I already play some buff murlocadin (without anyfin) and it's not That bad even now. You can easily get to rank 8-10 with it.
this would be a nice buff to the deck. Buffing all murlocs with +3 attack sounds insanely strong, better than bloodlust/savage roar.
Didnt blizz say they wanted to get rid off huge amounts of burst in standard???
Remember there are 10 options, and you get to pick from 3, so you have less than a third chance to actually get the +3 attack option. The Adapt mechanic is balanced by inconsistency.
If this is indeed all Murlocs, then it has decent potential. It's definitely a "win more" card though. If you're already snowballing Murlocs, then this card makes sure you KEEP snowballing Murlocs.
I have a strong feeling that the translation is wrong and this card will target 1 murloc, otherwise he's a strictly better tallstider and it doesnt make sense. unless the whole expansion is full of power creep, god forbid.
I think if targets all murlocs, it should be at least 4/4 and will be used a lot in murlocs decks. heck even a 1/1 with that flexable effect on multiple murlocs is strong for 4 mana!
I gave this meta-defining as it is outright broken. It's already a Lost Tallstrider power creep, great synergy with Curator and deadly with Finja.
Finja on Turn 5 followed, if it pulls out a Warleader and the 2/1 charge. You can play another 2/1 from your hand and the dino in hopes to discover windfury or +3 attack damage. You can also give Finja the Windfury aswell for 2 more murlocks. I have nothing to say other than outright broken
Regardless of it being single target or affecting the whole board, it's an immense power creep to Lost Tallstrider without being a class-card (merely an epic). Not sure how to feel about it. Funny thing is, it might not even be good enough for constructed...
This can't be the card text. You guys are being very casual about your rating of the card. This is absolutely busted broken beyond game breaking. I say we wait and see proper translation.
Let's ignore the fact that it has vanilla stats already with an extra keyword attached to it.
Let's focus on the adapt skills instead .
first you can give all your minions +3 atk.... THIS IS Bloodlust .... but permanent!!! so even more powerful.... on a 4 mana card... that also summons a 5/4
Then you have windfury/ taunt/ divine shield... You know Enhance-o Mechano , but instead of being random you chose one for all your murlocs... again on a 5/4 body.
the deathrattle one is basicalySoul of the Forest .... Same cost, but a free 5/4 body that goes with it
Conceal (believe me I did some disgusting things with conceal and finja in Rogue)
+3 health ( basicaly an Aoe Talonpriest)
Or give every murloc the poison effect/ fairy dragon effect... which doesn't worry me nearly as much.
I'm calling it now, If murloc decks are a thing after Ungoro, this card will be one of the most toxic card in the meta....
You'll have games where this will be dropped on turn 4 with 3 murlocs on board while you removed a murloc every turn, besides turn 4 (where you developed a strong minion like water ele) this will get windfury or +3 atk (never lucky) and you'll be dead.... or maybe with 2/3 health left with a 4 minion board to clear. .... on 5 mana.... and wth probably a soulfire/ truesilver in hand to finish the job if you don't heal.
I'm very very worried with this card... I can already see games decided on wether or not you're able to get windfury/ atk buff.
it could end up being bad because murloc sucks... but if murloc can build a deck.... ho boy, that's not going to be fun at all.
The problem here is that you are ignoring the fact that you don't just choose one of the ten. You choose one of a random three out of the ten. You might be all geared up to crush your opponent with the +3 atk or windfury and be offered taunt, divine shield, or "cannot be targeted by spells or hero powers". You have less than a third chance to get the option you want. It may be that the card text has been slightly mistranslated, but either way we have to remember that this whole mechanic is tempered by pretty major inconsistency.
I'm always weak for anything that buffs my murlocs, so this is a promising sign for me. We'll have to see how valuable the adapt is, but I'm pretty excited.
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So, when a warrior uses Dead Man's Hand, what does that actually mean in terms of flavor? Is he the dead man? Does he cut off his own hand? Is that why he has Tentacles for Arms? Does he think that tentacles are actually as good as arms?
These reasons and more are why I think warriors are more mysterious than people give them credit for.
Now this is a better Adapt card. I don't know why was the druid adapt card was over priced.
It's a conditionally better card, not strictly better. The Druid card can be played on a blank board, whereas this card only gets value if you've got some Murlocs on board. Otherwise it's just a Lost Tallstrider.
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Now this is a better Adapt card. I don't know why was the druid adapt card was over priced.
It's a conditionally better card, not strictly better. The Druid card can be played on a blank board, whereas this card only gets value if you've got some Murlocs on board. Otherwise it's just a Lost Tallstrider.
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Let's ignore the fact that it has vanilla stats already with an extra keyword attached to it.
Let's focus on the adapt skills instead .
first you can give all your minions +3 atk.... THIS IS Bloodlust .... but permanent!!! so even more powerful.... on a 4 mana card... that also summons a 5/4
Then you have windfury/ taunt/ divine shield... You know Enhance-o Mechano , but instead of being random you chose one for all your murlocs... again on a 5/4 body.
the deathrattle one is basicalySoul of the Forest .... Same cost, but a free 5/4 body that goes with it
Conceal (believe me I did some disgusting things with conceal and finja in Rogue)
+3 health ( basicaly an Aoe Talonpriest)
Or give every murloc the poison effect/ fairy dragon effect... which doesn't worry me nearly as much.
I'm calling it now, If murloc decks are a thing after Ungoro, this card will be one of the most toxic card in the meta....
You'll have games where this will be dropped on turn 4 with 3 murlocs on board while you removed a murloc every turn, besides turn 4 (where you developed a strong minion like water ele) this will get windfury or +3 atk (never lucky) and you'll be dead.... or maybe with 2/3 health left with a 4 minion board to clear. .... on 5 mana.... and wth probably a soulfire/ truesilver in hand to finish the job if you don't heal.
I'm very very worried with this card... I can already see games decided on wether or not you're able to get windfury/ atk buff.
it could end up being bad because murloc sucks... but if murloc can build a deck.... ho boy, that's not going to be fun at all.
Not saying there is no chance this card is busted, but it doesn't seem busted to me, just very good.
Compare to Everyfin is Awesome. A card that gives all your creatures (not just murlocs) +2/+2 and costs 4 if you have 3 murlocs on board. A much more consistent effect than this, and also gives your murlocs survivability (which thy really need.) How would you rate that card?
The thing with murlocs is, they don't work alone, you always need a bunch of them. This has always been the strategy to winning the game for murlocs and this card only enforces that. This also makes them rather easy to counter. Kill all murlocs your opponent plays no matter what the cost, and the deck will fall flat. You can't surprise anyone with this card. If you play murlocs, you'll play this, and if you play murlocs, your opponent will always make sure that you don't have many of them anyway. If he can't do that, you deserve to win with this card.
The real problem arises when they decide to make cards that make it too easy to spam (sticky) murlocs. If this card is busted, that will be the reason, but that would have made Everyfin is Awesome busted as well. To me it seems that they just aim to keep murlocs at about the same power level with both Anyfin Can Happen and Everyfin is Awesome going away.
Yikes. Can you imagine a full board of murlocs, each with, "Destroy any minion damaged by this minion"?
I predict good fortune for Murloc decks in the future.
If this is indeed all Murlocs, then it has decent potential. It's definitely a "win more" card though. If you're already snowballing Murlocs, then this card makes sure you KEEP snowballing Murlocs.
Lol that gave me a great chuckle!
I have a strong feeling that the translation is wrong and this card will target 1 murloc, otherwise he's a strictly better tallstider and it doesnt make sense. unless the whole expansion is full of power creep, god forbid.
I think if targets all murlocs, it should be at least 4/4 and will be used a lot in murlocs decks. heck even a 1/1 with that flexable effect on multiple murlocs is strong for 4 mana!
I gave this meta-defining as it is outright broken. It's already a Lost Tallstrider power creep, great synergy with Curator and deadly with Finja.
Finja on Turn 5 followed, if it pulls out a Warleader and the 2/1 charge. You can play another 2/1 from your hand and the dino in hopes to discover windfury or +3 attack damage. You can also give Finja the Windfury aswell for 2 more murlocks. I have nothing to say other than outright broken
Regardless of it being single target or affecting the whole board, it's an immense power creep to Lost Tallstrider without being a class-card (merely an epic). Not sure how to feel about it. Funny thing is, it might not even be good enough for constructed...
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This can't be the card text. You guys are being very casual about your rating of the card. This is absolutely busted broken beyond game breaking. I say we wait and see proper translation.
Better then the Druid card. Luls.
:O Call in the Finishers wombo combo??
you can combo this and anyfin after playing the tokens for a wombo combo with windfury maybe?
Charge, Divine Shield, taunt all good too, so its not like you don't have different routes with this
Its kinda like using Enhance-o Mechano except you discover the effects :D sweet!
I see this being played a lot.
Play Finja, destroy a minion, play this card, profit.
it's a fake, they won't reveal cards until march 17th
adapt all murlocs? or just one
Seems crazy good to me. Mrglgl on!
I'm always weak for anything that buffs my murlocs, so this is a promising sign for me. We'll have to see how valuable the adapt is, but I'm pretty excited.
So, when a warrior uses Dead Man's Hand, what does that actually mean in terms of flavor? Is he the dead man? Does he cut off his own hand? Is that why he has Tentacles for Arms? Does he think that tentacles are actually as good as arms?
These reasons and more are why I think warriors are more mysterious than people give them credit for.
Building Quirky Decks Every Week, Loving Life at Rank 15!
Building Quirky Decks Every Week, Loving Life at Rank 15!