What a miserable quest reward. It's so unimaginative and punishes you for having anything over 5/5 in your deck. I understand that the quest won't be too terribly difficult to complete but still... I guess you could play aggro rogue with it
notice it says PLAY and not summon so tokens like violet teacher wont work with this. so we are looking at a really hard to fill quest. that takes up a spot in your deck. and gives you a lackluster reward. on top of that rogue got a garbage legendary..... so... like... i guess rogue is unplayable now. i mean yea you still have gadgetzan cycle but without conceal that a lot less consistant because you would have to get multiple draws in the same turn. also tomb pillager is gone so the curve isnt as good anymore. this is actually a joke
notice it says PLAY and not summon so tokens like violet teacher wont work with this. so we are looking at a really hard to fill quest. that takes up a spot in your deck. and gives you a lackluster reward. on top of that rogue got a garbage legendary..... so... like... i guess rogue is unplayable now. i mean yea you still have gadgetzan cycle but without conceal that a lot less consistant because you would have to get multiple draws in the same turn. also tomb pillager is gone so the curve isnt as good anymore. this is actually a joke
Fun Fact with shadow step and wisp you can do this turn 1 and have 2 5/5s on the board.
but im really not sure what this does exactly. Does this mean your minions donr get damage anymore? because it should always stay as 5/5 according to wording here.
If thats the case wisp/fairy man/panda deck could be real since thats realy easy to pull of.
Also does this mean the stats on your rogue minions are set to 5/5 or that they can't go any higher or lower? Does this make Jade Golems go no bigger than 5/5? Does this make Cold Blood do nothing? It's extremely vague wording
This card seems like it won't be competitive (so I voted "bad"), but it's still sweet. For everyone complaining quests were boring, this is a sweet quest with a weird deck requirement. :P
Mimic Pod and Thistle Tea have me intrigued though, Xerox Rogue is an archetype I've always wanted to see work. I'm not sure we'll ever get a way to manipulate the top card of our deck, but once we do I expect it to be nuts.
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So if you play this, there's no way to play big minions
Feels like rogues never have a consistent theme since N'Zoth. They are testing all the meme stuff on rogue, they make this quest when Gang Up is rotating out.
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Don't know who else is faster than me lol completed 13:35 est, 12/8
Fun Fact with shadow step and wisp you can do this turn 1 and have 2 5/5s on the board.
but im really not sure what this does exactly. Does this mean your minions donr get damage anymore? because it should always stay as 5/5 according to wording here.
If thats the case wisp/fairy man/panda deck could be real since thats realy easy to pull of.
Quest + Wisp + Wisp + Shadowstep + Shadowstep fair enough but how are you going to play the 5 mana spell T1?
but you have to PLAY... not SUMMON... so...
If tokens become 5/5, first cards witch looks really bad, but can break the meta
Silver Hand Recruit
What a miserable quest reward. It's so unimaginative and punishes you for having anything over 5/5 in your deck. I understand that the quest won't be too terribly difficult to complete but still... I guess you could play aggro rogue with it
Coldlight Oracle
This is... I don't even know
notice it says PLAY and not summon so tokens like violet teacher wont work with this. so we are looking at a really hard to fill quest. that takes up a spot in your deck. and gives you a lackluster reward. on top of that rogue got a garbage legendary..... so... like... i guess rogue is unplayable now. i mean yea you still have gadgetzan cycle but without conceal that a lot less consistant because you would have to get multiple draws in the same turn. also tomb pillager is gone so the curve isnt as good anymore. this is actually a joke
change the name rogue class to test class
notice it says PLAY and not summon so tokens like violet teacher wont work with this. so we are looking at a really hard to fill quest. that takes up a spot in your deck. and gives you a lackluster reward. on top of that rogue got a garbage legendary..... so... like... i guess rogue is unplayable now. i mean yea you still have gadgetzan cycle but without conceal that a lot less consistant because you would have to get multiple draws in the same turn. also tomb pillager is gone so the curve isnt as good anymore. this is actually a joke
Fun Fact with shadow step and wisp you can do this turn 1 and have 2 5/5s on the board.
but im really not sure what this does exactly. Does this mean your minions donr get damage anymore? because it should always stay as 5/5 according to wording here.
If thats the case wisp/fairy man/panda deck could be real since thats realy easy to pull of.
Mill rogue returns!
Not bad, I think there is some potential there. Shadowcaster just got more interesting as well.
Also does this mean the stats on your rogue minions are set to 5/5 or that they can't go any higher or lower? Does this make Jade Golems go no bigger than 5/5? Does this make Cold Blood do nothing? It's extremely vague wording
Again, Rogue gets some of the worst cards in this expansion...
Your minions are 5/5 meaning your Arcane Giant are also 5/5.
This card seems like it won't be competitive (so I voted "bad"), but it's still sweet. For everyone complaining quests were boring, this is a sweet quest with a weird deck requirement. :P
Mimic Pod and Thistle Tea have me intrigued though, Xerox Rogue is an archetype I've always wanted to see work. I'm not sure we'll ever get a way to manipulate the top card of our deck, but once we do I expect it to be nuts.
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MTG/Hearthstone biases to avoid
Reframing negative Hearthstone experiences to improve at the game
Who's the Beatdown?
Wait, so, if i play a card with more than 5/5 in stats, this thing will make it drop to 5/5?
So if you play this, there's no way to play big minions
Feels like rogues never have a consistent theme since N'Zoth. They are testing all the meme stuff on rogue, they make this quest when Gang Up is rotating out.
Don't know who else is faster than me lol completed 13:35 est, 12/8
mill rogue in Wild could really benefit from it! Maybe the most consistent rogue deck to pull it off with.
what a horrible reward....so your deck has to be small minions with draw and bounce effects? To only get 5/5 ? What the hell?