If devolve sees a decent amount of play, this will not. But 10/10 in stats on turn 5 to trade with other minions and get your mana back the same turn doesn't sound bad otherwise.
Or vanish, vanish is really bad too.
EDIT: EMPTY mana crystal? F this, this card is bad.
People have brought it up but I feel like the greater thread is missing the point. I did too at first. If you coin or innervate this out then when they die you get more mana than you would have otherwise. Doesn't make it great but like Noggenfogger or Majordomo it's more a meme deck card. The dream is the turn one double innervate coin and then you have 5 2/2s and when they die on turn 2-3 you ramp up to six mana. And it doesn't make you ditch your hand like Astral Communion. Similar to Astral Communion decks you don't play this when its sub optimal to do so.
Would Mass Dispel actually make the Druid lose the mana? I can't derive that from the text of Living Mana , because it could also be that the mana recovery is some sort of global enchantment like Crystal Core or the C'thun buff-o-meter . Is there any Information about the token Card?
This card is horrendeous. Pretty much best case scenario, you're paying 2 mana per 2/2, over 2 turns, which is terrible. I guess you're paying 1 mana if your opponent AoEs your board on his turn, but still a terrible card.
I can definitely see this being run (probably a 1 of) in some decks, the potential for double innervate or innervate coin in the very early game is actually crazy strong.
How does this work ?
Take a look at my card creations here in vojza's mini expansion topic.
Temp mana crystals disappear, so innervating it out is pointless.
then again it's 7 2/2s for 5 active mana on turn 7.
If you innervate this out in early turns you can actually transform the temporal mana from innervate into permanent mana when they die
If devolve sees a decent amount of play, this will not. But 10/10 in stats on turn 5 to trade with other minions and get your mana back the same turn doesn't sound bad otherwise.
Or vanish, vanish is really bad too.
EDIT: EMPTY mana crystal? F this, this card is bad.
People have brought it up but I feel like the greater thread is missing the point. I did too at first. If you coin or innervate this out then when they die you get more mana than you would have otherwise. Doesn't make it great but like Noggenfogger or Majordomo it's more a meme deck card. The dream is the turn one double innervate coin and then you have 5 2/2s and when they die on turn 2-3 you ramp up to six mana. And it doesn't make you ditch your hand like Astral Communion. Similar to Astral Communion decks you don't play this when its sub optimal to do so.
Why am I sticky?
Innervate + living mana = two permanent mana crystals?
Would Mass Dispel actually make the Druid lose the mana? I can't derive that from the text of Living Mana , because it could also be that the mana recovery is some sort of global enchantment like Crystal Core or the C'thun buff-o-meter . Is there any Information about the token Card?
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Will this synergise/combo with Pilfered Power ?
"What have you got there,
PinocchioMalygos?"Yes, was just about to suggest that card since no one was mentioning it
Temp mana from coin and innerverate pops when cast, so you don't have the empty mana crystals to turn into treants.
One of the most awesome mechanics in the game. Looking really forward to it.
This card is horrendeous. Pretty much best case scenario, you're paying 2 mana per 2/2, over 2 turns, which is terrible. I guess you're paying 1 mana if your opponent AoEs your board on his turn, but still a terrible card.
So many people commenting Mass Dispel, but who ran that in the first place? Also I feel this could see play in some form of Aggro/Egg Druid.
Bring back the Sorry emote!
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
I can definitely see this being run (probably a 1 of) in some decks, the potential for double innervate or innervate coin in the very early game is actually crazy strong.
I need to see videos of this card in action before I form an opinion. Definitely interesting though...
Astral Projection tier, gimmicky and unviable.
Neat idea but so bad. Get ready to lose all your mana.
Just noticed they come back empty. It's even worse than I thought (which was already quite bad).
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland