I don't understand how this card can exist. If you are up again a non-combo control deck, you automatically win. No fatigue, plus you pack your deck full of tons of big vanilla bodies. It's not even a bad topdeck in the late game because by then your golems will be bigger. Plus, this is infinite Yogg-Saron, Hope's End and Arcane Giant food.
This is one of the most powerful (if not THE most powerful) cards in the game against control. I don't think I'm overreacting either. Sure it's bad against face decks, but what Jade Druid is going to do to Control Priest and Control Warrior is a shame.
I agree. I don't think you're overreacting. Doesn't this all but kill playing control in a tournament line up? I mean, I guess you can still play freeze mage...
On ladder, Druid's AOE is pretty pathetic. Drawing dead with this against anything aggro or midrange-y is going to be a real issue.
This card is slow but it can be combo'd really easily with Fandral since it is 1 mana. I think this card is really more of a one of in Jade Golem decks but we don't know how well they are going to play into the meta. I guess that remains to be seen.
If the game is coming down to top deck wars, this can fill your deck with a bunch of pseudo Arcane Giants that become bigger each time you run one out, and allow you to fill your deck with more if needed.
Eh, we'll see how this plays out, might be better when Raven Idol rotates and Fendral needs a new thing.
The interaction with Gadgetzan Auctioneer is huge. At 10 mana you can theoretically shuffle twelve one-mana jade golems into your deck. Eighteen with one innervate. Twenty-four with two.
This is insane, you can get a minion on board plus shuffle three of them to your deck with only one mana if you have Fandral (or play Fandral at same turn which is less risky.)
Then Gadzetzan Auctioneer can help you to draw them.
However there are weaknesses, like shuffled cards ending near bottom of your deck and stuff like that. You end up shuffling them too much to your deck and you can't spend your mana effectively, but if that 1 mana minion via spell has high stats, mana effeciency is thrown out of the window.
Imagine this card with auctioneer + shadowfiend (priest card) in hand. Inifinite card draw + infinite deck size + infinite jade golems. Can easily make a 1 million card deck and have 7 jade golems. Basically, drawing 0 cost spell due to shadowfiend, and playing it to draw a card with auctioneer.
This is just disgusting, broken af.
This card is slow but it can be combo'd really easily with Fandral since it is 1 mana. I think this card is really more of a one of in Jade Golem decks but we don't know how well they are going to play into the meta. I guess that remains to be seen.
If the game is coming down to top deck wars, this can fill your deck with a bunch of pseudo Arcane Giants that become bigger each time you run one out, and allow you to fill your deck with more if needed.
Eh, we'll see how this plays out, might be better when Raven Idol rotates and Fendral needs a new thing.
Face vs infinite druid.
This card is so bonkers I can't even feel my spleen right now.
I'm starting to feel like this whole expansion is beyond GvG levels of OP, perhaps not in terms of individual cards, but in terms of synergies.
I can see why it's happening last in the year -- so it will spend far less time in Standard than Old Gods or Kara.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
Can't wait to play this in my Jade Golem Druid deck.
Is 2 in deck, one for start fast the jade golem party and another for make sure you never die for fatigue and you can use and abuse draw engines.
This is one of the best card in the set, if not the best. It opens so many possibilities. Fatigue-Golem will be unstoppable.
are you braindead? it is 1 mana 1/1 at the very very WORST. If its your 2nd jade golem its a 1 mana 2/2 and so on. Works with fendral. Insane as hell.
So sick for Druid.
wut
This is insane, you can get a minion on board plus shuffle three of them to your deck with only one mana if you have Fandral (or play Fandral at same turn which is less risky.)
Then Gadzetzan Auctioneer can help you to draw them.
However there are weaknesses, like shuffled cards ending near bottom of your deck and stuff like that. You end up shuffling them too much to your deck and you can't spend your mana effectively, but if that 1 mana minion via spell has high stats, mana effeciency is thrown out of the window.
OP
Love the tribes.
Omg, this card is insane. :)
Uhh... time to play mage and duplicate some Loathebs...
This card+Gadgetzan Auctioneer+lots of card draw is UNREAL...and Nourish gives you the card draw you need to avoid the trap of jade golems.
Imagine this card with auctioneer + shadowfiend (priest card) in hand. Inifinite card draw + infinite deck size + infinite jade golems. Can easily make a 1 million card deck and have 7 jade golems. Basically, drawing 0 cost spell due to shadowfiend, and playing it to draw a card with auctioneer.
Well, I guess we know the real reason that Yogg was nerfed....now, wow! Love this card. That is all