In Stardard: This card will help warriors to stall until C'thun arrives. Interesting and I guess will be mandatory one of in every control warrior decks.
In Wild: This enables Fatigue warrior I guess. Mirror matches will be 20 turns in fatigue...
Based on some of these effects, people will run C'thun and just enough buff cards to get it to 10 attack just for the enablers. 10 armour is crazy, really crazy.
what is just enough buff cards? 2? because then you would have to draw both of them or this card is worthless, so then 4, 6? at that point it is a C'thun deck as much as any
Im already getting triggered by the amount of C'htun-related cards. Considering there will be 3 more gods, this makes me sad.
There will be 16 cards that synergize with C'Thun, the other gods are not buffed in the same way. Can't people understand this by now?
Mostly because that knowledge isn't all that well known. I know it, but to be honest I can't even remember where I saw it. So most people have a hard time, ya know, understanding things they don't know. If you want to have a correct perspective on this and still sound snooty you can use the word ignorant.
Pff.., I'm sure Priest card would be boring as fuck, like "... heal 10 or 12". I want effect similar to Thoughtsteal or Shadow Madness.
yea me too i would hate it if it's just a big heal maybe something like if c'thun has 10 or more attack steal a 4 attack minion from your enemy and make the cost a bit high so it won't be too op.
It seems every class has a OP card "If C'thun have X Attack". Rogue card must be "... give your weapon +5 Attack".
No, rogue cards allways sucks... it will be a 9/4 for 9 that gives you a coin if C'thun has more than 15 attack... ^^
Pff.., I'm sure Priest card would be boring as fuck, like "... heal 10 or 12". I want effect similar to Thoughtsteal or Shadow Madness.
Actually I am hoping it's more shadow-y. It'll be something like "Darker Cultist" This card deals 4 damage randomly amongst all enemies for 4 mana. Something like that.
Shieldmaiden v2, although 7 mana is a lot. C'Thun decks would probably run this since they're Control based.
From all the cards we have seen till now, C'Thun deck are NOT control based, but Midrange/Tempo based. All cultist minions have strong vanila stats with an upside (2/3 fo 2, 3/4 for 3, 4/5 for 4, etc)
Actually I am hoping it's more shadow-y. It'll be something like "Darker Cultist" This card deals 4 damage randomly amongst all enemies for 4 mana. Something like that.
Funny how people are saying does this mean c'thun control Warrior?
Any c'thun deck would be a control deck.
Funny how you say that, because you are wrong. All C'Thun minions we have seen till now are midrange based, strong vanila minions with an uspide, so C'Thun decks will be midrange decks with C'Thun as finisher.
this in wild... turn 5 sheild maiden, turn 6 this....
SM is 6 mana, this is 7. You mean after emperor? In wild there are better options for CW 7 mana spot. I would prefer Troggzoreven in standard if he still existed (and Boom didn't). Much better effect than ANOTHER 10 armor you often won't need ever or only when moving towards fatigue, whereas Troggzor can easily seal a control vs control game if ur not behind.
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I hate playing with control warrior for half an hour and then lose, when he has 30 armor. This card is too good, it will be impossible to defeat CW.
By turn 7 I'm assuming I'll easily have buffed my C'thun up. Great card to help warrior live long enough to actually get C'Thun off.
In Stardard: This card will help warriors to stall until C'thun arrives. Interesting and I guess will be mandatory one of in every control warrior decks.
In Wild: This enables Fatigue warrior I guess. Mirror matches will be 20 turns in fatigue...
All I have to say is that shield is really awesome.
"I SEE YOU"
As for the card we all know how good Shieldmaiden is, right? Well, this one might be prove to be better in C'Thun decks :D
'There is nothing more deceptive than an obvious fact'
Sherlock Holmes
Pff.., I'm sure Priest card would be boring as fuck, like "... heal 10 or 12". I want effect similar to Thoughtsteal or Shadow Madness.
yea me too i would hate it if it's just a big heal maybe something like if c'thun has 10 or more attack steal a 4 attack minion from your enemy and make the cost a bit high so it won't be too op.
Lord of the Rings??? C'thun warrior is going to be raw!
GG
Priest already has this: Spawn of Shadows
C'thun really is a "god" with these cards swirling around him, Dr. 10 will depending on the board kicking the ass of your opponent.
Oh boy!