Sorry for my english Ill try to explain my idea mixing MTG and Hearthstone bases Barnes is a big problem for Wild. When you play barnes you summon a creature with a buff that makes a creature 1/1 Blizzard has to modify that buff and make barnes playable but not over. The buff will make the creature 1/1 but that creature wont die that creature will be shuffle in the deck without 1/1 buff It cant reborn that creature in the next turn. It makes barnes playable for fatigue. It makes big rogue still playable.
Its the simple idea that break reanimators decks in MTG. No graveyard, you cant reanimate
Nah, 6 mana or keep him as he is. Spell hunter (and other future decks) with those 2 minions you know is pretty tilting to lose to as well, it is a simple, stupid highroll mechanic.
Barnes is legendary card, and legendary cards are supposed to be good.
He barely see any play besides one deck....
Btw, if you play MTG, Wild format is equivalent to Modern / Legacy / Vintage. In these formats, compared to MTG Standard, are MUCH stronger cards than in Hearthstone Wild compared to Hearthstone Standard. And you can play 4 of them in your deck.
They don’t find the win rate very concerning , see my post about IGN’s interview with Dean Ayala.
Except this thread is about a non-idiotic discussion of Barnes, not the type of 'insight' Dean provided. (Not slamming Dean here, there is a distinction between calling someone an idiot and saying something someone said is idiotic)
Rollback Post to RevisionRollBack
Free to try and find a game, dealing cards for sorrow, cards for pain.
It's more like that the top 4 decks were druid and then nothing else for a while, and every single of them had aviana for an OTK. While yes, Barnes is strong; big priest does by far not have a winrate than old SA-Druid against certain decks. There are control-decks out there right now that outvalue even big priest, as do every single rogue deck and many aggro-decks. Big Priest is right now Tier 2 in Wild. Big Priest isn't also a polarizing deck as old Kingsbane was: it's not a deck that has a 100% winrate like kb-rogue against heavy control decks.
So yes, they care about wild too, but they don't nerf because others FEEL that the card is overpowered, instead they nerf BECAUSE it is overpowered.
Sorry for my english
Ill try to explain my idea mixing MTG and Hearthstone bases
Barnes is a big problem for Wild.
When you play barnes you summon a creature with a buff that makes a creature 1/1
Blizzard has to modify that buff and make barnes playable but not over.
The buff will make the creature 1/1 but that creature wont die that creature will be shuffle in the deck without 1/1 buff
It cant reborn that creature in the next turn.
It makes barnes playable for fatigue.
It makes big rogue still playable.
Its the simple idea that break reanimators decks in MTG. No graveyard, you cant reanimate
Any ideas??
sounds good. actually pretty smart. thumbs up!
Rejoice, for even in death, you have become children of Thanos.
Interesting idea, but I can't imagine quite concise card text then.
Nah, 6 mana or keep him as he is. Spell hunter (and other future decks) with those 2 minions you know is pretty tilting to lose to as well, it is a simple, stupid highroll mechanic.
Editor of the Heartpwn Legendary Crafting Guide:
https://www.hearthpwn.com/forums/hearthstone-general/card-discussion/205920-legendary-tier-list-crafting-guide
How about stop crying already?
Barnes is legendary card, and legendary cards are supposed to be good.
He barely see any play besides one deck....
Btw, if you play MTG, Wild format is equivalent to Modern / Legacy / Vintage. In these formats, compared to MTG Standard, are MUCH stronger cards than in Hearthstone Wild compared to Hearthstone Standard. And you can play 4 of them in your deck.
One deck? Yea nice joke, he sees play in 3 tier 1-2 decks
Skidaddle skidoodle your Milhouse manastorm is now a noodle
Barnes is gonna get nerfed to 6 mana. Its still playable. The 4 mana res spell should read random and that is the true nerf to big priest
I think the other priest rez/token cards are a bigger problem.
How are you going to fit that effect in one card? LOL
I will crush you!
It would kill big priest and remain a pretty good card, I approve
Why not have Barnes draw the actual card from the deck and then make it 1/1?
You can still make it huge if you silence it afterwards.
Except this thread is about a non-idiotic discussion of Barnes, not the type of 'insight' Dean provided. (Not slamming Dean here, there is a distinction between calling someone an idiot and saying something someone said is idiotic)
Free to try and find a game, dealing cards for sorrow, cards for pain.
It's more like that the top 4 decks were druid and then nothing else for a while, and every single of them had aviana for an OTK. While yes, Barnes is strong; big priest does by far not have a winrate than old SA-Druid against certain decks. There are control-decks out there right now that outvalue even big priest, as do every single rogue deck and many aggro-decks. Big Priest is right now Tier 2 in Wild. Big Priest isn't also a polarizing deck as old Kingsbane was: it's not a deck that has a 100% winrate like kb-rogue against heavy control decks.
So yes, they care about wild too, but they don't nerf because others FEEL that the card is overpowered, instead they nerf BECAUSE it is overpowered.
Rexxar needs nerf, hunter spellstone needs nerf, animal companion, hyena, barnes and I can go on
Does not solve high rolling spell hunter with Y'Shaarj. Even more it buffs him from what I understand.
Truth is found in death.