I'm not sure about this. Sure, lifesteal is nice, and if you keep discarding it can actually be a threat, but for this to be an on-curve minion you need to have discarded 4 cards by turn 5. It'll feel pretty bad to get this fireballed, as well.
it's pretty weak without an attack buff, and the only way for it to gain an attack buff is by weak neutral cards or by discarding cards, which is a risk because you might end up discarding lanathel in the process (bloodfury potion can buff it too i guess, but it's low value on a non-demon).
Compared to mistress of pain, it's far inferior, mistress can be buffed because she's a demon (demonfire, demonfuse, bloodfury, demonheart), blood queen is not a demon.
Basically non having the demon tag makes this card utter sheight.
TL;DR - Discard is a silly way to buff a minion that can be discarded.
Ok so here's my thing: this card is great in theory, but the fact that we don't have any way to protect her from being discarded means if she ends up in-hand before turn 5+ (or later if you're looking to play control) we're on a timer. Either she's going to get discarded (and if you've ever played discard with Lord Jaraxxus and Deathwing or Siphon Soul and Twisting Nether in hand, you know high-value and high-utility cards are the most likely targets of discard), or she's going to be played as soon as possible, leaving her in the very likely situation of being auto-removed by spells or best-case minion trades.
Here's where I think death knight warlock could shine: if the hero power either randomly resurrects or utilizes discover to resurrect discarded minions, warlock could not only return to the glory of control deck status (without Reno Jackson, thank God), but could legitimize either keeping or crafting this legendary.
I'm crossing my fingers for some sort of resurrection/revive hero power for warlock. A late game like that would be fantastic and offer warlock more than Jaraxxus or Reno (in wild, of course) to access long games that don't rely on massive burst healing or infinite value.
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Rage quitting: the best way to ensure your opponent knows they beat a giant baby.
Blood-Queen Lana'thel has potential, but doesn't look like a very good card. It has lifesteal in a class which desperately needs healing, and its buff is an aura rather than battlecry which makes it better than Bolvar Fordragon when picked up late game and it can also be buffed on the board which is good. But has some pretty big drawbacks. It's not a demon, so it doesn't add to that synergy (i.e. if it was a demon cards like Demonfire, Crystalweaver, Demonfuse, and Bloodfury Potion could work really well with it like how Mistress of Pain worked well with buffs), it gets buffed by discard which is a slow and often uncontrollable mechanic that can get rid of key cards (including this one). it's hard to consistently get this card bufffed (i.e. when compared to Bolvar Fordragon, in that case you can use any minion as well as your hero power to buff it. For this card, you can only use your discard cards), and its baseline stats are awful (i.e. you need to discard 3 cards before it becomes "playable" value for its mana cost). If they release more discard synergy cards this could be good, but as is right not it looks really underwhelming.
I can see how this can fit into a discolock deck obviously as it can act almost as a "buy you an extra turn play". It can heal you up and take down a minion or 2 (unless it just gets SW:P or SW:D). It can work in a "late game" discolock with either Sunfury Protector or Defender of Argus, but we've seen how discolock DOESN'T work with control decks as the random discards are too hard to overcome. I honestly see this card working WAY better with no discards and just straight up attack buffs. Would seem to be more reliable.
Personally on turn 5 in a discolock deck, I'd rather topdeck Doomguard over this card EASY!
Blizzard said Warlock was strong for too long (as if Handlock was top tier back then when they nerfen Moltens) and while they're trash now, they would try to make slow improvements...
Which makes me think they will keep it bad...
My guess is that Discolock won't see competitive play, and when next year's rotation take out most of the discarding cards, they will abandon it for good.
Although it's too soon to judge, it is totally dissapointing to see that they keep trying to push the discard crap.
I had high hopes for Warlock, considering it's been a dead class for 4 months, but i can already anticipate it being dead another 4 months. One of my favorite classes (together with Priest, Paladin and Mage/Warrior) will just be unplayable.
I was expecting much more for this class. Crap job, Blizzard.
I was mocking around. But Bolvar has one more health and its condition is more reliable and doable.
As many have said, Bolvar had to be in your hand to trigger. This one does not. That makes it a lot more doable. Not saying this card is good, but it is way better than Bolvar.
Making friendly minions die is a lot possible than discarding a card. Especially when you have a hero power that creates 1/1 tokens. Yes, holding a card is a situational thing. But discard mechanic is just worse.
This looks promising. As long as they give Warlock more good discard synergy cards, along with the Dinomancer and discard cards we already have this will totally see play. The attack growth is not a battle cry so it will always have the bonus attack no matter how it enters play. Just need a targeted discard and Warlock jumps to very solid class.
I've been thinking this for a while now. Blizzard has slowly been toying with cards that make discard not feel so shitty (Malchezaar's Imp, Clutchmother Zavas, and of course Silverware Golem), but they haven't been enough to make the discard-lock archetype really viable. You give us one or two cards that allow us to interact with the discard pile (discover or random summon/cast), and suddenly the whole idea becomes far more interesting.
Once Blizzard released the whole concept behind the DK cards, I've been thinking that Warlock will absolutely get something that works w/ discard. I'm picturing a 'summon all discarded minions' kind of battlecry; something that still has some risk involved (what if you didn't discard any minions? What if they were all crap? What if they are battlecry dependent?) but also has a huge potential upside (you summon two huge bodies on turn 6 or so).
Not good at the moment because you have to discard cards in order to buff it and from what the warlock quest taught me is if a card requires you having to discard cards from your deck, the pay off better be insane otherwise it is not worth it.
But maybe they will release a minion in the set that will discard cards from your hand, but when it dies you get the cards that were discarded back, it will need more discard support to make it better so we'll see.
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Why Lana'thel, why do they have to use her to make a crappy legendary out of all icecrown-related characters ?
She's been Illidan'd.
Also warlock still crap confirmed
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Be yourself, everyone else is already taken..
Recover the cards or choose what cards you'll discard. It's too early, let's see what else they bring to the table.
I'm not sure about this. Sure, lifesteal is nice, and if you keep discarding it can actually be a threat, but for this to be an on-curve minion you need to have discarded 4 cards by turn 5. It'll feel pretty bad to get this fireballed, as well.
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meh...
it's pretty weak without an attack buff, and the only way for it to gain an attack buff is by weak neutral cards or by discarding cards, which is a risk because you might end up discarding lanathel in the process (bloodfury potion can buff it too i guess, but it's low value on a non-demon).
Compared to mistress of pain, it's far inferior, mistress can be buffed because she's a demon (demonfire, demonfuse, bloodfury, demonheart), blood queen is not a demon.
Basically non having the demon tag makes this card utter sheight.
Discard is the least fun Warlock mechanic they've ever invented. Here's hoping they stop pushing it if and when it fails miserably yet again.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
I decided it's not worth repeating myself.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
TL;DR - Discard is a silly way to buff a minion that can be discarded.
Ok so here's my thing: this card is great in theory, but the fact that we don't have any way to protect her from being discarded means if she ends up in-hand before turn 5+ (or later if you're looking to play control) we're on a timer. Either she's going to get discarded (and if you've ever played discard with Lord Jaraxxus and Deathwing or Siphon Soul and Twisting Nether in hand, you know high-value and high-utility cards are the most likely targets of discard), or she's going to be played as soon as possible, leaving her in the very likely situation of being auto-removed by spells or best-case minion trades.
Here's where I think death knight warlock could shine: if the hero power either randomly resurrects or utilizes discover to resurrect discarded minions, warlock could not only return to the glory of control deck status (without Reno Jackson, thank God), but could legitimize either keeping or crafting this legendary.
I'm crossing my fingers for some sort of resurrection/revive hero power for warlock. A late game like that would be fantastic and offer warlock more than Jaraxxus or Reno (in wild, of course) to access long games that don't rely on massive burst healing or infinite value.
Rage quitting: the best way to ensure your opponent knows they beat a giant baby.
Blood-Queen Lana'thel has potential, but doesn't look like a very good card. It has lifesteal in a class which desperately needs healing, and its buff is an aura rather than battlecry which makes it better than Bolvar Fordragon when picked up late game and it can also be buffed on the board which is good. But has some pretty big drawbacks. It's not a demon, so it doesn't add to that synergy (i.e. if it was a demon cards like Demonfire, Crystalweaver, Demonfuse, and Bloodfury Potion could work really well with it like how Mistress of Pain worked well with buffs), it gets buffed by discard which is a slow and often uncontrollable mechanic that can get rid of key cards (including this one). it's hard to consistently get this card bufffed (i.e. when compared to Bolvar Fordragon, in that case you can use any minion as well as your hero power to buff it. For this card, you can only use your discard cards), and its baseline stats are awful (i.e. you need to discard 3 cards before it becomes "playable" value for its mana cost). If they release more discard synergy cards this could be good, but as is right not it looks really underwhelming.
I can see how this can fit into a discolock deck obviously as it can act almost as a "buy you an extra turn play". It can heal you up and take down a minion or 2 (unless it just gets SW:P or SW:D). It can work in a "late game" discolock with either Sunfury Protector or Defender of Argus, but we've seen how discolock DOESN'T work with control decks as the random discards are too hard to overcome. I honestly see this card working WAY better with no discards and just straight up attack buffs. Would seem to be more reliable.
Personally on turn 5 in a discolock deck, I'd rather topdeck Doomguard over this card EASY!
Imagine the cards you discard during opening hand selection would count as discarded card, it could get the punch it lacks.
There's a catch here, I can feel it.
Blizzard said Warlock was strong for too long (as if Handlock was top tier back then when they nerfen Moltens) and while they're trash now, they would try to make slow improvements...
Which makes me think they will keep it bad...
My guess is that Discolock won't see competitive play, and when next year's rotation take out most of the discarding cards, they will abandon it for good.
Although it's too soon to judge, it is totally dissapointing to see that they keep trying to push the discard crap.
I had high hopes for Warlock, considering it's been a dead class for 4 months, but i can already anticipate it being dead another 4 months. One of my favorite classes (together with Priest, Paladin and Mage/Warrior) will just be unplayable.
I was expecting much more for this class. Crap job, Blizzard.
This looks promising. As long as they give Warlock more good discard synergy cards, along with the Dinomancer and discard cards we already have this will totally see play. The attack growth is not a battle cry so it will always have the bonus attack no matter how it enters play. Just need a targeted discard and Warlock jumps to very solid class.
Blizzard pls
Give up dis card effect
I've been thinking this for a while now. Blizzard has slowly been toying with cards that make discard not feel so shitty (Malchezaar's Imp, Clutchmother Zavas, and of course Silverware Golem), but they haven't been enough to make the discard-lock archetype really viable. You give us one or two cards that allow us to interact with the discard pile (discover or random summon/cast), and suddenly the whole idea becomes far more interesting.
Once Blizzard released the whole concept behind the DK cards, I've been thinking that Warlock will absolutely get something that works w/ discard. I'm picturing a 'summon all discarded minions' kind of battlecry; something that still has some risk involved (what if you didn't discard any minions? What if they were all crap? What if they are battlecry dependent?) but also has a huge potential upside (you summon two huge bodies on turn 6 or so).
hoping that something like this gets printed and ill believe in blizz's efforts for pushing this lame archetype
https://www.hearthpwn.com/forums/hearthstone-general/general-discussion/240800-hearthstone-board-improvement-idea#c6
Not good at the moment because you have to discard cards in order to buff it and from what the warlock quest taught me is if a card requires you having to discard cards from your deck, the pay off better be insane otherwise it is not worth it.
But maybe they will release a minion in the set that will discard cards from your hand, but when it dies you get the cards that were discarded back, it will need more discard support to make it better so we'll see.