As a Paladin main I'm really excited for this card. This with Sea Giant effectively makes it costs 5 less mana, which means you play this for free.
In the end creating 5 guys for 5 mana is fairly costed unlike Muster for Battle. Will it see play in Standard, yes it will in Token Paladin decks. Will it see play in Wild, yes, in Token Paladin decks.
Just wait and see, this card will be pretty good. Not as good as Muster for Battle, but pretty good.
Way weaker than Muster for Battle, and even with Muster for Battle gone, still kind of boring. However, we haven't seen all of the new card yet, so it could have some really good synergy with something we aren't aware of (for all we know, Knights could be the new murlocs). Calling it too early to judge.
Damn bad and sad card. Every class has a board clear that can easily kill all. Swipe, Unleash the Hounds, Explosive trap, Arcane Explosion, concecration, Holy nova, blade flurry, fan of knives etc
Well I still do hope that Secret Tardin will be nerfed with this release.
Secret paladin is losing a lot of cards with GvG and Naxx gone anyways, Stand Against Darkness is pretty decent replacement for a 5 drop that's out of standard (Loatheb for example), in a new version of Secret Paladin with hopefully new cards to fit the other empty spots. Maybe the deck will then be balanced.
First, they create really strong and broken cards for a class. Then, to reduce its strength, they create shitty card for this class. And then, they gonna create absurd strong cards to improve this class strength.
It amuses me how everyone is complaining, since we've only seen 1 class card from this entire expansion. More than likely it's going to have decent synergy with another card. Pull it together, people.
Not really worse than Dark Wispers. Sure it doesn't have the buff option but if you're running it for the wisps, this is cheaper and actually has synergy for paladin
Oh BTW I don't rate cards based on arena viability because I don't care for it, but dealing with dudes in arena is already annoying and this is a common.
Creating a board state that your opponent needs AOE for only 1 card is very strong. There's times when you NEED to AOE that Muster for Battle or you lose the game. Now think that there are 2 more guys.
Plus we are probably getting more Silver Hand Recruit synergies. Calm down people.
Its amazing the number of people that are trashing this card. We have not seen the rest of the cards yet. Maybe there are other new cards that synergize with this card. Ever thought about that?
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Anybody think we might see a spell that turns silver hand recruits into a corrupted version? Could be a cool card if it synergizes with something new.
As a Paladin main I'm really excited for this card. This with Sea Giant effectively makes it costs 5 less mana, which means you play this for free.
In the end creating 5 guys for 5 mana is fairly costed unlike Muster for Battle. Will it see play in Standard, yes it will in Token Paladin decks. Will it see play in Wild, yes, in Token Paladin decks.
Just wait and see, this card will be pretty good. Not as good as Muster for Battle, but pretty good.
Way weaker than Muster for Battle, and even with Muster for Battle gone, still kind of boring. However, we haven't seen all of the new card yet, so it could have some really good synergy with something we aren't aware of (for all we know, Knights could be the new murlocs). Calling it too early to judge.
Stand Against Darkness - turn 5 followed with Mysterious Challenger next turn. That indeed will be S.A.D.
Well I still do hope that Secret Tardin will be nerfed with this release.
Damn bad and sad card. Every class has a board clear that can easily kill all. Swipe, Unleash the Hounds, Explosive trap, Arcane Explosion, concecration, Holy nova, blade flurry, fan of knives etc
Blizzard doesn't know anything about balancing.
First, they create really strong and broken cards for a class. Then, to reduce its strength, they create shitty card for this class. And then, they gonna create absurd strong cards to improve this class strength.
It amuses me how everyone is complaining, since we've only seen 1 class card from this entire expansion. More than likely it's going to have decent synergy with another card. Pull it together, people.
I like my competition extraSalty.
Implosion has a 66.66% chance to be better then SAD.
Implosion has a 33.33% chance to be as good as SAD.
Yep.
Anyways, we're only like 7 cards into the fresh expansion. Lot more surprises around the corner.
Cool card, but u cant play it on T2 so... wouldnt call it new muster :P
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Oh BTW I don't rate cards based on arena viability because I don't care for it, but dealing with dudes in arena is already annoying and this is a common.
Its a bad card, yeah, but the art and the aesthetic are very cool.
I take this card over a 5/5 body any day.
Wasting AoE for this card alone? Sure worth thanks.
If not well there still synergy in control deck + trade better vs aggro than a 5/5 body.
Creating a board state that your opponent needs AOE for only 1 card is very strong. There's times when you NEED to AOE that Muster for Battle or you lose the game. Now think that there are 2 more guys.
Plus we are probably getting more Silver Hand Recruit synergies. Calm down people.
Quartermaster, where art thou? Who will protect Stormwind for hentai now?
Its amazing the number of people that are trashing this card. We have not seen the rest of the cards yet. Maybe there are other new cards that synergize with this card. Ever thought about that?