Really cool concept, balanced pretty well, never want to play it again. It's not the brawl itself that's the problem; it's the well-meaning but possibly illiterate player that drags Fireball onto my face without realizing what they're supposed to do... and the seven players after that who do the exact same thing, to the point that I start to disbelieve in Hanlon's Razor. Voted 4/1/4, let's hope we retire this one for good.
I wonder why people think this brawl is hard. The key is to know when is the right time to play the card. Don't just spam playing the card you have in your hand. Think about what your ally will play. When is the right time to play Mirror Entity obviously you want to copy big minion with this card, Lorewalker Cho remember that Mechazod can attack 3 random characters so make sure you have other minion for decoy before playing it, Arcane Blast in both Druid and Mage deck we have minions that can enhance spell damage like Ancient MageJungle MoonkinKobold Geomancer, you can combo Ancient Mage with Brann Bronzebeard. And the other thing is the right time to get some healing
Here is a video of my first win, hope you can get some insight
Somehow, this feels much harder this time around. Failed 3 times despite cooperating with ally who knows what to do.
Pretty much this.
I'll just add that both decks feel kinda slow, compared to how quickly the damage Mechazod deals can escalate. Plus, excellent as Lorewalker Cho may be, the boss has also an ability to specifically destroy her, so she won't last long.
Anyway, when the ordeal was eventually over, found a golden Prophet Velen in the pack, so who am I to complain today? ;)
I'll just add that both decks feel kinda slow, compared to how quickly the damage Mechazod deals can escalate. Plus, excellent as Lorewalker Cho may be, the boss has also an ability to specifically destroy her, so she won't last long.
I thought that was a pretty funny twist. Does it maybe only happen if you transfer enough spells between the two of you?
hate this one because I keep getting stuck with people who afk (or people who play unbuffed arcane blasts on turn 1, and then again on turn 3) after 7 turns and I have to carry
Got it second try. Both times my partner was co-operating. Never saw loremaster cho either game. Struggled both games with very slow hands and no card draw. Pretty much just hero power pass the first 4 turns as anything else was just throwing away combo pieces.
hey morons i queue with, stop just willy-nillying running your minions in for a pitiful 2 damage a pop, they are damage sinks for the RNG attacks of Mechazod....
Ally plays Jungle Moonkin into Mirror, I'm ready to do crap tons of damage, boss uses salvo kills both MKs and does face damage even though there were 6 other targets.
Fuck this RNGfest, people who win this fast got lucky.
First guy I played with kept roping. What the @*%&, dude?
Second game just didn't go our way. Zero card draw; we fizzled out. Similar situation the next game, but I totally derped it up with a Violet Teacher and filled up my own board only to have it obliterated when he switched sides. My sincerest apologies to my partner that round...
Finally ended up getting a mirror entity on a Violet Teacher the next game, then it survived long enough for us to Cho a bunch of spells back and forth including Savage Roar. Still, we were one roll of the dice away from him killing one of us. They definitely beefed this one up; not a gimme by any means.
Brawlers, be aware that if you fill up the board, mechazod clears that side to make room to come over. DONT fill up the board! That should be in the article. Would also help if it listed Mechazod's random effects.
Rollback Post to RevisionRollBack
"Its beyond my control." - Viscount Valmont, as played by John Malkovich, Dangerous Liaisons
Screw this. For the first time in my since-beta life, I will be not completing the brawl. This is ridiculous. Ten tries and only came close one. Way past fun at this point, and not worth a dollar.
Shout out to the random I just one-shot this guy with. Didn't even use Millhouse, we kept Brann alive, played golem/the monkey (forget his name)/healbot, then with Cho used bananas and savage roar for his tokens and it was over quick.
Is it justme or is the brawl much harder? Last time it was realy hard not to win, and this time im on 5 losses in a row
What a piece of shit brawl. Having the enemy with 6 or more attack by turn 3 and then wiping your board every turn is so much fun.
idk why people are complaining its just so easy
I got the win 3 tavern brawl quests, FML!
All Skill, No Luck
Really cool concept, balanced pretty well, never want to play it again. It's not the brawl itself that's the problem; it's the well-meaning but possibly illiterate player that drags Fireball onto my face without realizing what they're supposed to do... and the seven players after that who do the exact same thing, to the point that I start to disbelieve in Hanlon's Razor. Voted 4/1/4, let's hope we retire this one for good.
I wonder why people think this brawl is hard. The key is to know when is the right time to play the card. Don't just spam playing the card you have in your hand. Think about what your ally will play. When is the right time to play Mirror Entity obviously you want to copy big minion with this card, Lorewalker Cho remember that Mechazod can attack 3 random characters so make sure you have other minion for decoy before playing it, Arcane Blast in both Druid and Mage deck we have minions that can enhance spell damage like Ancient Mage Jungle Moonkin Kobold Geomancer, you can combo Ancient Mage with Brann Bronzebeard. And the other thing is the right time to get some healing
Here is a video of my first win, hope you can get some insight
Pretty much this.
I'll just add that both decks feel kinda slow, compared to how quickly the damage Mechazod deals can escalate. Plus, excellent as Lorewalker Cho may be, the boss has also an ability to specifically destroy her, so she won't last long.
Anyway, when the ordeal was eventually over, found a golden Prophet Velen in the pack, so who am I to complain today? ;)
Can someone play this with me? I lost so much time playing with not very smart people :/
tasiorres#2974 EU
I thought that was a pretty funny twist. Does it maybe only happen if you transfer enough spells between the two of you?
hate this one because I keep getting stuck with people who afk (or people who play unbuffed arcane blasts on turn 1, and then again on turn 3) after 7 turns and I have to carry
Definitely tuned a lot harder than previously.
Got it second try. Both times my partner was co-operating. Never saw loremaster cho either game. Struggled both games with very slow hands and no card draw. Pretty much just hero power pass the first 4 turns as anything else was just throwing away combo pieces.
hey morons i queue with, stop just willy-nillying running your minions in for a pitiful 2 damage a pop, they are damage sinks for the RNG attacks of Mechazod....
"Why do people think this is hard?"
Ally plays Jungle Moonkin into Mirror, I'm ready to do crap tons of damage, boss uses salvo kills both MKs and does face damage even though there were 6 other targets.
Fuck this RNGfest, people who win this fast got lucky.
First guy I played with kept roping. What the @*%&, dude?
Second game just didn't go our way. Zero card draw; we fizzled out. Similar situation the next game, but I totally derped it up with a Violet Teacher and filled up my own board only to have it obliterated when he switched sides. My sincerest apologies to my partner that round...
Finally ended up getting a mirror entity on a Violet Teacher the next game, then it survived long enough for us to Cho a bunch of spells back and forth including Savage Roar. Still, we were one roll of the dice away from him killing one of us. They definitely beefed this one up; not a gimme by any means.
Brawlers, be aware that if you fill up the board, mechazod clears that side to make room to come over. DONT fill up the board! That should be in the article. Would also help if it listed Mechazod's random effects.
"Its beyond my control." - Viscount Valmont, as played by John Malkovich, Dangerous Liaisons
Mechazod is getting better. He has been reading Heathpwn Forums.
Screw this. For the first time in my since-beta life, I will be not completing the brawl. This is ridiculous. Ten tries and only came close one. Way past fun at this point, and not worth a dollar.
100% winrate for mage. I can skip the taunt and only have to cast spells on my opp's face and they concede. 10/10 brawl!
Rongchoi's heroic adventure decks
Shout out to the random I just one-shot this guy with. Didn't even use Millhouse, we kept Brann alive, played golem/the monkey (forget his name)/healbot, then with Cho used bananas and savage roar for his tokens and it was over quick.
got it after like 10 tries. This brawl made me hate my life
puff-puff-puff-puff-RARE
f2p btw