Don't like this card because it's everything wrong with randomness in hearthstone. You lowroll with this card and pull an alleycat and it's terrible. You highroll and pull the highmane you just killed off and you win the game on the spot against most decks. Really bad design but I think it will see play because the highroll outcomes are just so powerful.
There's a lot less variance if you build you deck with less beasts. I would say this type of randomness is at least better than total randomness like we've had in the past.
Just play a hunter deck with no low mana beast cards(Argent Squire, Knife Juggler, ect ect). Then start dropping Tundra Rhinos, Highmanes, Swamp Kings to get the most value out of this card.
There is a way to extract value out of this, especially if you have been building Zombeasts and then start dropping these guys
The closest comp to this card is actually Doctor Boom (same mana cost, similar stats, similar effect). Dr Boom’s body is worth about 6.5 mana and the boom bots are worth about 1 mana a piece, so while you pay 7 mana, you get about 8.5 worth of value. This cards body is worth about 6 mana, and the beast it summons will vary widely in value. Worst case scenario is a 1/1, which is worth about .5 mana, best case will be a Savannah Highmane, which I’ll say is worth it’s cost (6 mana) to keep things simple, but it’s actually probably a bit more. So this card’s value will range between 6.5 mana and 12 mana. On average, if you don’t build your deck around this minion I would guess you will probably get a beast worth 2-3 mana. If you build your deck in a way to optimize this card, it’s not unrealistic to think you could average beasts worth around 3-4 mana. So in summary, without even optimizing your deck around this card, on average it’s going to be comparable to Doctor Boom. If you build your deck around this guy, he may actually be a better on curve play than Doctor Boom. I’m rating this as very good, but I won’t be surprised if it ends up meta defining.
Oops, I thought this was a battlecry not a deathrattle. This makes this card significantly less exciting. I’m downgrading to playable. :(
Well it is good for N'zoth Hunter tho if they dump those control kind of minions and don't give any other cards to support control hunter I will just rage.
This feels like it would have been way more powerful 1-2 expansions ago. Now Hunter has way too many weak 1 mana beasts and I don;t know if you'll get the best value out of this card. Still cool though, and could synergize well if it summons the zom-beasts.
guys saing this will not see play cuz hunter have too many smal beasts, don't make laugh act like retards dudes, is very simple to make you early game with no beasts and use this on this deck, done, i just invented fire, don't need to thank me, just challange me to share 80 gold quest.
Don't like this card because it's everything wrong with randomness in hearthstone. You lowroll with this card and pull an alleycat and it's terrible. You highroll and pull the highmane you just killed off and you win the game on the spot against most decks. Really bad design but I think it will see play because the highroll outcomes are just so powerful.
There's a lot less variance if you build you deck with less beasts. I would say this type of randomness is at least better than total randomness like we've had in the past.
Yes, this.
Ram Wrangler is random; it summons any random beast. In this case you choose.
If you built a deck for this you'd not want Alleycat or Jeweled Macaw or firey bat. That means no Beastmaster because it'll have nothing to buff. No Scavenging Hyena because there's nothing to feed it. Kill Command won't get it's bonus as often. A deck with this card fundamentally changes the standard beast-heavy Hunter early game. That's disappointing if you want to add it to your favorite deck, but perhaps creates an interesting new path.
even if you include only savannah as a beast, the chances of hyenas being dead and summoned is greater than savannah (33% vs 66%), because before bowman dies, hyenas will surely die too. It's even worse for sated threshadon
It could be playable if it was at least a beast, but this card is just really bad.
If it were a beast you could have it as the only beast in your deck and it would keep resummoning itself unless you could hit it with some kind of transform or silence effect.
I was exploring this option as well. The Threshadon is definitely the best, but having to play as many as four 7 drops in a hunter is REALLY greedy. Of course N'Zoth would also be insane in this deck. I might also include The Beast as my only 6 drop beast, cause who would be sad to get that off Bowman, and it also is compatible with N'Zoth. I am kind hoping for a couple other 5/6 cost beasts with deathrattles that don't spawn beast tokens.
Won't see play because control Hunter will never work and in all other archtypes it is too slow and not worth the risk. 7 Mana hunter deathrattle that has to highball? I mean come on ......
It could be playable if it was at least a beast, but this card is just really bad.
If it were a beast you could have it as the only beast in your deck and it would keep resummoning itself unless you could hit it with some kind of transform or silence effect.
You just need to put the word "another" to fix it.
Just play a hunter deck with no low mana beast cards(Argent Squire, Knife Juggler, ect ect). Then start dropping Tundra Rhinos, Highmanes, Swamp Kings to get the most value out of this card.
There is a way to extract value out of this, especially if you have been building Zombeasts and then start dropping these guys
The closest comp to this card is actually Doctor Boom (same mana cost, similar stats, similar effect). Dr Boom’s body is worth about 6.5 mana and the boom bots are worth about 1 mana a piece, so while you pay 7 mana, you get about 8.5 worth of value. This cards body is worth about 6 mana, and the beast it summons will vary widely in value. Worst case scenario is a 1/1, which is worth about .5 mana, best case will be a Savannah Highmane, which I’ll say is worth it’s cost (6 mana) to keep things simple, but it’s actually probably a bit more. So this card’s value will range between 6.5 mana and 12 mana. On average, if you don’t build your deck around this minion I would guess you will probably get a beast worth 2-3 mana. If you build your deck in a way to optimize this card, it’s not unrealistic to think you could average beasts worth around 3-4 mana. So in summary, without even optimizing your deck around this card, on average it’s going to be comparable to Doctor Boom. If you build your deck around this guy, he may actually be a better on curve play than Doctor Boom. I’m rating this as very good, but I won’t be surprised if it ends up meta defining.
Oops, I thought this was a battlecry not a deathrattle. This makes this card significantly less exciting. I’m downgrading to playable. :(
Well it is good for N'zoth Hunter tho if they dump those control kind of minions and don't give any other cards to support control hunter I will just rage.
In the right deck this is insane, but it may not be possible to build such a deck.
Likely will fall off seeing play after the first month but in Arena this will be above average.
This feels like it would have been way more powerful 1-2 expansions ago. Now Hunter has way too many weak 1 mana beasts and I don;t know if you'll get the best value out of this card. Still cool though, and could synergize well if it summons the zom-beasts.
guys saing this will not see play cuz hunter have too many smal beasts, don't make laugh act like retards dudes, is very simple to make you early game with no beasts and use this on this deck, done, i just invented fire, don't need to thank me, just challange me to share 80 gold quest.
need take time to make new pic and signature using the new cards.
It could be playable if it was at least a beast, but this card is just really bad.
even if you include only savannah as a beast, the chances of hyenas being dead and summoned is greater than savannah (33% vs 66%), because before bowman dies, hyenas will surely die too. It's even worse for sated threshadon
So far N'Zoth Hunter is bad.
That was the whole point lol .
I'm here to kick ass and play cards, and I'm all out of ass.
I was exploring this option as well. The Threshadon is definitely the best, but having to play as many as four 7 drops in a hunter is REALLY greedy. Of course N'Zoth would also be insane in this deck. I might also include The Beast as my only 6 drop beast, cause who would be sad to get that off Bowman, and it also is compatible with N'Zoth. I am kind hoping for a couple other 5/6 cost beasts with deathrattles that don't spawn beast tokens.
Won't see play because control Hunter will never work and in all other archtypes it is too slow and not worth the risk. 7 Mana hunter deathrattle that has to highball? I mean come on ......
Princess Huhuran beast 6/5...+ Devilsaur Egg???
Too slow, can be included maybe only in N'Zoth Hunter.
12 wins in ArenA with: Mage and Paladin, first time legend with Rogue