I'm loving Hallow's End arena - probably because I have never used any drafting aids. I'm sure that other players are struggling when heartharena or whatever can't help them draft the dual class format!
Went 9-3 with a very controlling Paladin/Mage and then 8-3 with Mage/Rogue featuring Ethereal Peddler and Obsidian Shard! (hint : these cards are pretty busted at Hallow's End.)
Was pretty fun but I am extremely biased. I went 12-1 and 11-3 with my arena runs so yay! :)
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I went priest/paladin and it was an easy 12 wins. Most opponents i saw at higher wins pick priest as a primary with a lot of mage and rogue hero powers.
Picked Paladin with warlock hero power, While I didn't think my deck would be very effective at all at first, In the end due to the insane amount of life steal combined with hand buffs and hard removal I went 7-3 which honestly is a personal best for me as I tend to only get maybe 3 wins max in normal arena.
I thought the deck was complete trash when I was done drafting, almost positive was gonna go 0-3. The reason being is I had a shit ton of reactive spells and very little finishers or decent minions. Toooons of removal and healing though and I ended up getting 5 wins so not bad. I drafted Bloodreaver Gul'Dan so that helped, although he only came out in 2 matches (wins ofc). That was on my son's acc.
On my main acc, I drafted a Mage with Warlock HP. So far 1-0, but the game was really epic (mirror match).
Not sure what would be the best, but Warlock HP certainly seems to be the best second choice.
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Nature is the Day. Man is the Sun. Woman is the Moon. The Stone is the Sky. The Art is the Way.
On my first run I was able to draft an insanely strong Mage+Druid combo deck, but faced the Priest DK 9 games in a row to end the run at 6-3. I guess if Priest combos can score their DK with that frequency we should all be trying to go for them. And no, that is not an exaggeration. I started doing my best to play around it after the 3rd game and that is probably the only reason I got to 6 wins.
Paladin with Warlock heropower, easiest 1-3 of me life. Getting sh** on by Magestone, as the usual arena experience. Why bother picking and playing value cards with good stats, buffs idk... when your opponent doesn't care and removes every and each of them? Shaman + mage, mage + rogue and go on, score your 12 ez wins. Don't pick anything else, Classes w/o mage are irrelevant. Ultra triggered by Freeze mechanic x removals, no counter.
It reminded me why I left this terribly designed idiotic slot machine of a card game, but hey - free stuff, and it does look snappy on mobile. I'll be back the next time my wife tells me there's more free stuff to be had.
I picked hunter (because of a quest) then warlock (for hero power).
I had a good discard synergy with Malchezaar Imp, Doomguard, 2xDarkshire Librarian and Soulfire.
Hunter doesn't have good card draw, which is compensated by warlock.
I couldn't find a single AoE, except Hellfire, though I still got 8-3, because I had an aggresive start almost all games, with a good curve, which mostly ended up with a Bonemare or Call of the Wild lethal. So I pretty much played a midrange HunterLock.
This is like my 5th run ever, first time I got more than 6 wins.
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Warlock + hunter.... 1-3
Paladin + Druid... 2-3
Paladin + Warlock.. 6-2 atm...
To live is to suffer, to survive is to find meaning in the suffer!
12/2 priest + mage op
Out tempoed everyone with warrior with hunter hero power.
had 1 drop which costed more than 5 mana: Call of the wild.
used weapons to control the board (2x fools bane, 2x Piranha cannon?). I went 7-0, lost 2 (7-2) then I went on a streak to 12-2:-))))
I'm loving Hallow's End arena - probably because I have never used any drafting aids. I'm sure that other players are struggling when heartharena or whatever can't help them draft the dual class format!
Went 9-3 with a very controlling Paladin/Mage and then 8-3 with Mage/Rogue featuring Ethereal Peddler and Obsidian Shard! (hint : these cards are pretty busted at Hallow's End.)
My experience with it? Made a deck, pressed "retire". Not worth being easy win for some arena shark. Wont give away a single win.
Was pretty fun but I am extremely biased. I went 12-1 and 11-3 with my arena runs so yay! :)
12 wins....ez
priest w/druid power
speed, momentum, violence
druid warlock 6/3 --> got preety good token deck
warrior warlock 5/3 --> got many boardclears and taunts
i'm now at 4/1 with paladin druid with DK paladin and 2 ultimate infestations
12-0 druid/Hunter
5 spreading plauges and my whole deck was beast snyergy an strongshell
Op combo is scavenging hyena + spreading plauge turn after turn won me everygame
Drafted 70.7 Mage+Paladin Deck (Thinking high quality cards and AoE, right?)
*went 2-3 in no time*
Not gonna play arena for these 2 weeks, cause this is pure crap
I went priest/paladin and it was an easy 12 wins. Most opponents i saw at higher wins pick priest as a primary with a lot of mage and rogue hero powers.
Picked Paladin with warlock hero power, While I didn't think my deck would be very effective at all at first, In the end due to the insane amount of life steal combined with hand buffs and hard removal I went 7-3 which honestly is a personal best for me as I tend to only get maybe 3 wins max in normal arena.
Druid with Warlock HP
I thought the deck was complete trash when I was done drafting, almost positive was gonna go 0-3. The reason being is I had a shit ton of reactive spells and very little finishers or decent minions. Toooons of removal and healing though and I ended up getting 5 wins so not bad. I drafted Bloodreaver Gul'Dan so that helped, although he only came out in 2 matches (wins ofc). That was on my son's acc.
On my main acc, I drafted a Mage with Warlock HP. So far 1-0, but the game was really epic (mirror match).
Not sure what would be the best, but Warlock HP certainly seems to be the best second choice.
Nature is the Day.
Man is the Sun.
Woman is the Moon.
The Stone is the Sky.
The Art is the Way.
Druid with priest heal.
12-2
Got lich king.
Board presence by druid with plague or treants 2/2
Priest single target removals.
Priest mind control and high mana units.
Some deathrattle card draw cards.
And good mana curve cards for the start.
Hope this helps to someone
On my first run I was able to draft an insanely strong Mage+Druid combo deck, but faced the Priest DK 9 games in a row to end the run at 6-3. I guess if Priest combos can score their DK with that frequency we should all be trying to go for them. And no, that is not an exaggeration. I started doing my best to play around it after the 3rd game and that is probably the only reason I got to 6 wins.
Paladin with Warlock heropower, easiest 1-3 of me life.
Getting sh** on by Magestone, as the usual arena experience. Why bother picking and playing value cards with good stats, buffs idk... when your opponent doesn't care and removes every and each of them? Shaman + mage, mage + rogue and go on, score your 12 ez wins.
Don't pick anything else, Classes w/o mage are irrelevant.
Ultra triggered by Freeze mechanic x removals, no counter.
I am on a crazy 5-0 run with Druid with Hunter Hero Power... The beast sinergy is just insane! I've won on turn 5 in 2 of the 5 matches *-*
It reminded me why I left this terribly designed idiotic slot machine of a card game, but hey - free stuff, and it does look snappy on mobile. I'll be back the next time my wife tells me there's more free stuff to be had.
I had my first 12-0 ever with Mage+Rogue, it's great because rogue lacks AoE, which mage makes up for
I picked hunter (because of a quest) then warlock (for hero power).
I had a good discard synergy with Malchezaar Imp, Doomguard, 2xDarkshire Librarian and Soulfire.
Hunter doesn't have good card draw, which is compensated by warlock.
I couldn't find a single AoE, except Hellfire, though I still got 8-3, because I had an aggresive start almost all games, with a good curve, which mostly ended up with a Bonemare or Call of the Wild lethal. So I pretty much played a midrange HunterLock.
This is like my 5th run ever, first time I got more than 6 wins.