so it's a common card and is very good. firelands can get leeroy, kvaldir raider, saraad, mukla's, stanglethorn, summoning stone, validated doomsayer, corrupted heal bot, crazed worshipper, clockwork knight, and venture co for standard, plus for all the arena player it has a high get chance for it being new and common, plus it also get you wild cards that are good like lothleb, feugan, belcher, spectral knight, stalagg, and fel reaver...Mage is now over the top for arena
Constructed is and will always be dominated by zoo/tempo decks. Do you want flamestrike or this? Clear a whole board or kill one creature and possibly get a stormpike commando?
Sorry, but people here seemed to forget what 5 mana minions are: the 5 mana slot is full of situational cards. There are too many good minions that have a battlecry there, but the raw stats of them are often underwhelming. Don't know the stat contribution on Standard, but on Wild there are too many 3/3s there. Also an 8/8 (Fel Reaver) that can you quickly lose the game. Yes, there are actually some very good minions like Sludge Belcher, Pit Fighter and Stranglethorn Tiger there, but the 5 mana slot was always for cards with strong battlecries like Azure Drake, Antique Healbot or Bomb Lobber there.
Like said before: this is purely a wild perspective, but 5 mana minions are not very good to summon. To play yes, but not to summon.
I'd say getting at least 9 stats from this is average (= a 5/4) so you can think of this as a 5/4 with battlecry: deal 5 damage to a minion, which seems quite nice. There are no really "insane" drops that goes beyond the mana-cost (Like getting Injured Blademaster from summoner) (Earth Elemental and Doomguard would be an insane drop from this.) At best it's a 5/6 or maybe a Sludge Belcher in Wild. There are not that many 5-drops with non-battlecry effects so I'm guessing pure stats will be the important thing.
You forgot about the nerfed Big Game Hunter. Also, Naga Sea Witch can mess up the rest of your turn if you planned to play something afterwards, on turn 10, for example.
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The thrill of the hunt!
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Not good enough to see competetive play.
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Arena mage buff because they definitely needed it. :P
But seriously, I like the card. Very strong, but likely slow enough to keep it in check.
#arenasadness :-(
http://i.imgur.com/yNQirIJ.gifv
More mage damage ammo. This is going to be crazy. Arena mage just wrecked everyone!
Decent in arena, won't see play in constructed.
so it's a common card and is very good. firelands can get leeroy, kvaldir raider, saraad, mukla's, stanglethorn, summoning stone, validated doomsayer, corrupted heal bot, crazed worshipper, clockwork knight, and venture co for standard, plus for all the arena player it has a high get chance for it being new and common, plus it also get you wild cards that are good like lothleb, feugan, belcher, spectral knight, stalagg, and fel reaver...Mage is now over the top for arena
𝔅𝔶 𝔱𝔥𝔢 𝔢𝔩𝔢𝔪𝔢𝔫𝔱𝔰 𝔠𝔬𝔪𝔟𝔦𝔫𝔢𝔡!
On the fence with this one. Seems good, burn and minion in one but the cost may be a little too high for it to see much play in constructed.
Missing lethal since June 2015.
I mean, did it really needed to be common ? It's just so strong for Arena.
I can't wait to see people summon Earth Elemental with it, Casino Mage as its finest.
I hear LEEEEEEEEEEEERRRROOOYYYYY JEENKINNSS.
Playing since 1 June 2014.
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I think you'll only be able to summon mage and neutral cards...
𝔅𝔶 𝔱𝔥𝔢 𝔢𝔩𝔢𝔪𝔢𝔫𝔱𝔰 𝔠𝔬𝔪𝔟𝔦𝔫𝔢𝔡!
Maybe in Reno Mage.
Anyone having played Effigy knows how bad 5-drop often are.
Autopick in arena tho.
dont most 5drops have bad stats with powerful effects? this will be another great common arena card, but I dont think it will see much constructed
RIP Arena
Too slow for constructed imo but great in arena.
It's a pretty bad card.
Constructed is and will always be dominated by zoo/tempo decks. Do you want flamestrike or this? Clear a whole board or kill one creature and possibly get a stormpike commando?
Casino mage intensifies.
If I kill Sylvanas Windrunner with this, will she steal the minion summoned from the portal?
It is playable, nothing more.
Sorry, but people here seemed to forget what 5 mana minions are: the 5 mana slot is full of situational cards. There are too many good minions that have a battlecry there, but the raw stats of them are often underwhelming. Don't know the stat contribution on Standard, but on Wild there are too many 3/3s there. Also an 8/8 (Fel Reaver) that can you quickly lose the game. Yes, there are actually some very good minions like Sludge Belcher, Pit Fighter and Stranglethorn Tiger there, but the 5 mana slot was always for cards with strong battlecries like Azure Drake, Antique Healbot or Bomb Lobber there.
Like said before: this is purely a wild perspective, but 5 mana minions are not very good to summon. To play yes, but not to summon.
The thrill of the hunt!