This is a control mage win condition... freeze, freeze, freeze... then plot this one down and get 2 more legendaries. Or does dragon mage become a thing?
Slow, but pretty good. Another card that will be played because Rag isn't in Standard anymore. Not sure I like the RNG in the class most capable of turning games into clown fiestas, but there seem to be a lot of bad legendaries now. You pull the Prince cards or Blood-Queen and it's worse than an Un'Goro Pack.
Really slow, "win-more" card.. Gotta pay 8 mana, pop your own 0/1's and MAYBE get something good which is meh.. cause 3 turns for that?.. But its cool af and it'll be my first craft for sure. (Only play mage)
I hope that DK jaina we saw isnt real and has something other than elemental synergy.
It's not "win more" it's a seperate win condition. That's like saying Medivh is win more in the various control mage decks. (I'm not saying this card is better than Medivh, because I don't think it is. But just that it's not win more).
Also, how have we gotten this far in the thread and not said "INFINITE VALUE!!!!!!!!/!11!!" yet? This thing could get itself, or N'Zoth which gets back the dudes! OMG VALUEEEEEE
I am pretty exited about this card, it's a class dragon so it's very very nice to play Dragon Mage now, and also you can add a N'Zoth in the end for crazy value!
Netherspite Historian can create this card easily as there isn't any other Mage Dragons in Standart right now, so you may not even include it but create it if you are facing Control.
Getting Random Legendaries is one of those things I really like so I am very very happy about this one!
Ha man, hoped Sindragosa would be a neutral Legendary, but I guess it makes sense that Mage got it.
That's a nice late game option, and Mage can always pop the token using their basic hero power if needed.
Seems a little slow tho, and there's plenty of crappy Legendaries to go around sure, but there's always the possibility to get some pretty cool minions that Mage couldn't have access to otherwise.
Now this is actually a card to get excited about! Dragon synergy, solid 8 drop base stats, and value out of the 1 drops it spawns! Devolve would hurt for sure. Very good!
Id rather have its effect be "Battlecry: transform all your opponent's minions into Frozen Champions".
A strong AOE polymorph attached to a 8/8 body is excellent, but you also give your opponent random legendaries for each frozen champion. Maybe theyd have to be 1/1s or get taunt to compensate, but still a better effect than this.
Way too slow. That's not the fault of this card which is really cool and perfectly fits the lore. Just sad that this game can't allow for really cool late game minions.
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Wild Reno N'Zoth Mage hero I come;D
This is a control mage win condition... freeze, freeze, freeze... then plot this one down and get 2 more legendaries. Or does dragon mage become a thing?
Slow, but pretty good. Another card that will be played because Rag isn't in Standard anymore. Not sure I like the RNG in the class most capable of turning games into clown fiestas, but there seem to be a lot of bad legendaries now. You pull the Prince cards or Blood-Queen and it's worse than an Un'Goro Pack.
CCGing since '98.
MUST HAVE GOLDEN!
I am pretty exited about this card, it's a class dragon so it's very very nice to play Dragon Mage now, and also you can add a N'Zoth in the end for crazy value!
Netherspite Historian can create this card easily as there isn't any other Mage Dragons in Standart right now, so you may not even include it but create it if you are facing Control.
Getting Random Legendaries is one of those things I really like so I am very very happy about this one!
Ha man, hoped Sindragosa would be a neutral Legendary, but I guess it makes sense that Mage got it.
That's a nice late game option, and Mage can always pop the token using their basic hero power if needed.
Seems a little slow tho, and there's plenty of crappy Legendaries to go around sure, but there's always the possibility to get some pretty cool minions that Mage couldn't have access to otherwise.
Why the hell , is this a mage legendary and not neutral??
The simple fact that this is a dragon might make dragon mage viable, maybe even in standard!
i wonder if the tokens will be frozen, as their name is frozen champion. It probably doesn't matter though. just curious:)
Check out my fun evolve decks
Evolve C'thun: http://www.hearthpwn.com/decks/743008-evolve-cthun
Evolve Jade: http://www.hearthpwn.com/decks/753851-evolve-jade
Evolve Elemental: http://www.hearthpwn.com/decks/813707-evolve-elemental
Secret agent coming through SMOrc
Now this is actually a card to get excited about! Dragon synergy, solid 8 drop base stats, and value out of the 1 drops it spawns! Devolve would hurt for sure. Very good!
So you thought only Mage had an exodia combo eh
devolve OP!
I'm a realist!
i think it shold not have the dragon tag, since it is an undead.
need take time to make new pic and signature using the new cards.
No idea whether this is good but it definetly is cool 😎
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Id rather have its effect be "Battlecry: transform all your opponent's minions into Frozen Champions".
A strong AOE polymorph attached to a 8/8 body is excellent, but you also give your opponent random legendaries for each frozen champion. Maybe theyd have to be 1/1s or get taunt to compensate, but still a better effect than this.
Way too slow just for the sake of value, pass.
I honestly dont get why so many people are hyped by this card, reason?
1) obviously too slow
2) random legendaries have proven to be not that good (eg prince malchezar)
3) you still have to put effort to kill those 0/1's
pretty sure this wont see play and wont replace medivh
Way too slow. That's not the fault of this card which is really cool and perfectly fits the lore. Just sad that this game can't allow for really cool late game minions.