This card is honestly pretty nuts. It gains insane value after playing Kindly Grandmother, netting you a 3/3 and a 3/2 beast on turn 2. If your opponents decide to pop the Kindly Grandmother in order to disrupt the play, they are still putting themselves in a bad position by giving you the 3/2. Throw in all of the 1-drops with deathrattles alongside the fact that Crackling Razormaw can give a minion deathrattle: summon 2 1/1's, and it will be hard not to get value out of this card in the early/mid-game.
The best thing about the card, however, is the fact that it doesn't fall of in the late-game. There are plenty of late-game deathrattles that would allow this card to spin out of control. I cannot stress enough how good this card is for a mere 3-drop.
I cannot wait for Six Gamers to do Lore Of The Cards on this one. Because I want to know what this is and where it came from!
This card is honestly pretty nuts. It gains insane value after playing Kindly Grandmother, netting you a 3/3 and a 3/2 beast on turn 2. If your opponents decide to pop the Kindly Grandmother in order to disrupt the play, they are still putting themselves in a bad position by giving you the 3/2. Throw in all of the 1-drops with deathrattles alongside the fact that Crackling Razormaw can give a minion deathrattle: summon 2 1/1's, and it will be hard not to get value out of this card in the early/mid-game.
The best thing about the card, however, is the fact that it doesn't fall of in the late-game. There are plenty of late-game deathrattles that would allow this card to spin out of control. I cannot stress enough how good this card is for a mere 3-drop.
Don't let your memes be dreams~~
Pretty slow.