Play on curve, go face, Counterspell board clears, snowball with Cobalt Scalebane and Necrotic Geist, profit! Literally all 12 matches went that way. And I was lucky enough to almost never draw the ass forced Book Wyrm. GG
Just look at the 3 mana cards and you will realize why this draft is broken.
Also, props to all of the Druids. My final boss was a Druid and it was the class I faced the most during this run, 5 times. I think Druid is a very strong class in the KFT meta and I'm going to practice a lot with Druid to improve my leaderboard average.
I haven't been posting my last few 12 wins, but I figure I'll post this one since people seem to think Warrior is still terrible. All my Warrior runs have gone deep, I'd put them somewhere in the middle of the pack.
Cobalt Scalebane was my only new op neutral card, but it was a big part of my 12 win run. It was the -only- thing The Curator could pull.
Forge of Souls kinda solves the issues I've had with weapons in warrior before, where you would either draw them when you had too many weapons(Drawing them basically thins your deck of the weapons so that you can actually draw the minions.), or never draw the weapons.
Yet another 12 run, this time with warlock. This deck has so much removal it was really easy stalling until I get DK Hero. After that opponents mostly conceded.
MVPs were the two Lightning Storms, the two Fire Elementals, my taunts, and my uncanny ability to roll a spell damage totem when I needed to the most - as during 1 or 2 games, I would have lost if not for getting that lucky roll. I was, somehow, able to get Ice Breaker to work a few times - notably getting through a taunt for lethal on my final match.
12-2 run with Rogue, 27 Aug 17, EU server. You know, people complain about the new "synergy picks" at the beginning, but I say, "Pick murlocs." Besides the other OP cards and synergies I had, I abused my murloc synergy a lot. Several games with crazy buffed-murloc boards.
My best opener was Coin + Wicked Dagger turn 1 -> Bloodsail Raider turn 2 (most people aren't playing 1-drops). And of course, Shadowblade + Runeforge Hunter = OP.
The rewards were terrible. I got 2(!) golden rares from the Classic set that I absolutely did not need.
My first 12 wins (went 12-1 (THAT FUCK ONE GAME THAT I LOST ARGH)). Insane deck. Vicious Fledgling and Ultimate Infestation did a great job to accomplish this! But I'm not happy at all because I got this with Druid. I think I won't take Druid again in Arena until next expansion or if some nerf happens.
Good warlock deck with very few bad cards. Drafted some great cards such as 2 Defiles, 2 Blastcrystal Potions, Abyssal Enforcer, Bonemare. 2 losses against mages.
Play on curve, go face, Counterspell board clears, snowball with Cobalt Scalebane and Necrotic Geist, profit! Literally all 12 matches went that way. And I was lucky enough to almost never draw the ass forced Book Wyrm. GG
Just look at the 3 mana cards and you will realize why this draft is broken.
Also, props to all of the Druids. My final boss was a Druid and it was the class I faced the most during this run, 5 times. I think Druid is a very strong class in the KFT meta and I'm going to practice a lot with Druid to improve my leaderboard average.
4x Top 150 arena player
#95 June 2017 6.80, #108 Aug 2017 7.67, #127 Feb 2018 Wildfest 7.7, #33 Nov 2018 7.53
HCT Challenger Finals qualifier: 2018 Season 1, 2, 3
Very greedy deck so you can imagine how games went. Pray to get to the late game and then stabilize and out value opponents.
I thought rewards sucked but than I opened KFT pack and it was incredible.
12 Win Warrior
I haven't been posting my last few 12 wins, but I figure I'll post this one since people seem to think Warrior is still terrible. All my Warrior runs have gone deep, I'd put them somewhere in the middle of the pack.
Cobalt Scalebane was my only new op neutral card, but it was a big part of my 12 win run. It was the -only- thing The Curator could pull.
And yeah, triple Fiery War Axe.
Forge of Souls kinda solves the issues I've had with weapons in warrior before, where you would either draw them when you had too many weapons(Drawing them basically thins your deck of the weapons so that you can actually draw the minions.), or never draw the weapons.
No big whoop, just followed up my 12 win Warrior run, with yet another 12 win Warrior run.
Pretty dominant, I don't think I used those double executes more than once. I don't think I even drew either of them most games.
And Gorehowl pretty much always just went 7 to the face.
Yet another 12 run, this time with warlock. This deck has so much removal it was really easy stalling until I get DK Hero. After that opponents mostly conceded.
Here's something unexpected - a 12-0 shaman run.
MVPs were the two Lightning Storms, the two Fire Elementals, my taunts, and my uncanny ability to roll a spell damage totem when I needed to the most - as during 1 or 2 games, I would have lost if not for getting that lucky roll. I was, somehow, able to get Ice Breaker to work a few times - notably getting through a taunt for lethal on my final match.
mage deck, no meteor/glyph/firelands, just nice tempo with some aoe :)
http://www.heartharena.com/arena-run/b9hg98
warlock, twisting nether+doom, the choice overview is not correct, dont check it:
http://www.heartharena.com/arena-run/2549zo
12-2 run with Rogue, 27 Aug 17, EU server. You know, people complain about the new "synergy picks" at the beginning, but I say, "Pick murlocs." Besides the other OP cards and synergies I had, I abused my murloc synergy a lot. Several games with crazy buffed-murloc boards.
My best opener was Coin + Wicked Dagger turn 1 -> Bloodsail Raider turn 2 (most people aren't playing 1-drops). And of course, Shadowblade + Runeforge Hunter = OP.
The rewards were terrible. I got 2(!) golden rares from the Classic set that I absolutely did not need.
HearthArena report: http://www.heartharena.com/arena-run/996b0b
Looks like I get to pick Rogue and get another 12 wins
This draft and the Rogue class overall is so broken this expansion. I have a 9+ win average with Rogue in this meta.
Shadowblade is MVP again.
4x Top 150 arena player
#95 June 2017 6.80, #108 Aug 2017 7.67, #127 Feb 2018 Wildfest 7.7, #33 Nov 2018 7.53
HCT Challenger Finals qualifier: 2018 Season 1, 2, 3
This aggro paladin deck worked very well. I lost both my games to Frost Lich Jaina Mages. When in doubt... smorc!
Just wanted to say I got 12 wins as Arthus with Arfus.
That's pretty much it.
Did not expect to get 12 with this deck. Entered the cards in Heartharena afterwards and it has a 65.6 tier score. The lowest I got to 12 with.
Pretty good Mid-Range hunter deck. Lots of good cards such as 3 Cobalt Scalebanes, 3 Bonemares, 2 Call of the Wilds. 1 loss against a paladin.
Believe it or not, this deck only has 1 spell in it.
Just went 12-1 with a mage deck a little bit ago. Medivh was my all star. :)
My first 12 wins (went 12-1 (THAT FUCK ONE GAME THAT I LOST ARGH)). Insane deck. Vicious Fledgling and Ultimate Infestation did a great job to accomplish this! But I'm not happy at all because I got this with Druid. I think I won't take Druid again in Arena until next expansion or if some nerf happens.
Good warlock deck with very few bad cards. Drafted some great cards such as 2 Defiles, 2 Blastcrystal Potions, Abyssal Enforcer, Bonemare. 2 losses against mages.
Another tempo Rogue with 12 :)
MVP's were deadly poison and shadowblade. And a special appreciation to the mad bombers and kidnappers.
My last three opponents were Druid and I faced five throughout the run.
Please stop picking Druid, I come to arena for a safe space to avoid spreading plague. And of course all 5 opponents have spreading plague :(
4x Top 150 arena player
#95 June 2017 6.80, #108 Aug 2017 7.67, #127 Feb 2018 Wildfest 7.7, #33 Nov 2018 7.53
HCT Challenger Finals qualifier: 2018 Season 1, 2, 3