In a classic discard archetype you are trying to kill you opponent fast by making sacrifices to your hand and gaining early damage/tempo. You have no need for a portal that summons imps here.
In a control type deck you can't discard too many cards because you will remove your key cards. The quest is junk here.
The quest is best suited in a mid-range warlock deck (by best suited I mean it is the least bad, but still REALLY bad). Discard mechanic isn't optimal here either.
The quest requires 6 discards, which is insane. On average, with my discard aggro type deck, I got this on turn 7 or 8 then you can play the portal on turn 8 or 9. By this time your opponent will either kill you (if they are aggro), or out value you from their hand (because you generally would have discarded your hand).
Don't get me wrong - you can definitely win with it, but you would be much more successful if you tec in any other card. I would use Ultrasaur in any deck rather than this poop of a card.
I've been finding it decent with Deathwing in Handlock. I play no other discard outlets besides Deathwing. By that stage in the game, I've usually got 6 other situational cards in my hand, so when Deathwing dumps everything I get a reserve win-condition in case they deal with Deathwing (which isn't really that hard to do).
It definitely does not work in traditional hyperaggro-oriented Discardlock, but I believe it's a card trying to push a new kind of this archetype, more midrange-controllish. It's not that it works amazingly, but this card is actually playable if you can manage to utilize the discard mechanic over the course of the game without going full empty-hand. Same with the Dinomancer card, or Clutchmother - those are non-aggro discard cards.
Still, as any other quest, to play it you sacrifice turn 1 (which is when you want your Malchezaar's Imp or Voidwalker to go) and a card slot in your mulligan. Kind of hard to justify for the effect that needs a few turns to really make a difference.
Still, as any other quest, to play it you sacrifice turn 1
I don't play the Quest on turn 1 in my control Handlock deck. I keep it in my hand to buff Twilight Drakes and Mountain Giants. Later in the game there will always be a turn when I have a spare mana left over, so I just play it then. There's no hurry to play it, because it just needs to be done before the big Deathwing turn.
If you think that Lakkari Sacrifice is a garbage and the reward isn't enough win condition, then you are probably doing something wrong: deckbuilding, gameplay or both.
As you said it can't fit in any aggro-zoo based list. Only can viable in midrange or control type. It needs some not so difficult strategy to manage your hand and discards. If you do it well, you won't be nervous when good cards get discarded becase it will happen for sure! And the reward isn't enough for you? It is better than Lord Jaraxxus in so many situations! Only 5 mana, Nether Imps are totally free and you still have the ability to draw cards. It seems pretty good for me in turn 7-8 (in general)...
I got this quest and Clutchmother Zavas from packs and I build a deck around that cards. It's pretty good. Win ratio about 60%. I manage to get from rank 10 to 6. It's probably an average tier 2 deck, that's not that easy to play.
You just can't go hiper aggressive and the quest is just late game support and not the main win-condition. The key is to discard support cards while maintaining card draw. Bad starting hand and draw can screw your game, but it's not that often. You need to play Malchezaar's Imp before discarding cards to maintain tempo. Clutchmother is really helpful, since it's a free discard that don't thin your hand. You don't even have time to put this card on playfield because opponents concede before you can do this.
This quest gives you an end game edge. It crushes Quest warrior and out values priest. You have at least 50% against Quest rogue, since you can play controllish game and destroy their every minion. You can easily deal with 2x 5/5 they play later on. Mages are problematic since they can ignore board completely, but Quest Mages are random in general, no minion based deck can win against 4x Iceblocks, freezes and Antonidas OTKs.
The only big problem is with Pirate Warrior. Even running 1/3, 3/5 and 3/8 taunts don't help, but everyone is hunting pirates so it's not a problem anymore.
May I ask you to post your deckl?
And to everyone else: I'd like to try this quest, I have all the cards Deathwing included, what's the best list (I prefer midrange over control)?
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English isn't my first language, so please excuse any mistakes.
Shit opinion, no offense, but 99% of the community doesn't know a damn thing about discard warlock, claiming the same shit over and over again, trying to compare zoo discolock and quest warlock. "lul your are dead turn 8" "lul you discard key cards and lose" "lul this is bad in a control deck" "lul this is worst than millhouse".
Literally your 4 points make absolutely no sense.
1) Classic discard archetype dies 100% to control decks, this is why you do need the infinite imps. I mean it's obvious, use brain cells.
2) Yes, you absolutely can play a control deck and remove key cards. The worst luck you get with discard, the best luck you get with Cruel Dinomancer. Again, use some brain cells.
3) Yes, the quest is best suited for midrange/controlish archetype, and yes it is optimal, Life Taping a lot to counter the discard is important. B-b-b-brain cells my friend.
4) this one is pure trollbait. If you die turn 8 with discolock, then you are the worst player in hearthstone.
Of course there will be one dude who is triggered. No need to be so sensitive mate, we are talking about a card, not the dignity of you mommy :P
If all of my points are so invalid and Lakkari is actually so great then why am I the only player I've seen in the game use it (out of maybe 100 games)? I have been to rank 5 with Disco lock, so I know something... The card is garbage and disco lock is stronger without it.
Anyways - no need to be a prick dude - everyone is entitled to their opinion, no matter how invalid you may think it is. Try have some T-t-t-t-tact mate.
Shit opinion, no offense, but 99% of the community doesn't know a damn thing about discard warlock, claiming the same shit over and over again, trying to compare zoo discolock and quest warlock. "lul your are dead turn 8" "lul you discard key cards and lose" "lul this is bad in a control deck" "lul this is worst than millhouse".
Literally your 4 points make absolutely no sense.
1) Classic discard archetype dies 100% to control decks, this is why you do need the infinite imps. I mean it's obvious, use brain cells.
2) Yes, you absolutely can play a control deck and remove key cards. The worst luck you get with discard, the best luck you get with Cruel Dinomancer. Again, use some brain cells.
3) Yes, the quest is best suited for midrange/controlish archetype, and yes it is optimal, Life Taping a lot to counter the discard is important. B-b-b-brain cells my friend.
4) this one is pure trollbait. If you die turn 8 with discolock, then you are the worst player in hearthstone.
Of course there will be one dude who is triggered. No need to be so sensitive mate, we are talking about a card, not the dignity of you mommy :P
If all of my points are so invalid and Lakkari is actually so great then why am I the only player I've seen in the game use it (out of maybe 100 games)? I have been to rank 5 with Disco lock, so I know something... The card is garbage and disco lock is stronger without it.
Anyways - no need to be a prick dude - everyone is entitled to their opinion, no matter how invalid you may think it is. Try have some T-t-t-t-tact mate.
So if you don't see the deck on ladder, then it is absolutely bullshit? Nice conclusion... I had used Cho'gall lock to legend last month. Never seen that on the ladder before and it was really really good. If you can't understand the game but only meta-netdecking then why are you start complaining and arguing? Just needed a topic to be supercilious? :D
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Playing Hearthstone since Oct 2015. Favourite class: Warlock.
Aaaand I have 99 skills, but the english language ain't one. :D
If all of my points are so invalid and Lakkari is actually so great then why am I the only player I've seen in the game use it (out of maybe 100 games)?
You are basically asking why people netdeck and follow advices of streamers like Kripparian who claim random bullshit about quest warlock while being a terrible constructed player.
Some streamer got quick legend rank with quest rogue -> community netdecks quest rogue -> community says quest rogue is OP and other quest are shit
If that same guy got rank 1 with Quest warlock, you would see that deck everywhere and you sir would make a thread and claim that The Caverns Below is the worst card in the game because you have only seen it once in 100 games.
I have been to rank 5 with Disco lock, so I know something... The card is garbage and disco lock is stronger without it.
I have made it pretty clear that discolock and quest warlock are completely different decks. It's very simple to understand, try again. You have 0 experience with quest warlock, no matter how many games you had with Discolock in Karazhan and MSG.
Anyways - no need to be a prick dude - everyone is entitled to their opinion, no matter how invalid you may think it is. Try have some T-t-t-t-tact mate.
This is the internet. Tact is a waste of time. I don't "think" your opinion is invalid. I proved it with common sense.
I never mentioned anything about Kripp or net decking - dunno why you are going on that tangent. Not sure how stating how I have never seen anyone use the deck is "Basically asking why people netdeck and follow advices of streamers like Kripparian".
Too lazy to reply to your other crap that doesn't really relate to anything I said. How's this: make a deck with shitty warlock quest. I will play you with 10 different decks and beat you most games. The one or two games you might win will be games when you don't even use the crappy quest. Just PM me your battle tag and then I will add you. We can post the results on this thread.
Failing that maybe send me your Skype name and you can explain properly why you are right and how few brain cells I have. Perhaps you won't be so cheeky then. I'll record it and post here so the 99% of players who know nothing about anything can soak in your knowledge.
I got both the Warlock quest and Warlock legendary from packs and I don't think it's bad. Only played +/- 20 games with it around rank 10 though. Definitely not the worst card in the game.
I consider Warlock and Paladin quests the worst in the game. Galvadon killed me once, but I never lost to Lakari sacrifice. Oh yes, of course I lost against a warlock quest deck, but they never needed the reward to kill me ( I think once they played it anyway, but I was already dead on board).
But worst card in the game? Never. The Boogeymonster is worse, Millhouse Manastorm is worse, ... It's just that with the present cards it is very difficult to make a Warlock Quest deck in which the quest is not superfluous.
Play the game as normal reno lock. play jaraxx. get to a point where game is unbearable. play lakkari and then deathwing. summon 3/2 3/2 and 6/6 per turn
otherwise currently its not that great, but handlock isn't bad and can do the same thing
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Yo yo guys!
This is not a salty rant - just my opinion.
So I found this lovely quest in a pack and tested it quite a bit: [card]lakkari sacrifice[/card] (Nether Portal)
I find out overwhelmingly bad for these reasons:
Don't get me wrong - you can definitely win with it, but you would be much more successful if you tec in any other card. I would use Ultrasaur in any deck rather than this poop of a card.
This is the worst quest by far.
Dead but dreaming
I've been finding it decent with Deathwing in Handlock. I play no other discard outlets besides Deathwing. By that stage in the game, I've usually got 6 other situational cards in my hand, so when Deathwing dumps everything I get a reserve win-condition in case they deal with Deathwing (which isn't really that hard to do).
Millhouse Manastorm can be usable vs Pirate Warrior maybe, or even the new mid-range hunter decks :P
Millhouse stinks... I still would use it over Lakkari though
Maybe you can get lucky and discard Millhouse - not the same for Lakkari :P
It definitely does not work in traditional hyperaggro-oriented Discardlock, but I believe it's a card trying to push a new kind of this archetype, more midrange-controllish. It's not that it works amazingly, but this card is actually playable if you can manage to utilize the discard mechanic over the course of the game without going full empty-hand. Same with the Dinomancer card, or Clutchmother - those are non-aggro discard cards.
Still, as any other quest, to play it you sacrifice turn 1 (which is when you want your Malchezaar's Imp or Voidwalker to go) and a card slot in your mulligan. Kind of hard to justify for the effect that needs a few turns to really make a difference.
Agreed. IMO worst card in the game is Cursed Blade tho.
Stoneskin Gargoyle
Its not worst exactly. But not seen it in any deck yet. Its pretty slow as well.
If you think that Lakkari Sacrifice is a garbage and the reward isn't enough win condition, then you are probably doing something wrong: deckbuilding, gameplay or both.
As you said it can't fit in any aggro-zoo based list. Only can viable in midrange or control type. It needs some not so difficult strategy to manage your hand and discards. If you do it well, you won't be nervous when good cards get discarded becase it will happen for sure!
And the reward isn't enough for you? It is better than Lord Jaraxxus in so many situations! Only 5 mana, Nether Imps are totally free and you still have the ability to draw cards. It seems pretty good for me in turn 7-8 (in general)...
Here is my midrange build if you want to try it.
Playing Hearthstone since Oct 2015. Favourite class: Warlock.
Aaaand I have 99 skills, but the english language ain't one. :D
I see the mistake of people playing it always turn 1, but why though? You are discarding turn 2? No..
Anyway still underpower needs to be buffed to 4 and nerf the rogue quest to 6.
English isn't my first language, so please excuse any mistakes.
Playing Hearthstone since Oct 2015. Favourite class: Warlock.
Aaaand I have 99 skills, but the english language ain't one. :D
Worst card award I agree it probably goes to Cursed Blade.
I really loved the Deathwing Handlock idea I read here!
Remember playing Control Shaman with Reincarnate shenanigans? No? It was fun, here's a refresher!
I went 5-0 in casual with this quest and thought it was fun. A turn 5 (or 4 with coin) Malchezaar's Imp > Lakkari Felhound is pretty powerful.
I got both the Warlock quest and Warlock legendary from packs and I don't think it's bad. Only played +/- 20 games with it around rank 10 though. Definitely not the worst card in the game.
I consider Warlock and Paladin quests the worst in the game. Galvadon killed me once, but I never lost to Lakari sacrifice. Oh yes, of course I lost against a warlock quest deck, but they never needed the reward to kill me ( I think once they played it anyway, but I was already dead on board).
But worst card in the game? Never. The Boogeymonster is worse, Millhouse Manastorm is worse, ... It's just that with the present cards it is very difficult to make a Warlock Quest deck in which the quest is not superfluous.
its probably good in wild with reno.
Play the game as normal reno lock. play jaraxx. get to a point where game is unbearable. play lakkari and then deathwing. summon 3/2 3/2 and 6/6 per turn
otherwise currently its not that great, but handlock isn't bad and can do the same thing