Aside from Shaman picking between Earth Shock and Ironbeak Owl now being an obvious Earthshock, this doesn't change much. Granted it is nice the silencing player has to use just a little bit more of their resources to play owl, Silence is just a devastating effect. I don't mind it on expensive cards as it's an expensive removal effect, but 3 mana is a huge enough draw back to stop this from being a face hunter deck stuffer. Granted I'm much happier with this subtle nerf than keeping it the way it was. We'll have to see if it was enough but perhaps in certain situations it'll make a huge difference.
Reading most of these comment amazes me that you people play hearthstone.
The body means nothing nor does an increase in cost. the lower the silence costs the better stop saying spellbreaker is better because it is not no aggro deck is playing a 4 mana silence over a 3 mana silence, and aggro is the only deck that can afford playing a silence card
It will still see lot of play, hunter will use it for sure and any deck that uses owl will still run 1, tech in 2 owls will be way too much and that's actually good.
The only thing I'm worried about is that this card wasn't nerfed enough. Screw Owls, screw Keepers, screw Silence as a whole, the "get out of the jail free" card of HS.
Couldn't they just up the stats to 3/2 to at least make it seem playable? Because Spellbreaker now is just strictly better...
It's 4 mana, this nerf was to prevent hyper aggro decks from also having easy access to silence. Personally I think silence is a bad mechanic altogether, negates way too much.
Honestly is makes zero sense that Ironbeck Owl is 3 mana 2/1 and Spellbreaker is 4 mana 4/3..For the extra 1 mana you get +2/+2 in stats. I was one of the few that would run Spellbreakers in the meta i always thought it was underplayed but now it should be back in a huge way.
Couldn't they just up the stats to 3/2 to at least make it seem playable? Because Spellbreaker now is just strictly better...
It's 4 mana, this nerf was to prevent hyper aggro decks from also having easy access to silence. Personally I think silence is a bad mechanic altogether, negates way too much.
I agree, and I wonder why there isn't a card that removes enchantments only instead of a full on silence.
All things considered, probably the most mild nerf of the bunch. Granted, I'm going to run Spellbreaker, now, because 2/2 for 1 more mana is a good deal, but I thought Owl was getting the full Warsong treatment.
Aside from Shaman picking between Earth Shock and Ironbeak Owl now being an obvious Earthshock, this doesn't change much. Granted it is nice the silencing player has to use just a little bit more of their resources to play owl, Silence is just a devastating effect. I don't mind it on expensive cards as it's an expensive removal effect, but 3 mana is a huge enough draw back to stop this from being a face hunter deck stuffer. Granted I'm much happier with this subtle nerf than keeping it the way it was. We'll have to see if it was enough but perhaps in certain situations it'll make a huge difference.
This. Thanks for understand the point of this nerf. Now it's more difficult to Silence + play your turn, you must make a choice: strong turn, or silence.
You're not always using this card just for the silence. A lot of time I play owls on turn 2 because it contests a Shielded Minibot, or a Nerubian Egg, or a Knife Juggler. The stats matters a lot when you're not just using it in Face Hunter to get through a taunt. I'd have liked at least one more stat point.
And yes, I realize those cards rotate out. It was just an example.
Aside from Shaman picking between Earth Shock and Ironbeak Owl now being an obvious Earthshock, this doesn't change much. Granted it is nice the silencing player has to use just a little bit more of their resources to play owl, Silence is just a devastating effect. I don't mind it on expensive cards as it's an expensive removal effect, but 3 mana is a huge enough draw back to stop this from being a face hunter deck stuffer. Granted I'm much happier with this subtle nerf than keeping it the way it was. We'll have to see if it was enough but perhaps in certain situations it'll make a huge difference.
VS
Reading most of these comment amazes me that you people play hearthstone.
The body means nothing nor does an increase in cost. the lower the silence costs the better stop saying spellbreaker is better because it is not no aggro deck is playing a 4 mana silence over a 3 mana silence, and aggro is the only deck that can afford playing a silence card
On it's own not a really huge nerf, but combined with the other nerfs and the loss of naxx and gvg cards i think most aggro decks got really screwed
And I love it.
Whoever designed Jade Idol and thought it was a good and healthy card for the game has clearly never played HS.
It will still see lot of play, hunter will use it for sure and any deck that uses owl will still run 1, tech in 2 owls will be way too much and that's actually good.
So there goes the 'general' silence nerf. Still waiting for someone to make the 'nerfs aren't enough he's better ideas' thread.
Free to try and find a game, dealing cards for sorrow, cards for pain.
Still might be better than the new Keeper of the Grove
Now Spellbreaker seems like a better option.
The only thing I'm worried about is that this card wasn't nerfed enough. Screw Owls, screw Keepers, screw Silence as a whole, the "get out of the jail free" card of HS.
Still totally playable, while screwing a bit the turn of aggro decks, which im fine with.
aggro decks will always play the lower mana cost silence. Whether it comes in a minion or a spell. The body of the minion is meaningless.
Still the best silence in the game.
Watch the skies, you might get shit on by an angry owl D: <
Honestly is makes zero sense that Ironbeck Owl is 3 mana 2/1 and Spellbreaker is 4 mana 4/3..For the extra 1 mana you get +2/+2 in stats. I was one of the few that would run Spellbreakers in the meta i always thought it was underplayed but now it should be back in a huge way.
All things considered, probably the most mild nerf of the bunch. Granted, I'm going to run Spellbreaker, now, because 2/2 for 1 more mana is a good deal, but I thought Owl was getting the full Warsong treatment.
You're not always using this card just for the silence. A lot of time I play owls on turn 2 because it contests a Shielded Minibot, or a Nerubian Egg, or a Knife Juggler. The stats matters a lot when you're not just using it in Face Hunter to get through a taunt. I'd have liked at least one more stat point.
And yes, I realize those cards rotate out. It was just an example.
Love it, before was so strong any deck archetype was able to run at least one without any drawback.
I think this will actually mean silence will be more regularily seen. The Jeweled Scarab can now discover it.