In a deck light on spells, this should work exactly like Loatheb. It does have a drawback, but you can put two of them in your deck. I think this will see play.
lol people think in aggrostone a 6 mana 5/5 without effect is playable all this rank 25 stuff here.
This is insta dust. And stop comparing this shit with loa...he was good because he was fine on curve too in a time whitout any good 5 drops besides belcher and azure were he could trade for free with.
This is crap on curve, crap as a tech card and completely underwhelming shit over all. Worst card revealed so far.
I wish that this had been more aggressive costed as it has a symmetrical effect, but I'm glad to see that Blizzard is (A) not afraid to print counterplay/hate cards and (B) we haven't seen any linear mechanics in KotFT yet. Gives me hope for the set. Hopefully we'll see an anti-discover as well.
Nice little tech card against post-Alex mage burn and Rogue Auctioneer turn. If you can play him when you control the board, he's really hard to remove due to the effect yet demands removal for decks that rely on spells.
I don't think it becomes a staple like Loatheb was, but I think it sees some play. More intelligent counters to stuff like alex -> burn or miracle turn is always welcome IMO.
I like how it looks - looking forward to playing around with it as a tech card against heavy spell decks. Do wish it was 5 mana tho because 6 mana just seems too much for those stats with a potential drawback effect.
I like how it looks - looking forward to playing around with it as a tech card against heavy spell decks. Do wish it was 5 mana tho because 6 mana just seems too much for those stats with a potential drawback effect.
I like how it looks - looking forward to playing around with it as a tech card against heavy spell decks. Do wish it was 5 mana tho because 6 mana just seems too much for those stats with a potential drawback effect.
I like how it looks - looking forward to playing around with it as a tech card against heavy spell decks. Do wish it was 5 mana tho because 6 mana just seems too much for those stats with a potential drawback effect.
Nice little tech card against post-Alex mage burn and Rogue Auctioneer turn. If you can play him when you control the board, he's really hard to remove due to the effect yet demands removal for decks that rely on spells.
I don't think it becomes a staple like Loatheb was, but I think it sees some play. More intelligent counters to stuff like alex -> burn or miracle turn is always welcome IMO.
I like how it looks - looking forward to playing around with it as a tech card against heavy spell decks. Do wish it was 5 mana tho because 6 mana just seems too much for those stats with a potential drawback effect.
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In a deck light on spells, this should work exactly like Loatheb. It does have a drawback, but you can put two of them in your deck. I think this will see play.
lol people think in aggrostone a 6 mana 5/5 without effect is playable all this rank 25 stuff here.
This is insta dust. And stop comparing this shit with loa...he was good because he was fine on curve too in a time whitout any good 5 drops besides belcher and azure were he could trade for free with.
This is crap on curve, crap as a tech card and completely underwhelming shit over all. Worst card revealed so far.
Just playable. An underwhelming expansion so far.
And one question for u guys. Do u use Mana wraith to counter aggro decks with a lot of cheap minions?
If they would make this card a little bit harder to remove like 3/7 it would see play in every deck but it will die mostly at the next turn
I wish that this had been more aggressive costed as it has a symmetrical effect, but I'm glad to see that Blizzard is (A) not afraid to print counterplay/hate cards and (B) we haven't seen any linear mechanics in KotFT yet. Gives me hope for the set. Hopefully we'll see an anti-discover as well.
Very good tech card,fit Paladin very well.
My magic will tear you apart!
I don't know why Blizzard thinks that minions with mirrored effects need to pay for that effect with stats...
Also It's been a long time since they reused art from the WOW-TCG,I think that even the name of the card it's the same.
Probably playable since mage it' such a prevalent class.
That's the card for everyone who thinks that Ice Block is OP and it should be put in hall of fame.
Now when you are low on hp you throw this on to the board and oponent can't Pyroblast or 2x Fireball
IGN 10/10 perfect tech card
Finally a good card.
Check out my entry for this week's Card Design Competition. Vote for it if you like it.
Nice little tech card against post-Alex mage burn and Rogue Auctioneer turn. If you can play him when you control the board, he's really hard to remove due to the effect yet demands removal for decks that rely on spells.
I don't think it becomes a staple like Loatheb was, but I think it sees some play. More intelligent counters to stuff like alex -> burn or miracle turn is always welcome IMO.
Good idea for the card but cost seems to be little too excessive.
Ok, don't know how that posted like 5 times. It was giving me an error. I can't seem to delete, if a mod could help out? :(
I love this card!!! Die Fireball, die!!!
I like how it looks - looking forward to playing around with it as a tech card against heavy spell decks. Do wish it was 5 mana tho because 6 mana just seems too much for those stats with a potential drawback effect.
I like how it looks - looking forward to playing around with it as a tech card against heavy spell decks. Do wish it was 5 mana tho because 6 mana just seems too much for those stats with a potential drawback effect.
I like how it looks - looking forward to playing around with it as a tech card against heavy spell decks. Do wish it was 5 mana tho because 6 mana just seems too much for those stats with a potential drawback effect.
I like how it looks - looking forward to playing around with it as a tech card against heavy spell decks. Do wish it was 5 mana tho because 6 mana just seems too much for those stats with a potential drawback effect.
I like how it looks - looking forward to playing around with it as a tech card against heavy spell decks. Do wish it was 5 mana tho because 6 mana just seems too much for those stats with a potential drawback effect.