Huh. So it is an Arcane Intellect with an innervate attached if a condition is met. Maybe a bit to slow, maybe you can do some wonky stuff. It's hard to evaluate this card because you have to draw two minions to gain value or else it's pretty bad.
1 mana draw 2 cards seems good, but since it could produce less than 4 mana for low cost cards and since you have to cast it on turn 5 or later, guessing this will only see play in control decks. But seems playable.
Edit: Hmm didn't notice it was for minions only...not sure now. Might not be playable? I think you generally need spells in control decks, but maybe if you somehow built a minion heavy control deck it would be fine?
Insane card for heavy ramp druids. At 1 discount we are looking at 3 mana draw 2 cards, but with 2, we get 1 mana draw to cards and that is what makes it insane.
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The Year of the Mammoth, is structured as Expansion (April) -> Expansion (July - August) -> Expansion (November - December), with the 2nd and 3rd ones expected to have some PvE content (similar to adventures).
seems bad on it's own but look at all the other druid cards so far. One ecourages flooding the baord for easy ramp, th other buffs all minions for only 1 mana....now we have a card that makes flooding even easier if you run a minion-heavy deck