Why not using tavern brawls to make some in-game campaigns, where the final results would matter and the players would receive something according to that, like for example: a new hero skin, some free packs, some gold, etc.?
What I mean with this is: we had this three consecutive brawls about trolls fighting in King Rastakhan's arena, so why not making the results of said matches matter for something? Like for example, a new hero skin of a troll champion for the class that won most games during this three brawls (obviously available to everyone)?
I think it would be a great, easy and exciting way to encourage people to play more tavern brawls and give gifts to the players according to everyone's performance playing Hearthstone. What do you think, my f...king beloved people of Hearthpwn? XD
Blizzard really must be a very, veeeery small indie company with people without ideas, hehe. :P It amazes me they have not done something like this yet.
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Why not using tavern brawls to make some in-game campaigns, where the final results would matter and the players would receive something according to that, like for example: a new hero skin, some free packs, some gold, etc.?
What I mean with this is: we had this three consecutive brawls about trolls fighting in King Rastakhan's arena, so why not making the results of said matches matter for something? Like for example, a new hero skin of a troll champion for the class that won most games during this three brawls (obviously available to everyone)?
I think it would be a great, easy and exciting way to encourage people to play more tavern brawls and give gifts to the players according to everyone's performance playing Hearthstone. What do you think, my f...king beloved people of Hearthpwn? XD
*Insert small indie company joke here*
Unpopular opinion: Rogue is OP
Blizzard really must be a very, veeeery small indie company with people without ideas, hehe. :P It amazes me they have not done something like this yet.