It looks really underwhelming but having a free 3 damage saved up (or more with Deadly Poison) is great for combo cards and burst in general. You don't have to rely on holding a Wicked Dagger all game, and it's about the same power as Assassin's Blade which saw use in oil decks. There's probably not enough synergy for this card yet without any new weapon buffs, however.
most likely (with swashbuckler) this is a 2 mana 3/3 weapon, thats pretty good. Get 4 somehow and its a free 3/3 weapon. that might be good enough to bring deadly poison back and even if not, thats a free combo activator.
I think it should discount for every razor petal played, but eh. Kind of just continuing with the burgle shit sadly. Even though hallucinations is a neat card.
Just a meh weapon for a dumb archetype Blizz has been trying to force on us for like 2 years already, alongside Bolster Warrior
When is this shit stopping?
Burgle Rogue is one of my favourite archetypes. I'm very happy with this card.
I, on the other hand, feel almost sad that the devs are trying to turn one of the most skillful classes in the game into an RNG fiesta. It's not even interesting or original, just a worse version of something Priest has had since the game launch.
Ahh yes, we've been expecting you. You'll have to be recorded before you're officially released. There are a few ways we can do this, and the choice is yours. See my submission to the WCDC hereand upvote if you like it. WCDC 8.3
A 3/3 weapon that you can potentially play for free whenever you want is amazing, especially since you can buff weapon damage. Swashburglar sees play everywhere, so getting this reduced to at least 2 is fine. Plus, Luckydoo Buccanner can possibly be played on curve reliably as a 9/9?
This is probably the best tempo weapon in the game. Took long enough.
It's 9 face damage for 4 mana on its own, and with the help of deadly poison and burgle cards it could see the levels of ridiculousness required for competitive play. I don't see it fitting into a competitive deck however.
This card sucks. It's too inconsistent, some cards you burgle will be unplayable/too expensive. The fact that you have to PLAY your burgled cards really slows it down. Burgle is also rotating out of standard, and while Hallucination helps, I still don't think we have enough useful burgle effects.
Unless you get it to 0-1 mana is it even that good? Spirit Claws is a 2 mana 3/3 and sees no play. You wouldn't be able to utilize this until the late game, but how useful is a 3 attack weapon on turns 8-10? You might as well play Deadly Poison. Again it looks like Rogue got shafted.
I don't know why people are just voting "playable" or "bad", a 4 mana 3/3 weapon is no that bad and if you only reduce its cost by 1 that is not difficult, you get a big value.
problem is they won't give rogues a high attack weapon because of deadly poison.....which makes the weapons useless WITHOUT deadly poison. 3 attack isn't enough for the later turns when you can actually play this
educing the cost of this wep to 0 seems easy on paper, but the odds of that happening are close to zero. So assume it'll be a 3 mana 3/3 weapon, maybe a 2 mana 3/3 weapon. Are those good enough to see play?
Obviously a 3/3 weapon for 2 mana is insane value. It's good without the shadow of a doubt. The actual question is if Rogues will have the much needed time to equip the weapon and then get it rolling. The faster popular decks are the harder it probably will be to make the weapon work... even though it's actually very good - but only if you're not dead by turn 5-7. So on average you might be better off with an Assassins Blade.
Spirit Claws sees almost no play now that's is a 2 mana 3/3. It's still considered usable just because it's something you can play early on to remove midsize threats. This card wouldn't cost 2 mana until way later in the game, since you have to activate burgle effects and then also play those cards.
I like the concept of using burgled cards to give you an advantage in a different way, but I don't think this card is a good way to do it.
Just a meh weapon for a dumb archetype Blizz has been trying to force on us for like 2 years already, alongside Bolster Warrior
When is this shit stopping?
If you plan to use your weapon as face damage, it's probably OK, as long as you can reduce the cost.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
It looks really underwhelming but having a free 3 damage saved up (or more with Deadly Poison) is great for combo cards and burst in general. You don't have to rely on holding a Wicked Dagger all game, and it's about the same power as Assassin's Blade which saw use in oil decks. There's probably not enough synergy for this card yet without any new weapon buffs, however.
most likely (with swashbuckler) this is a 2 mana 3/3 weapon, thats pretty good. Get 4 somehow and its a free 3/3 weapon. that might be good enough to bring deadly poison back and even if not, thats a free combo activator.
I think it should discount for every razor petal played, but eh. Kind of just continuing with the burgle shit sadly. Even though hallucinations is a neat card.
A not trash Rogue weapon?
You fools! You've messed with the natural order!
!
Ahh yes, we've been expecting you. You'll have to be recorded before you're officially released. There are a few ways we can do this, and the choice is yours.
See my submission to the WCDC here and upvote if you like it. WCDC 8.3
Shard from Below
A 3/3 weapon that you can potentially play for free whenever you want is amazing, especially since you can buff weapon damage. Swashburglar sees play everywhere, so getting this reduced to at least 2 is fine. Plus, Luckydoo Buccanner can possibly be played on curve reliably as a 9/9?
This is probably the best tempo weapon in the game. Took long enough.
A free weapon with Oil in Wild, pretty good.
It's 9 face damage for 4 mana on its own, and with the help of deadly poison and burgle cards it could see the levels of ridiculousness required for competitive play. I don't see it fitting into a competitive deck however.
This card sucks. It's too inconsistent, some cards you burgle will be unplayable/too expensive. The fact that you have to PLAY your burgled cards really slows it down. Burgle is also rotating out of standard, and while Hallucination helps, I still don't think we have enough useful burgle effects.
Unless you get it to 0-1 mana is it even that good? Spirit Claws is a 2 mana 3/3 and sees no play. You wouldn't be able to utilize this until the late game, but how useful is a 3 attack weapon on turns 8-10? You might as well play Deadly Poison. Again it looks like Rogue got shafted.
Justicar Trueheart in Rogue?
I don't know why people are just voting "playable" or "bad", a 4 mana 3/3 weapon is no that bad and if you only reduce its cost by 1 that is not difficult, you get a big value.
Maybe... nah nah nah nah
problem is they won't give rogues a high attack weapon because of deadly poison.....which makes the weapons useless WITHOUT deadly poison. 3 attack isn't enough for the later turns when you can actually play this
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...
zzz
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Pretty bad in my opinion. If ou want a meh weapon you can play deadly fork.
Justicar Trueheart in Rogue?
If it was steal the cards and not play them it would be amazing. For now its decent but still a cool card
I'll try it out in burgle with luckydoo, seems legit for that.
I love it that they give some additional support to an "old" archetype as well. Props blizz!