Pogo-Hopper is a mech, and yes i know it wouldn't keep Iron Sensei's buffs on hand but playing a magnetic buff on Iron Sensei should be good enough to close some games or get ahead in the early game.
edit: also a lot of the new mechs have really high HP making them really hard to clear after a single buff
I have had mild success with him in the past, shenanigans with Target Dummy and such.
I have been dying to try something with all the new Mechs, but I have been enjoying Standard more atm since Wild seems to have more of the older decks like Kingsbane and Big Priest. Hopefully you all will have good luck with Sensei, it's really a fun card.
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Nature is the Day. Man is the Sun. Woman is the Moon. The Stone is the Sky. The Art is the Way.
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I've had my eye on Rogue's Iron Sensei for a long time. It seems really powerful and has had some history in my past.
Has anybody tried a new Mech Rogue deck with him?
I absolutely love that card, but never made it work. Maybe it's time to shine with magnetic. Plus Cogmaster's Wrench is a sick card.
Pogo-Hopper is a mech, and yes i know it wouldn't keep Iron Sensei's buffs on hand but playing a magnetic buff on Iron Sensei should be good enough to close some games or get ahead in the early game.
edit: also a lot of the new mechs have really high HP making them really hard to clear after a single buff
I have had mild success with him in the past, shenanigans with Target Dummy and such.
I have been dying to try something with all the new Mechs, but I have been enjoying Standard more atm since Wild seems to have more of the older decks like Kingsbane and Big Priest. Hopefully you all will have good luck with Sensei, it's really a fun card.
Nature is the Day.
Man is the Sun.
Woman is the Moon.
The Stone is the Sky.
The Art is the Way.