We wanted to allow players to disenchant Classic cards that are being added to the Hall of Fame set for full dust refunds, but then felt that incentivizing players to dust their cool Wild cards was counter to our goal of making Wild awesome.So instead, we're just going to give you the dust, and you can keep the cards!
Up to the maximum number of cards you could put in a deck, we will give you the full dust value of any cards you have that are being added to the Hall of Fame set. (Yes, that means if you have at least one Golden Ragnaros, you'll get 3200 dust!) The dust will be automatically awarded upon log-in once the Year of the Mammoth begins.
If you read the text I bolded there, it is very heavily implied that they are giving the full dust value for having the cards INSTEAD of offering full DE value. I don't see how to interpret it differently.
We wanted to allow players to disenchant Classic cards that are being added to the Hall of Fame set for full dust refunds, but then felt that incentivizing players to dust their cool Wild cards was counter to our goal of making Wild awesome.So instead, we're just going to give you the dust, and you can keep the cards!
Up to the maximum number of cards you could put in a deck, we will give you the full dust value of any cards you have that are being added to the Hall of Fame set. (Yes, that means if you have at least one Golden Ragnaros, you'll get 3200 dust!) The dust will be automatically awarded upon log-in once the Year of the Mammoth begins.
If you read the text I bolded there, it is very heavily implied that they are giving the full dust value for having the cards INSTEAD of offering full DE value. I don't see how to interpret it differently.
TIL 'heavily implied' and 'stated clearly and precisely' mean exactly the same thing. Who knew!
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Life before death. Strength before weakness. Journey before destination.
@Seff18:if you do nothing, you get +40 for a normal common and +100 for a normal rare, so you don't gain a thing by crafting / de'ing a golden rare and you gain +10 for every golden common you craft / de (assuming you have the normal commons ^^)
With these going into the 'Hall of Fame' I am mildly surprised that they are allowing disenchant after crafting. You'd think if they are giving you the free dust they would lock out the d/e similar to ETC & Gelbin
Get 3200 when they move to HOF status. 0 + 3200 = 3200
Get 3200 when you DE it. 3200 + 3200 = 6400
6400 > 3200
I don't see how hard that is to comprehend.
If you start with regular rag you'd get 1600 by doing nothing. Ig you create golden rag you spend 3200. You'll get 3200 from bliz once rag rotates. Then you can de him for 1600 (not 3200). Leaving you with net positive of 1600 = same as if you'd do nothing.
I think everyone expects Blizz to give them the free dust AND allow them to DE for full dust after that. The new version probably works a lot better for most players, but the pro players that have 40 copies of cards probably want the old version back.
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Ideas on how to get more variety in the meta and card pool.
I could've sworn that Blizzard said that you will only get the dust refund from Azure Drake, Sylvanas, and Ragnaros. Is that not true?
That is not true.
We wanted to allow players to disenchant Classic cards that are being added to the Hall of Fame set for full dust refunds, but then felt that incentivizing players to dust their cool Wild cards was counter to our goal of making Wild awesome.
So instead, we're just going to give you the dust, and you can keep the cards!
Up to the maximum number of cards you could put in a deck, we will give you the full dust value of any cards you have that are being added to the Hall of Fame set. (Yes, that means if you have at least one Golden Ragnaros, you'll get 3200 dust!) The dust will be automatically awarded upon log-in once the Year of the Mammoth begins.
Rollback Post to RevisionRollBack
Life before death. Strength before weakness. Journey before destination.
I could've sworn that Blizzard said that you will only get the dust refund from Azure Drake, Sylvanas, and Ragnaros. Is that not true?
That is not true.
We wanted to allow players to disenchant Classic cards that are being added to the Hall of Fame set for full dust refunds, but then felt that incentivizing players to dust their cool Wild cards was counter to our goal of making Wild awesome.
So instead, we're just going to give you the dust, and you can keep the cards!
Up to the maximum number of cards you could put in a deck, we will give you the full dust value of any cards you have that are being added to the Hall of Fame set. (Yes, that means if you have at least one Golden Ragnaros, you'll get 3200 dust!) The dust will be automatically awarded upon log-in once the Year of the Mammoth begins.
OK awesome thank you! Glad i have enough dust and golden crap that I dont need to get these all in golden. Free dust and Free golden copies here I come.
Sure, you can disenchant them, but not for the full dust value. So you would end up with the same amount of dust after crafting the goldens and disenchanting them as you would if you just didn't craft them in the first place. So there's no point ECXEPT with the 3 common cards, craft those in gold and dust them after the shift will actually give you 10 extra dust per common.
My sleep deprived brain is so confuzzled by this thread.
The part I can't seem to wrap my head around is the advice to craft and disenchant golden commons.
If I craft a golden common that's -400. I get that back so +400. Then I disenchant so + 50. So net gain of 50 dust ?
If I craft a golden azure drake that's - 800 dust. I get that back so +800. if i then disnchant afterwards that's a net gain of 100 dust?
What am I missing?
Also if I have both regular and golden copies of the cards do I get the dust from the golden ones and not the regular ones?
You are correct in the case that you don't own a regular copy of the card. In that case it always makes sense to craft the card (preferably golden if you have the dust), as whatever dust you'd put in, Blizzard will give back when the new expansion goes live.
However, if you already have a regular copy of the card, you'd get full dust value for that, for just holding onto it. Crafting a golden copy in that case is still "free", but you'd miss out on the dust you'd get for the regular copy, as they only grant dust for the golden copies in this case. (see my OP for an overview).
We wanted to allow players to disenchant Classic cards that are being added to the Hall of Fame set for full dust refunds, but then felt that incentivizing players to dust their cool Wild cards was counter to our goal of making Wild awesome.So instead, we're just going to give you the dust, and you can keep the cards!
Up to the maximum number of cards you could put in a deck, we will give you the full dust value of any cards you have that are being added to the Hall of Fame set. (Yes, that means if you have at least one Golden Ragnaros, you'll get 3200 dust!) The dust will be automatically awarded upon log-in once the Year of the Mammoth begins.
If you read the text I bolded there, it is very heavily implied that they are giving the full dust value for having the cards INSTEAD of offering full DE value. I don't see how to interpret it differently.
TIL 'heavily implied' and 'stated clearly and precisely' mean exactly the same thing. Who knew!
I say heavily implied, but if you indeed read this bit, I really don't see how you could interpret it differently. And I never even said it was stated clearly and precisely. Those were your own words. Anyhow, they don't want to create an incentive for players to dust they're cool wild cards, hence, they won't offer the full DE value, but instead grant the full dust value and we get to keep the cards. Easy as pie.
When you have a regular version and no golden one, Blizzard should just :
- give you dust of the regular version
- transform the regular into a golden version
In that way everybody is happy. Personally I crafted a normal Ragnaros, barley used it, but I didn't care since it would be a staple card. If I knew it would happen...
Everybody should already be happy (aside from maybe Kripp etc. who are not able to DE they're enormous collection against full crafting cost). We're getting free dust to craft other cards to replace these, so what's not to like? The way you're describing would not be fair to blizzard and would end up gifting everybody with a regular copy of a legendary an additional 1600 dust compared to now. If you really want to craft a golden Rag/Syl, just do it. If you need dust later on, you can always DE it again and you will not have lost out on any dust (in both scenario's you'd have 1600 dust profit).
Craft:
Golden Ragnaros
Golden Sylvannes
Lose 3200 x 2 = 6400
After Patch:
Gain 6400 back, So free Golden at 0 cost.
Already have regular Slyvannes and Rag. Gain 1600 x 2 = 3200 in actual profit.
Conclusion:
-6400+6400=0 dust,
then 0+1600+1600= 3200 dust.
With regular and gold copies in collection. Is my math and interpretation correct? Thank you!
I think you're right, but your description is a little ambiguous. If you have no copies of the legendary, you should craft the golden's for free. If you have a copy of the legendary, you should do nothing and receive 1600 (or craft a golden and lose out on the 1600, which you could get later on by DEing the golden). See my OP for calculations for the other cards/situations.
You said you don't see how to interpret it any differently. I agree that it looks to be the case, but since it's not stated clearly, and we've assumed things about what blizzard would do in the past and were proven wrong, it's possible we're wrong here too. However, since you can't see how it would be interpreted differently, to you heavily implied = stated clearly.
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Life before death. Strength before weakness. Journey before destination.
You said you don't see how to interpret it any differently. I agree that it looks to be the case, but since it's not stated clearly, and we've assumed things about what blizzard would do in the past and were proven wrong, it's possible we're wrong here too. However, since you can't see how it would be interpreted differently, to you heavily implied = stated clearly.
I know blizzard has changed their minds on things a multitude of times, but I feel they've always communicated very clearly about it. I'd be really curious for an example of where they said something that was ambiguous (which also wasn't clarified by Brode in a Tweet).
Which reminds me, why not tweet the question to Brode and report back here? All doubts will be gone if he answers :)
I've seen a lot of confusion about how to maximize your dust when the rotation comes around and some classic card move to Wild.
Here is a list from most to least dust you can gain in regards to a legendary. The options that are struck through are strictly worse than other options and should never be chosen.
Already have a regular and golden Rag, then dust both after rotation. 3200 + 1600 + 400 = +5200 Already have a golden Rag, then dust after rotation. 3200 + 1600 = +4800 Already have a golden Rag, then keep it. +3200 Have a golden Rag, craft a regular Rag, then dust golden Rag after rotation. -1600 + 3200 + 1600 = +3200 + gold Rag is now regular Rag Already have a regular Rag, then dust after rotation. 1600 + 400 = +2000 Have a golden Rag, craft a regular Rag, then dust regular Rag after rotation. -1600 + 3200 + 400 = +2000 Already have a regular Rag, then keep it. +1600 Already have a regular Rag, craft a golden Rag, then dust after rotation. -3200 + 3200 + 1600 = +1600 Have neither golden or regular Rag, craft golden Rag, then dust after rotation. -3200 + 3200 + 1600 = +1600 Have neither golden or regular Rag, craft regular Rag, then dust after rotation. -1600 + 1600 + 400 = +400 Have neither golden or regular Rag, craft golden Rag, then keep it. -3200 + 3200 = 0 + golden Rag Have neither golden or regular Rag, craft regular Rag, then keep it. -1600 + 1600 = 0 + regular Rag Have neither golden or regular Rag, craft both, then dust golden Rag after rotation. -3200 - 1600 + 3200 + 1600 = 0 + regular Rag Have neither golden or regular Rag, craft both, then dust regular Rag after rotation. -3200 - 1600 + 3200 + 400 = -1200 + golden Rag Have neither golden or regular rag, craft both, then keep them. -3200 - 1600 + 3200 = -1600 + both Rags
I'm pretty sure this works for rare cards as well. Commons may be different since there's a +10 dust gain when dusting a golden common and then crafting a regular common.
Hope this helps! If you see a mistake, feel free to tell me and I'll make a correction.
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http://us.battle.net/hearthstone/en/blog/20475356/a-year-of-mammoth-proportions-2-16-2017
Should you craft/disenchant (Golden) Sylvanas or Ragnaros?
Find out in the: ULTIMATE dust guide for Hall of Fame cards
My sleep deprived brain is so confuzzled by this thread.
The part I can't seem to wrap my head around is the advice to craft and disenchant golden commons.
If I craft a golden common that's -400. I get that back so +400. Then I disenchant so + 50. So net gain of 50 dust ?
If I craft a golden azure drake that's - 800 dust. I get that back so +800. if i then disnchant afterwards that's a net gain of 100 dust?
What am I missing?
Also if I have both regular and golden copies of the cards do I get the dust from the golden ones and not the regular ones?
Cards that will be included in the hall of fame will get the normal dusting value as they would be classic once dusted?
Kaladin's RoS Set Review
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@Seff18:if you do nothing, you get +40 for a normal common and +100 for a normal rare, so you don't gain a thing by crafting / de'ing a golden rare and you gain +10 for every golden common you craft / de (assuming you have the normal commons ^^)
With these going into the 'Hall of Fame' I am mildly surprised that they are allowing disenchant after crafting. You'd think if they are giving you the free dust they would lock out the d/e similar to ETC & Gelbin
At the moment I have no rag or sylvanas. and only 4800 dust.
so i will craft gold sylvanas for DE and a regular ragnaros to have for fun wild format (basically it means i get him for free).
When is the rotation happening? Should i hurry up and craft?
no need to hurry they say Q2 and we didn't expect the first expansion before April anyway :)
Ideas on how to get more variety in the meta and card pool.
I could've sworn that Blizzard said that you will only get the dust refund from Azure Drake, Sylvanas, and Ragnaros. Is that not true?
"I HAVE NO TIME FOR GAMES!" - Sylvanas Windrunner
Kaladin's RoS Set Review
Join me at Out of Cards!
Craft:
Golden Ragnaros
Golden Sylvannes
Lose 3200 x 2 = 6400
After Patch:
Gain 6400 back, So free Golden at 0 cost.
Already have regular Slyvannes and Rag. Gain 1600 x 2 = 3200 in actual profit.
Conclusion:
-6400+6400=0 dust,
then 0+1600+1600= 3200 dust.
With regular and gold copies in collection. Is my math and interpretation correct? Thank you!
"I HAVE NO TIME FOR GAMES!" - Sylvanas Windrunner
Sure, you can disenchant them, but not for the full dust value. So you would end up with the same amount of dust after crafting the goldens and disenchanting them as you would if you just didn't craft them in the first place. So there's no point ECXEPT with the 3 common cards, craft those in gold and dust them after the shift will actually give you 10 extra dust per common.
However, if you already have a regular copy of the card, you'd get full dust value for that, for just holding onto it. Crafting a golden copy in that case is still "free", but you'd miss out on the dust you'd get for the regular copy, as they only grant dust for the golden copies in this case. (see my OP for an overview).
Anyhow, they don't want to create an incentive for players to dust they're cool wild cards, hence, they won't offer the full DE value, but instead grant the full dust value and we get to keep the cards. Easy as pie.
The way you're describing would not be fair to blizzard and would end up gifting everybody with a regular copy of a legendary an additional 1600 dust compared to now. If you really want to craft a golden Rag/Syl, just do it. If you need dust later on, you can always DE it again and you will not have lost out on any dust (in both scenario's you'd have 1600 dust profit).
If you have no copies of the legendary, you should craft the golden's for free.
If you have a copy of the legendary, you should do nothing and receive 1600 (or craft a golden and lose out on the 1600, which you could get later on by DEing the golden).
See my OP for calculations for the other cards/situations.
Should you craft/disenchant (Golden) Sylvanas or Ragnaros?
Find out in the: ULTIMATE dust guide for Hall of Fame cards
You said you don't see how to interpret it any differently. I agree that it looks to be the case, but since it's not stated clearly, and we've assumed things about what blizzard would do in the past and were proven wrong, it's possible we're wrong here too. However, since you can't see how it would be interpreted differently, to you heavily implied = stated clearly.
Kaladin's RoS Set Review
Join me at Out of Cards!
Should you craft/disenchant (Golden) Sylvanas or Ragnaros?
Find out in the: ULTIMATE dust guide for Hall of Fame cards
I don't have a twitter account.
Kaladin's RoS Set Review
Join me at Out of Cards!
I've seen a lot of confusion about how to maximize your dust when the rotation comes around and some classic card move to Wild.
Here is a list from most to least dust you can gain in regards to a legendary. The options that are struck through are strictly worse than other options and should never be chosen.
Already have a regular and golden Rag, then dust both after rotation. 3200 + 1600 + 400 = +5200
Already have a golden Rag, then dust after rotation. 3200 + 1600 = +4800
Already have a golden Rag, then keep it. +3200
Have a golden Rag, craft a regular Rag, then dust golden Rag after rotation. -1600 + 3200 + 1600 = +3200 + gold Rag is now regular RagAlready have a regular Rag, then dust after rotation. 1600 + 400 = +2000
Have a golden Rag, craft a regular Rag, then dust regular Rag after rotation. -1600 + 3200 + 400 = +2000Already have a regular Rag, then keep it. +1600
Already have a regular Rag, craft a golden Rag, then dust after rotation. -3200 + 3200 + 1600 = +1600Have neither golden or regular Rag, craft golden Rag, then dust after rotation. -3200 + 3200 + 1600 = +1600
Have neither golden or regular Rag, craft regular Rag, then dust after rotation. -1600 + 1600 + 400 = +400
Have neither golden or regular Rag, craft golden Rag, then keep it. -3200 + 3200 = 0 + golden Rag
Have neither golden or regular Rag, craft regular Rag, then keep it. -1600 + 1600 = 0 + regular Rag
Have neither golden or regular Rag, craft both, then dust golden Rag after rotation. -3200 - 1600 + 3200 + 1600 = 0 + regular RagHave neither golden or regular Rag, craft both, then dust regular Rag after rotation. -3200 - 1600 + 3200 + 400 = -1200 + golden RagHave neither golden or regular rag, craft both, then keep them. -3200 - 1600 + 3200 =-1600 + both RagsI'm pretty sure this works for rare cards as well. Commons may be different since there's a +10 dust gain when dusting a golden common and then crafting a regular common.
Hope this helps! If you see a mistake, feel free to tell me and I'll make a correction.