Don't get me wrong this card is good even better for arena, but think about this do you see Silver Hand Knight being played ( i know its weaker ) but it's about the same idea you probably get 1/2 or 2/2 extra stats from Faceless Summoner wich is really good but keep in mind that Faceless Summoner is a Mage specific card and class specific cards tend to be a little stronger then neutral cards also it cost 1 more mana, so in my opinion a fine balanced card.
Sorry if my English was a bit off, not my mother tongue :)
Decent in constructed(It will at least be run as a one off in tempo mage and other midrange decks imo), busted in arena. To the people saying it won't see play, keep in mind boom is going away, and the only remaining late game minion available to tempo mage is tony, which might not be enough.
And why the hell does blizzard keep pushing tempo mage into being the most RNG based deck in the game?
A really good arena card - especially due to the fact that it is common. Just so much tempo. I'm not too secure about constructed... has kind of the same effect as shredder, but for 6 mana it competes with a lot of great alternatives like sylvanas and emperor. I don't think mages will choose this over the other 6-drops in most decks. Perhaps it would have been better for another class in constructed...
I've seen people asking for nerfs on ANYTHING. If Blizzard one day decides to actually pay attention to the community and starts nerfing as requested, we are going to have a game with only wisps. And still someone would say wisp is op. I'm not even kidding.
So many Faceless cards in Hearthstone now. It is the Mage version of Piloted Shredder without the Deathrattle.
Its just the theme of the expansion. The Faceless are the servants of the Old gods.
Great card, and in a slot where mage doesn't run that much as well. I can see this seeing play in both wild and standard. The new (and old) tempo mage will definitely use this.
Its nothing like shredder. Its even worse than piloted Skygolem. Its a fair and balanced card.
I agree that it's worse than Sky Golem but it doesnt feel fair. My problem tbh is it's rarity, especially for arena + Mages are not known to have strong on curve mid-game minions. It might inspire midrange mage though or keep tempo mage on a high tier (especially with what it's losing).
Finally another excellent card to combo with Brann. I had been running the 6 mana Grand Crusader to combo out with him, but this card works wayyyy better. Looking forward!
okay, this is cool, on average, you get some prety good in play effects minion you can take advantage of likeacolyte of pain and wolfriders and arcane golem..... soetimes, you can get a weirder pick like alarm o bot or a silverhand recruiterkinda thing and just make tokens..... of course, you can also hit some nifty death rattles or cthun support as well....
in wild, you get a bit more choicer with dancing sword and a random deathlord on top of what you already can fetch.... the RNG is almost always in your favor.
Don't get me wrong this card is good even better for arena, but think about this do you see Silver Hand Knight being played ( i know its weaker ) but it's about the same idea you probably get 1/2 or 2/2 extra stats from Faceless Summoner wich is really good but keep in mind that Faceless Summoner is a Mage specific card and class specific cards tend to be a little stronger then neutral cards also it cost 1 more mana, so in my opinion a fine balanced card.
Sorry if my English was a bit off, not my mother tongue :)
I don't like it. Too good.
Just when Mage was starting to fall off that top spot in Arena rankings too...
Decent in constructed(It will at least be run as a one off in tempo mage and other midrange decks imo), busted in arena. To the people saying it won't see play, keep in mind boom is going away, and the only remaining late game minion available to tempo mage is tony, which might not be enough.
And why the hell does blizzard keep pushing tempo mage into being the most RNG based deck in the game?
More RNG and a Mage buff for Arena, what more could you ask for!
A really good arena card - especially due to the fact that it is common. Just so much tempo. I'm not too secure about constructed... has kind of the same effect as shredder, but for 6 mana it competes with a lot of great alternatives like sylvanas and emperor. I don't think mages will choose this over the other 6-drops in most decks. Perhaps it would have been better for another class in constructed...
But still an OP arena card!!
what if you get bran bronze beard with this card?
This card is op as fuck
I've seen people asking for nerfs on ANYTHING. If Blizzard one day decides to actually pay attention to the community and starts nerfing as requested, we are going to have a game with only wisps. And still someone would say wisp is op. I'm not even kidding.
That's a card!
Glory to Sylvanas!
You should be very, very embarrassed if you have commented that this card is anything like Piloted Shredder.
At least now we have a record of everyone who has absolutely no understanding of the game of Hearthstone.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
Very powerful card.. Doesn't seem to fit popular mage decks. Value mage loses Duplicate on standard a very important spell.
I look at it than I think: why Forbidden Flame is a epic card.
My magic will tear you apart!
Love it
Battlecry Mage :)
Distrusting , unplayable cards made me feel this expansion will just be bad in value, but then they add INSANE CLASS card, WTF blizzard.
'There is nothing more deceptive than an obvious fact'
Sherlock Holmes
Finally another excellent card to combo with Brann. I had been running the 6 mana Grand Crusader to combo out with him, but this card works wayyyy better. Looking forward!
okay, this is cool, on average, you get some prety good in play effects minion you can take advantage of likeacolyte of pain and wolfriders and arcane golem..... soetimes, you can get a weirder pick like alarm o bot or a silverhand recruiterkinda thing and just make tokens..... of course, you can also hit some nifty death rattles or cthun support as well....
in wild, you get a bit more choicer with dancing sword and a random deathlord on top of what you already can fetch.... the RNG is almost always in your favor.
Insanely good card. Kind of awkward in mage but I think that's what balances it.
>Triggering secrets after Mysterious Challenger
'There is nothing more deceptive than an obvious fact'
Sherlock Holmes