I think the biggest issue is that freezing your own stuff is a really really sloooooow way of playing. You have to be pretty confident in your ability to survive cause you are effectively neutering your own pressure for a turn.
It's not really that good with Moorabi either. If you play Moorabi and target your own minion with this on turn 8, that's still only 7/7 in stats, plus you've got a frozen minion. You get a card to your hand, but you spent two cards for the combo. It feels like a much worse version of a Lyra combo.
And that's close to the best case scenario, assuming the meta will stay as aggressive as ever. I'm also trying to consider all the times when you won't have Moorabi in hand, when you're up against an aggro deck with this card in hand, when a Freeze Mage has you on the clock and you need to apply pressure, or when your buffed minion will just be removed by Execute, Death, Meteor, Polymorph, Devolve, Hex, Vilespine, Tarim, Siphon etc. It's a card with a lot of flexibility, but it's just so difficult to use and is countered too easily.
This is exactly why it's good with Moorabi. You are essentially cycling a card. If they remove your minion, well now you have a copy to replace it with. Also think about this combo. Thing from Below (discounted to 0), Moorabi, Cryostasis, into another free Thing from Below. It's really only a three card combo and 8 mana. That is an 8/8 taunt (frozen), 5/5 taunt (unfrozen) and a premium legendary 4/4 that needs to die right away. Not all that easy to fully clear that board. As far as your other examples here, there is healing for being on a burn clock, Buffed minions get removed but if you cycled them into more minions it's not near as bad. People run buffs now and if the buff play provides enough bonus it's generally worth it. Blessing of Kings and Spikeridged Steed for example. As a matter of fact Cryostasis with Moorabi is way better against transform effects that Spikeridged Steed.
I won't deny, on it's own it can be countered by removal when buffing your own stuff. And it IS difficult to use. However, at the moment with the lack of freeze effects shaman has access to I think this will need to be used for that archetype to work. If the archetype doesn't work out (which I think it may not to be honest) then this card will not see play. I think it will though if the archetype does work.
Buffing my taunts
This is definitely not a bad card, you get huge stats for the downside. Where you actually work it into a deck though....I don't know.
I need to talk to my therapist about this place. You guys are always so quick to denounce interesting cards that force even the slightest element of decision making or, heaven forbid, ingenuity over netdecking. I can so clearly imagine all the people who shout and scream about cards like this being bad bashing each other over the head with Prenerf Eaglehorn or Doomhammer+prenerf Rockbiter Weapon, drawing cave paintings of prenerf Undertaker whilst touching themselves reminiscing about a time before Golakka Crawler.
Trash, just like Moorabi.
Well at least it's not Crackle
Whoooah, Shatter gonna be playable card now.
I like this card, it works well with cards that are being used at this moment, which are: Mana Tide Totem, Stonehill Defender, Thing from Below and Hot Spring Guardian. And even using it on a Stoneclaw Totem or Healing Totem it is not bad either.
Playable for sure, and MAYBE it can help making a new deck together with Moorabi, but this it is unsure at this moment.
Versatile card! Like it
Voted bad.
Too damn slow.