I like to say it's a good or at least competetively playable card. Feign Death didn't have a minion attached to the card. Princess Huhuran was too expensive to be played simultaneously with meaningful deathrattles.
But I am doubtful whether this will be it... Nevertheless, I say playable.
Ladies and gentlemen read carefully ffs. After that, you should consider, that this is far worse than huhuran... that way you have the deathrattle effect as a battlecry and a 2nd time when the minion dies, now now only one time. But ofc you can trigger it without the death of the minion; which isn't much in my opinion.
How can people misunderstand such simple card texts is beyond me... This card does the same exact thing Princess Huhuran does with the only differences being the mana cost and the body... If you use this on Savannah Highmane you get 2 2/2s while keeping the minion which is exactly the same thing Princess Huhuran would do....
Though probably correct, it bugs me that Princess Huhuran even has the word "effect" in the first place, if they both do the same thing then they should write the text the same way, because it's like if they printed - let's say - a 3 mana "deal 3 damage" that read as follows "deal 3 damage to whatever you want", it causes confusion and is just borderline lazy when it comes to their design.
(Sorry for fail quote post, I lost the "delete" button)
As a Yugioh player (so someone used to ridiculously long and complex card effects) I'm with you on this.... I still don't get why Wild Growth creates Excess Mana while Mire Keeper doesn't... I'm fine with them having different effects but I'd rather have that clearly written on the card instead of having to ask everytime.... But you know too many words could confuse new players.....
Ladies and gentlemen read carefully ffs. After that, you should consider, that this is far worse than huhuran... that way you have the deathrattle effect as a battlecry and a 2nd time when the minion dies, now now only one time. But ofc you can trigger it without the death of the minion; which isn't much in my opinion.
How can people misunderstand such simple card texts is beyond me... This card does the same exact thing Princess Huhuran does with the only differences being the mana cost and the body... If you use this on Savannah Highmane you get 2 2/2s while keeping the minion which is exactly the same thing Princess Huhuran would do....
Though probably correct, it bugs me that Princess Huhuran even has the word "effect" in the first place, if they both do the same thing then they should write the text the same way, because it's like if they printed - let's say - a 3 mana "deal 3 damage" that read as follows "deal 3 damage to whatever you want", it causes confusion and is just borderline lazy when it comes to their design.
(Sorry for fail quote post, I lost the "delete" button)
As a Yugioh player (so someone used to ridiculously long and complex card effects) I'm with you on this.... I still don't get why Wild Growth creates Excess Mana while Mire Keeper doesn't... I'm fine with them having different effects but I'd rather have that clearly written on the card instead of having to ask everytime.... But you know too many words could confuse new players.....
Average-ish. Hunter struggles to keep and recover board, and this could help. Put it on Grandmother and you've got 5 mana for 7/6 in stats across three bodies with another deathrattle 3/2. It's a good way to get ahead early, or a nice way to respond to a board clear. Worst thing - it's another 3 drop for Hunter, the slot where it already has more options than it needs, and it's not much of a play naked.
If you played Huhuran, I don't think you'd necessarily send her back to the bench in favor of this card. It's very situation-dependent and could leave you with a bad turn 3 play if you don't get a Kindly Grandmother to stick, whereas Huhuran at least stands on her own as an 11-stat beast in a deck that lacks quality 5-drops (unless you're sold on Tol'vir Warden). And for turn 4 Houndmaster consistency, I much prefer a turn 3 grub or Call of the Wild.
The good is that it can trigger something early game. Will be great in Wild because my poor Mad Scientist basically has anti-taunt and is usually alive until they AoE. Biggest problem I see is yet another 3 in an already crowded party (Animal Companion, Eaglehorn Bow)
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Free to try and find a game, dealing cards for sorrow, cards for pain.
This card is very strong and much stronger than princess Huhuran, which you can play it for less mana cost and two copies of them. And with the new hunter one drop, Hunter could be very toxic at the earlier stage of the game when you play bunch one man 4/3.
This card is insanely broken. Hell it's better than the rogue legendary. How does that make sense?
It's actually not really all that good, especially on curve. Obviously the dream would be to combo this with Kindly Grandmother, but first of all no often are you going to get both of those on turns 2 and 3. Also with this card being released, more people will start pinging grandmothers to stop your combo. If you get the effect on a 1-drop like Fiery Bat, it's actually really bad since no one would play a 3/3/3 card with battlecry: deal 1 damage to a random enemy. With small raptor, it's not amazing either because in top deck wars a 4/3 kinda sucks. Even worse and more common than these would be that you just play this on turn 3 as a 3/3 which is real bad. Late-game combos with stuff like Sylvanas and Highmane are decent, but overall I don't think this card is anything special.
In Wild this card is going to be absurd, Mad Scientist, Haunted Creeper and Kindly Grandmother are all 2 drops you are happy to play, and on top of that you don't feel too bad about putting in Rat Pack / Webspinner. In standard this should be pretty good too, especially if they get 1 more decent deathrattle 2 drop.
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Do you hear that? It's Princess Huhuran crying.
It sounds awful.
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I like to say it's a good or at least competetively playable card. Feign Death didn't have a minion attached to the card. Princess Huhuran was too expensive to be played simultaneously with meaningful deathrattles.
But I am doubtful whether this will be it... Nevertheless, I say playable.
"この 先は 暗い 夜道 だけが も 知らない それでも信じて 進むんだ 星が その道 を 少し でも 照らしてくをるのを"
With so many other 3 drops I am not sure about this one..
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A runic egg activator for hunter, at least it does trigger the quest and helps cycling but its slow and 3/3 is such a bad statlinge with so many 3/4s.
This realy doesnt solve rexars problems atm.
N,ZOth Hunter requires taunt not this
Average-ish. Hunter struggles to keep and recover board, and this could help. Put it on Grandmother and you've got 5 mana for 7/6 in stats across three bodies with another deathrattle 3/2. It's a good way to get ahead early, or a nice way to respond to a board clear. Worst thing - it's another 3 drop for Hunter, the slot where it already has more options than it needs, and it's not much of a play naked.
CCGing since '98.
If you played Huhuran, I don't think you'd necessarily send her back to the bench in favor of this card. It's very situation-dependent and could leave you with a bad turn 3 play if you don't get a Kindly Grandmother to stick, whereas Huhuran at least stands on her own as an 11-stat beast in a deck that lacks quality 5-drops (unless you're sold on Tol'vir Warden). And for turn 4 Houndmaster consistency, I much prefer a turn 3 grub or Call of the Wild.
I think someone is really really sad..
Yeah, a toast!
As always, their solution to underperformed class :P
The good is that it can trigger something early game. Will be great in Wild because my poor Mad Scientist basically has anti-taunt and is usually alive until they AoE. Biggest problem I see is yet another 3 in an already crowded party (Animal Companion, Eaglehorn Bow)
Free to try and find a game, dealing cards for sorrow, cards for pain.
Really nice too see this nice body and effect
This card is very strong and much stronger than princess Huhuran, which you can play it for less mana cost and two copies of them. And with the new hunter one drop, Hunter could be very toxic at the earlier stage of the game when you play bunch one man 4/3.
It's a good card but the problem is that it costs 3 mana. Hunter has so many 3 good drops already. Bow, Rat Pack, Animal Companion
Should of just named it Prince Huhuran.
In Wild this card is going to be absurd, Mad Scientist, Haunted Creeper and Kindly Grandmother are all 2 drops you are happy to play, and on top of that you don't feel too bad about putting in Rat Pack / Webspinner. In standard this should be pretty good too, especially if they get 1 more decent deathrattle 2 drop.