Do you really want an endless spam of Zoolock, Murloc Pala, Murloc Shaman and aggro Rogues that just put in board random stuff and only hit face?
Do you really want endless fireballs in your face by Alex\Antonidas after the opponent just did nothing but freezing board whole game?
Is this an healthier heartstone for you?
I get your point but what we want is some kind of balance, CW don't need to be nerfed to the ground just in something because the class have everything right now.
Change the hero power to get a random mech instead of discover one and remove mech tag of devastator maybe is good enough.
This expansion gave so much power to token and aggro decks again, it is pathetic that people are begging for Warrior to get nerfed when it is one of the, if not the only pure control decks still left. Warrior has way too much removal, that is true but it has almost no win condition other than outlasting you in fatigue.
This expansion gave so much power to token and aggro decks again, it is pathetic that people are begging for Warrior to get nerfed when it is one of the, if not the only pure control decks still left. Warrior has way too much removal, that is true but it has almost no win condition other than outlasting you in fatigue.
Okay, then nerf Dr. Boom and Omega Devastator and then let's talk again in 2 months (yes, they should have nerfed them that long ago).
Doesn't matter if they should, or shouldn't. They will nerf it to the ground 100% with the next balance patch. And I for one am greatly looking forward to it.
Do you really want an endless spam of Zoolock, Murloc Pala, Murloc Shaman and aggro Rogues that just put in board random stuff and only hit face?
Yes indeed thats exactly what i want. But no matter what the Hearthstone developer buff or nerf, there will always be a huge amount of ppl. complaining and cry about some "op" decks or Cards. And this will never change. Ppl are never satisfied and will always find reasons do complain
Yes they should. You shouldn't avoid nerfing one toxic deck in fear of another one taking it's place. I don't think aggro would dominate anyway since there would surely be some Control Shaman or Highlander deck that's good against aggro...and even if aggro does take over at least there was some change and not constant hell whenever we que into Control Warrior with a board control centric deck.
Constantly getting value traded by overpowered rush mechs , warrior randomly getting armor hero power from Boom whenever you finally manage to set up lethal , ALWAYS having an answer to your board no matter how you build it
Whenever you play a deck that tries to take board control ( not just aggro )...it just leads to an endless loop of: you put stuff on board --> they kill it...until you run out of steam / cards in your deck / patience.
Normally I love playing with/against control. But not if it's win condition is ,, I will just kill whatever my opponent plays until they run out of stuff,, . Those are boring to play and toxic to play against.
Do you really want an endless spam of Zoolock, Murloc Pala, Murloc Shaman and aggro Rogues that just put in board random stuff and only hit face?
Do you really want endless fireballs in your face by Alex\Antonidas after the opponent just did nothing but freezing board whole game?
Is this an healthier heartstone for you?
I want a hearthstone, where I can play other Control decks that have A possibility to win against control warrior. Almost any other control decks auto-loses now. With the exception of Quest Paladin which is a control deck that farms Control Warrior.
What is kind of bad in my opinion right now is that the combo decks are non-existent, which would win Control Warrior. CW does its job to keep the aggro decks under control(the other control decks should be able to do so, but are not played because it's unfair going against CW ) but there are less than 3 deck archetypes(dragon/cyclone mage, Quest Paladin) that keep him in control.
Having a win rate of almost 60% is absurd and unhealthy.
If you can't understand these simple facts, you are either a CW fanboy or just care about aggro decks not being dominant.
I just noticed the comment about Mages. Hilarious , at least, coming from someone who plays a deck that just removes stuff of the opponent by playing 5! AOEs, 6-7 single target removals, so does NOTHING but stales the game until opponent runs out of steam, while they have Dr Boring and Omega Broken Assembly. 1 card for gaining 3 in hand, tell me one that does the same with 1 mana. SOOOO sir, your arguments are ...at least BS :)
This expansion gave so much power to token and aggro decks again, it is pathetic that people are begging for Warrior to get nerfed when it is one of the, if not the only pure control decks still left. Warrior has way too much removal, that is true but it has almost no win condition other than outlasting you in fatigue.
Okay, then nerf Dr. Boom and Omega Devastator and then let's talk again in 2 months (yes, they should have nerfed them that long ago).
Didn’t you learned anything?
If they decide to nerf Warrior they will nerf Brawl or Shieldslam .
I know these cards are far from being too powerful or anything, but they will nerf them with the same argument they nerfed Nourish instead of Ultimate Infestation or Equality instead of Uther or time out... that those cards shouldn’t always be around, weakens the archetype but doesn’t destroy it , yadda yadda.
I'd imagine Brawl will be in line for the Hall of Fame at the next rotation. I honestly think that a small tweak would make Warrior reasonable. Even just removing the mech tag from Omega Devastator could be enough.
Do you really want an endless spam of Zoolock, Murloc Pala, Murloc Shaman and aggro Rogues that just put in board random stuff and only hit face?
Do you really want endless fireballs in your face by Alex\Antonidas after the opponent just did nothing but freezing board whole game?
Is this an healthier heartstone for you?
That's just a false dichotomy. Right now, if you want to pay a control deck, you can pay control warrior or you can lose to control warrior. If control warrior was less dominant, there'd be room for other control decks to enter the meta.
Control Warrior is favored against all major druid, priest, rogue, shaman and warlock decks. The same goes for the other warrior decks. According to HSReplay, it has a positive win rate against 60 % of mage decks on ladder. That leaves hunter and paladin for people who are sick of an archetype that goes back to what - beta? (No clue, control warrior was already old when I started in 2016).
Now, I know the other decks can win against control warrior - a 45 % win rate means you still stand a fair chance in any individual game. But on a larger scale, CW is beating most everything on ladder, pushing other control decks out of the meta, while being a 25-minute-games kind of deck - which I think only exasperates the frustration for a lot of people.
Honestly, I'm not too picky on where they bring the nerf hammer down - warrior has everything these days, so I'm sure anything helps.
Do you really want an endless spam of Zoolock, Murloc Pala, Murloc Shaman and aggro Rogues that just put in board random stuff and only hit face?
Do you really want endless fireballs in your face by Alex\Antonidas after the opponent just did nothing but freezing board whole game?
Is this an healthier heartstone for you?
I get your point but what we want is some kind of balance, CW don't need to be nerfed to the ground just in something because the class have everything right now.
Change the hero power to get a random mech instead of discover one and remove mech tag of devastator maybe is good enough.
well since everybody is playing quest shaman that is tough for Warrior or Mage I think its fine now.
This expansion gave so much power to token and aggro decks again, it is pathetic that people are begging for Warrior to get nerfed when it is one of the, if not the only pure control decks still left. Warrior has way too much removal, that is true but it has almost no win condition other than outlasting you in fatigue.
They should. Period.
Yep. I rather buff other classes control tools than nerfing warrior.
Okay, then nerf Dr. Boom and Omega Devastator and then let's talk again in 2 months (yes, they should have nerfed them that long ago).
Wow what a great argument
Nerf Brawl it is the most frustrating spell in the game!
Followed by Conjurer's Calling as a close 2nd.
Rusty Recycler
Ironic. It could recycle others, but not itself.
What about twistin nether, earthquake, hagatha scheme, mass histerya? For you guys only warriors has mass removal lel
Doesn't matter if they should, or shouldn't. They will nerf it to the ground 100% with the next balance patch. And I for one am greatly looking forward to it.
Yes indeed thats exactly what i want. But no matter what the Hearthstone developer buff or nerf, there will always be a huge amount of ppl. complaining and cry about some "op" decks or Cards. And this will never change. Ppl are never satisfied and will always find reasons do complain
Yes they should. You shouldn't avoid nerfing one toxic deck in fear of another one taking it's place. I don't think aggro would dominate anyway since there would surely be some Control Shaman or Highlander deck that's good against aggro...and even if aggro does take over at least there was some change and not constant hell whenever we que into Control Warrior with a board control centric deck.
Constantly getting value traded by overpowered rush mechs , warrior randomly getting armor hero power from Boom whenever you finally manage to set up lethal , ALWAYS having an answer to your board no matter how you build it
you go wide --> Brawl , Warpath , Plague of Wrath
you go high --> Shield Slam or one of the 4 Omega Devastators they discovered, oh and those also rush kill your other medium sized minion
you go medium --> Restless Mummy , Supercollider , or any rush mech has you covered.
Whenever you play a deck that tries to take board control ( not just aggro )...it just leads to an endless loop of: you put stuff on board --> they kill it...until you run out of steam / cards in your deck / patience.
Normally I love playing with/against control. But not if it's win condition is ,, I will just kill whatever my opponent plays until they run out of stuff,, . Those are boring to play and toxic to play against.
I would love 4-5 cancer decks instead of just one, yes.
I want a hearthstone, where I can play other Control decks that have A possibility to win against control warrior. Almost any other control decks auto-loses now. With the exception of Quest Paladin which is a control deck that farms Control Warrior.
What is kind of bad in my opinion right now is that the combo decks are non-existent, which would win Control Warrior. CW does its job to keep the aggro decks under control(the other control decks should be able to do so, but are not played because it's unfair going against CW ) but there are less than 3 deck archetypes(dragon/cyclone mage, Quest Paladin) that keep him in control.
Having a win rate of almost 60% is absurd and unhealthy.
If you can't understand these simple facts, you are either a CW fanboy or just care about aggro decks not being dominant.
I just noticed the comment about Mages. Hilarious , at least, coming from someone who plays a deck that just removes stuff of the opponent by playing 5! AOEs, 6-7 single target removals, so does NOTHING but stales the game until opponent runs out of steam, while they have Dr Boring and Omega Broken Assembly. 1 card for gaining 3 in hand, tell me one that does the same with 1 mana. SOOOO sir, your arguments are ...at least BS :)
Didn’t you learned anything?
If they decide to nerf Warrior they will nerf Brawl or Shieldslam .
I know these cards are far from being too powerful or anything, but they will nerf them with the same argument they nerfed Nourish instead of Ultimate Infestation or Equality instead of Uther or time out... that those cards shouldn’t always be around, weakens the archetype but doesn’t destroy it , yadda yadda.
I'd imagine Brawl will be in line for the Hall of Fame at the next rotation. I honestly think that a small tweak would make Warrior reasonable. Even just removing the mech tag from Omega Devastator could be enough.
That's just a false dichotomy. Right now, if you want to pay a control deck, you can pay control warrior or you can lose to control warrior. If control warrior was less dominant, there'd be room for other control decks to enter the meta.
Control Warrior is favored against all major druid, priest, rogue, shaman and warlock decks. The same goes for the other warrior decks. According to HSReplay, it has a positive win rate against 60 % of mage decks on ladder. That leaves hunter and paladin for people who are sick of an archetype that goes back to what - beta? (No clue, control warrior was already old when I started in 2016).
Now, I know the other decks can win against control warrior - a 45 % win rate means you still stand a fair chance in any individual game. But on a larger scale, CW is beating most everything on ladder, pushing other control decks out of the meta, while being a 25-minute-games kind of deck - which I think only exasperates the frustration for a lot of people.
Honestly, I'm not too picky on where they bring the nerf hammer down - warrior has everything these days, so I'm sure anything helps.
Yes, because that much more variation then same boring warrior